It appears that Linden Lab are sending out beta invites this week to selected members of the SL community to try out a new mobile version of Second Life. The program will need to receive good feedback over the next few months and if it does then I would imagine Linden Lab will announce/release it to the whole SL community sometime in 2014/2015. It’s another step closer!
We’re looking for enthusiastic beta testers to evaluate a version of Second Life designed for mobile devices.
Sound interesting? Then simply…
We’ll email those selected when the program begins and check in periodically over the next couple of months to get their feedback.
This is your opportunity to be among the first to try a new mobile version of Second Life, and we hope you’ll help us to make it a great product with your input.
Thank you for your consideration!
For years I have been hoping for Linden Lab to bring out a official Second Life app on the Apple app store and also on Google Play on Android. Linden Lab does have competition I think with the popular SL/OpenSim Lumiya app running on Android smartphones/tablets.
We will have to see what Linden Lab will come up with and I really hope the new mobile version of Second Life will work out in the long run.
The latest development this week relating to the recent TOS change that Linden Lab made is that The United Content Creators of Second Life group council has sent a letter email to Linden Lab to request a meeting to work things out. The letter has been to sent to Rod Humble and to Peter Gray. Hopefully soon they will respond and they will start to resolve TOS related issues/concerns that the SL community has.
Here is a copy of the letter below…
October 22, 2013
Rod Humble, CEO
Peter Gray, Director, Global Communications
Linden Lab Headquarters
945 Battery Street
San Francisco, CA 94111
VIA: Certified Mail, Email & SL Forums
The United Content Creators of Second Life is a group of residents and content creators, in
both the commercial and artistic communities, who share concerns regarding the August, 2013
Terms of Service, specifically Section 2.3. To resolve these issues and concerns, we ask that you
sit down and meet with the UCCSL Council.
Please contact Kylie Sabra in world to set a time.
The UCCSL Council
Kylie Sabra, Council Facilitator
More updates soon.
Jessica Lyon who is the project manager of the popular Firestorm viewer has announced in a new blog post this week that there will be 64-bit support for Windows 64-bit, Linux 64-bit and at some point in the future possibly a Mac 64-bit version of Firestorm. This is very good news and it’s been welcomed by Second Life community/Firestorm users.
Using 64-bit version of Firestorm would firstly work a little bit faster and secondly it would work more effectively than using a 32-bit version. 64-bit will use a greater amount of memory but overall it will still perform well.
Before 2014 there will be regular releases of ALPHA and experimental versions of Firestorm which is worth watching out for and trying out. There will be a Firestorm Public Beta release coming out soon full of fixes and improvements. Jessica mentions Materials, DAE Export with other things are in the works.
What are your views on having 64-bit versions of Firestorm ?