Lab Gab Episode 5 airs today from 3pm SLT/PDT over on the official Second Life YouTube channel hosted by Xiola Linden and Strawberry Linden. They will be exploring some “de-frightful spots” around Second Life and sharing top Halloween themed things with some scary stories.
It’s a Halloween special episode.
Here is the full blog announcement on episode 5…
Scary movie rules state that no matter what – there must always be a sequel! Xiola and Strawberry are back this week for another chilling and thrilling episode of Lab Gab – with more frightening fun and spirited excitement!
We have some de-frightful spots to explore and need your help to make sure we survive the trials of our adventures in – The Spooky Side of Second Life Returns!
We’ll also be sharing some of our top Halloween themed things and scary stories – there’s a ghost story in there somewhere!
We might need to take a trip to a lovely autumnal experience after the bone-chilling venture – good thing there are so many scenic spots for us to lighten the mood and recover after our journey into maniacal madness.
This weekend marks the big burns of The Man and The Temple on the playa at BURN2 2019 Metamorphoses in Second Life. The event ends late on Sunday 20th October. This weekend is your last chance to visit the regions before they go for another year.
According to the Steam Charts webpage that tracks ongoing analysis of Steam’s concurrent players it looks Sansar reached another high peak last month.
On Monday 23rd September 2019 Sansar reached 221 players on the platform which is the highest peak so far I think. The second highest peak was 167 players on Monday 1st July 2019.
Linden Lab don’t publish statistics for Sansar and these player numbers could be much higher or lower. I do think Steam Charts gives a good picture at the moment. I strongly think Linden Lab should publish player statistics for Sansar at least once or twice every year. It would be very useful to know and keep track of it.
Here is the breakdown of average players and peak players by month. It looks like Sansar gained more players during the summer from July 2019 onwards I think. September 2019 was a good month for the average amount of players (20.0 average). The stats were higher a little bit during the launch of Sansar on Steam back in early December 2018 with the average being (22.1).
At the bottom of the Sansar charts page it does say all data is powered by Steam.
There have been many noticeable gains in players during 2019 for Sansar from live events/shows and from newer releases. I agree the concurrent player numbers are low at the moment and more needs to be done by the lab to increase the active userbase for Sansar. In some ways its peaking more than most OpenSim grids get.
We have a strong community helping every day to make Sansar awesome.
Your point, though, is a valid one: Sansar has not had explosive growth yet. That’s ok, we’re in this for the long haul. Building the metaverse was never going to be easy.
Our plan is the same: continue to make Sansar ever better and easier to use, make Sansar more accessible, make Sansar ever more fun. Sansar is a place where people can go wherever they want to go, do whatever they want to do, and be whoever they want to be.
That is the most powerful place in the world. People will come for that.
The interesting part from this response was this part “Sansar has not had explosive growth yet. That’s ok, we’re in this for the long haul“. The lab are expecting explosive growth to happen (probably early-mid 2020s) and they confirm Sansar is here to stay for many more years to come.
The Sansar team wants to keep on top of competition and be in a good position to grow Sansar over the long term.
To work on a new platform gave us a huge opportunity to build a new world, and Sansar is built rather different than the way SL works pretty fundamentally. Keep in mind how long SL has been around (SL Celebrated it’s 16th Birthday Recently— it could get it’s drivers license in the US!) and how overall technology advancements have been made in nearly every field.
Had we designed a new product that was targeted to be able to bring over content from SL, it would have overly constrained our options and it would be more efficient to continue to iterate on SL to make it better. (Which we’re also doing in parallel with working on Sansar!)
But fundamentally Sansar is structured in a different way that there isn’t going to be an easy way to import content from SL and have it work effectively. If creators have their meshes, textures, etc from when they uploaded them to SL then it should be relatively easy to pull in their 3d content to Sansar!
But scripts and other pieces of dynamic content would have to be re-made. That being said if you’re familiar with the way we make APIs in LSL, it should be a relatively short learning curve to being able to do a lot of similar things in our C# scripting engine for Sansar!
As for how we’re planning on retaining our competitive advantage: we’re leveraging all the lessons we’ve learned from building and evolving SL over the years in our design and production of Sansar. We have a lot of hard-won knowledge around how to design our products for communities that scale, support our users who want to create and sell their creations, manage communities and provide a thriving marketplace. That will help us keep on top of the competition and be in a good position to grow Sansar over the long term!
I will post another Sansar stats update in December 2019 then another around April/May 2020.
Ebbe Linden CEO of Linden Lab will be unveiling his brand new special Ebbe Linden bear during the upcoming Second Life Christmas Expo 2019 for a L$250 donation to the American Cancer Society. The design of the new Linden bear will be shown to the public on Thursday 5th December 2019 during the opening of the SL Christmas Expo.
Linden Lab will be revealing their 4th edition of the Linden Homes and taking part in the Lights Of Hope Holiday Home Decorating Contest.
Ebbe Linden Bear To Debut @ 2019 SL Christmas Expo
Linden Lab is doing its part to add to the Magic Of Christmas in Second Life, and help the American Cancer Society fight Childhood Cancer. Already a partner in the fight against cancer, the Lab is joining in the Expo goal to provide at least $20,000 for VR Headsets for kids in treatment.
As already announced, Linden Lab will be revealing their 4th Edition of the coveted Linden Homes and taking part in the Lights Of Hope Holiday Home Decorating Contest.
And Now Even Bigger News! Since becoming CEO in 2014 Ebbe Linden is the lone Linden without his own bear… until now! A Very Special EBBE LINDEN BEAR will be available during the EXPO for a L$250 donation to the American Cancer Society. Linden Bear collectors take note! The design of the bear will be revealed on Dec 5th at the opening of the Expo so do not miss out on this opportunity!
More Than 150 Merchants! Breedables! Entertainment! Linden Home Reveal! Don’t miss The All I Want For Christmas Kids Fashion Runway Show, Lights of Hope Christmas Decoration Show and HUGE Raffles, The 2019 SL Christmas Expo is the place to be!
Mark Your Calendars for Dec 5 – 15 and Believe in The Magic of Christmas!