It’s my 9th Rez Day in Second Life


Happy Halloween 2015 & 9th Rez Day!

Happy Halloween! 🙂 Celebrating my 9th Rez Day!

Today marks my 9th Rez Day in Second Life so I guess that makes me old and ancient. For me it’s been a great journey over the past 9 years full of excitement, drama, adventures and much more.

9 years old

OMG 9 years!

I have met amazing people over the years and I have really enjoyed attending events. I have enjoyed blogging about Second Life and I will continue writing for years to come.

My avatar’s evolution (2006-2015)

Thanks to all of you who have been part of my Second Life for the past 9 years. Here’s to many more years in Second Life. Woooot! 😀

Happy Halloween 2015_004

Let’s celebrate! 🙂

The 2015 Second Life Creepy Crawl, 10am-3pm SLT, Friday 30th October 2015


On Wednesday 28th October Linden Lab announced further details about this year’s Second Life Creepy Crawl event on the official Second Life blog. For those that don’t know yet this is a inworld event where residents and Lindens get dressed up in their Halloween costumes and enjoy the Halloween celebrations. There will be live music and dancing all day!

The scary Halloween inworld event will take place from 10am SLT until 3pm SLT at various Halloween destinations in Second Life on Friday 30th October 2015.

Halloween Destinations & Times (SLT/PDT)

The event announcement… 

This Friday, October 30th from 10:00am SLT until 3:00pm SLT – you are most cordially invited to join us inworld for the 2015 Second Life Creepy Crawl! “What is the Creepy Crawl?” you may ask. It’s a scary-good inworld event where Lindens and Residents get dressed up in their best Halloween costumes and roam from spooky spot to spooky spot for music, dancing, and celebrating! It’s going to be a bit like a ‘pub crawl’ without the need for taxi fare.

Costumes are strongly encouraged for this event – some come out and show off your best. I am still deciding between 4 different costume choices I’ve put together and may have to wear all 4 at some point during the crawl. It’s a good thing we’ll have 5 hours to run amok and have fantastical fun. Just keep in mind that this event is for General and Moderate audiences when perfecting your look.

Below is the schedule and Destination Guide entries – so if you’re unable to join us for the entire duration – pop into the spot on the schedule when you can log in.

The 2015 Second Life Creepy Crawl is getting closer – don’t blink or it could be upon with you little to no warning!

See you there!

Spread the word! 🙂

BURN2 2015: The Man & The Temple


The Man 2015_001

The Man will be burning today at 6am SLT, 12pm SLT and 6pm SLT at the annual BURN2 2015 event in Second Life. It’s going to be very exciting and the best one yet. Don’t miss this! 😀

SLURL – arrive early because there will be hundreds of avatars watching from nearby regions!

The Man 2015_013

The Temple will be burning on Sunday 25th October 2015 at 6am SLT, 12pm SLT and 6pm SLT.

The Temple_001

Spread the word and enjoy the burns 🙂

Linden Lab announces upcoming improvements for Second Life


On Tuesday 20th October Linden Lab published a blog post about Second Life Improvements – What’s New & What’s Coming Soon!. Here are the improvements announced in the blog post with updates on other projects going on…

Project Valhalla

The Project Valhalla viewer now comes with the new Chromium Embedded Framework (CEF) that supports modern web technologies like HTML5, CSS3 and WebGL. This new framework replaces the outdated QTWebkit framework and makes sure for a better experience.

The lab points out that standard HTML5 is now the way forward and I think this is a good step forward. Flash content and Quicktime may still work however the lab have said they can’t promise support.

Rendering Complexity

The lab have announced a new Avatar Maximum Complexity control which lets you prevent expensive to render avatars from lagging you. There is a default limit which is based on the rending performance of the user’s system. There will be a notice when rending complexity changes apparently that will give you an indication when you are over the limit of too many avatars around you.

Another update is that you can now create different saved presets for your graphics settings and quickly switch them using a new top bar pull down menu. This sounds like fun and I’m sure it will be very useful indeed.

Notifications

Incoming notifications are now sorted into categories providing a better way to view, prioritize and manage notices. Each notification in the list can be now be expanded or collapsed too.

Second Life Website

The lab have said in the blog post that Flash has now been removed from the Second Life website due to recent security problems.

Mesh Importer

The lab have said that they have recently shipped the Mesh Importer Viewer which performs name based LOD association and handles models with a variety of materials.

Inventory Loss

The lab are still working on the complicated problem and improvements are in the pipeline. The lab mentioned this too..”A recent simulator change now prevents loss of no-copy items due to a failed rez”.

HTTP Project

In the new RC Viewer the lab have upgraded all the rest of the HTTP uses in the viewer. Features will now perform better and more reliably in the new RC viewer.

Summary

Back in February 2015 the lab did publish some huge improvements for Second Life including Hover Height, Notifications, Mesh Import, Viewer Managed Marketplace and updates to the graphics settings.

It’s really good to know that Second Life is still being worked on and that exciting improvements are coming soon. Yay! 🙂

Second Life & OpenSim Stats Update – October 2015


My last stats blog post for Second Life and OpenSim was published back in July 2015. I reported that Second Life regions were still declining and that OpenSim regions were increasing.

Not much has changed since then however it’s worth pointing out that Private Estates dropped under the 18, 000 mark since July 2015. If trends continue then the total number of Main Grid regions will drop under the 25, 000 mark within the next three months. Something needs to be done to stop the decline going into the red and for a recovery to start happening sooner than later.

OpenSim seems to be doing rather well this year with new records being regularly in terms of region counts and active users. The Hypergrid is still gaining interest it seems and I would imagine more records will be set before the end of the year. My next report will be the end of December 2015.

Here are the latest numbers for October 2015

Second Life

As of 20th October 2015

  • Total Number of Main Grid regions: 25, 103
  • Private Estates: 17, 966 
  • Linden Owned: 7, 137
  • Year to date for private estate net loss: 634 regions = 3.4% down

Via SLUniverse Forums

Second Life Signups

  • 43, 634, 454 total signups for Second Life so far
  • Average of 10, 000 – 12, 000 new signups everyday for Second Life

Maximum Daily Concurrency dropped during the course of 2015 and is slowly going up again as we near the end of the year. 

OpenSim

As of 15th October 2015

  • Now the equivalent of 68, 941 standard regions on 302 active public grids on OpenSim
  • 487, 243 registered users
  • 33, 454 active users
  • InWorldz top for active users: 6, 696
  • Virtual Worlds Grid top for region counts: 19, 749

Via Hypergrid Business

Hypergrid Business Data

Hypergrid

“This month, hypergrid-enabled grids gained a net of 1,820 active users this month, while the closed grids gained 60. Currently, 74 percent of all public grids are on the hypergrid, accounting for 93 percent of OpenSim’s total land area and 65 percent of its active users”.

Hypergrid Business Data