Firestorm Update (6.2.4.57588)


Today the Firestorm team announced a brand new version (6.2.4.57588) of the well known Firestorm Viewer. This latest version is fully merged up to the 6.2.3 Linden code-base. See the full release notes here.

There are many new features including the EAM (Estate Access Management) tools, LMR (Love Me Render) containing rendering bug fixes, improvements to communications, inventory, appearance and much more. This new update means that version 5.0.11.53634 will be blocked from logging in to the Second Life grid in 3 weeks time. 

New Change For SL & OpenSim Users 

Second Life and OpenSim versions of the Firestorm viewer are no longer going to be joined together going forward starting in Firestorm 6.2.4.57588 which is now for Second Life only.

The Firestorm team will now issue updates for Second Life and OpenSim independently, There will be no need to worry about backwards compatibility in future versions.

We have reached a milestone in how we handle Open Simulator and Second Life binaries. In the past we have provided SL-only builds AND OpenSim-and-SL builds. This has always caused much confusion to our users, and for that reason—among many others—we have forked our code into two repositories. This means we can now issue updates for Second Life and updates for OpenSim independently of each other. It also makes it a lot easier for us to develop for Second Life without worrying about backwards compatibility with OpenSim, and to develop for OpenSim without concern about SL compatibility. Everyone wins!

No longer will the two be tied by release date or version numbers. Firestorm developer Beq Janus has been communicating with OpenSim developers and grid owners and has been working hard on OpenSim-specific issues for a future OpenSim Firestorm viewer update.

After the future OpenSim update:

  • There will be TWO install directories if you wish to install both binaries and log into both SL and OpenSim.
  • These will install independently from one another, will not share settings or cache, and therefore will not conflict with each other.
  • The Second Life dedicated viewer’s grid manager will only offer Agni and Aditi (SL main and beta grids).
  • The OpenSim dedicated viewer’s grid manager will NOT offer Second Life grids.

This is great news for both Second Life users and OpenSim users, and we are excited about the way we are moving forward.

Some of the things I like…

Advanced Region Info on World Map

IMPROVEMENT Advanced region info on the world map has been moved to a new row below the region name
To enable/disable showing of the advanced map information: Preferences → Move & View → Map & Minimap → Show additional region information on World Map.
When enabled, this option displays avatar count and maturity level for the region.
Ansarirl Hiller

EAM – Estate Access Management Project

EAM improves the state of Estate Access Management!
New features include:

  • New “Access” tab in the Region/Estate floater with sub-tabs for “Estate Managers”, “Allowed”, “Allowed Groups”, and “Banned”.
  • Search & Sort within each of the sub-tabs.
  • Recording banned date, banned by, and last login for each banned account.
    This feature is only available going forward.
  • Copy Banlist & Allowed-list.
  • Added a confirmation for adding or removing from a list.
  • More Estate Managers! We’ve upped the number from 10 to 15. Remember, with great power comes great responsibility.

    AndreyL ProductEngine, Maxim ProductEngine, AndreyK ProductEngine

Love Me Render and HiDPI Retina Display Support

This update from Linden Lab adds retina display support on Mac, and has a variety of graphics-related fixes.

Note: For Mac displays with HiDPI support, retina display mode is disabled by default on Firestorm.
Enabling HiDPI support will generally give you a sharper display but a lower frame rate.

If you want to enable HiDPI display, go to the preference settings page: Avatar → Preferences → Graphics → Hardware Settings, and tick the box
Enable support for HiDPI displays (Mac OSX only, requires restart), then restart the viewer.

Graham Linden, Ruslan ProductEngine
Tonya Souther – Firestorm implementation of HiDPI support for Mac

New Texture Refresh Function 

  • NEW Added a Texture Refresh function to the inventory context menu for worn attachments.
    Added the ability to texture refresh via right click menu in inventory.
    This option is only available if the object is currently being worn and refreshes the texture of the worn object.
    Zi Ree

New Avatar Stop Animations button to Toolbar 

  • NEW Added Avatar Stop Animations button to Toolbar
    This feature was requested in FIRE-16256
    Avatar → Toolbar Buttons → Stop Animations
    Patch contributed by Angeldark Raymaker

See the full release notes here.

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Tilia Town Hall starts 1pm SLT on Friday 12th July


Town Hall Islands

Linden Lab today announced there will be a special Second Life Town Hall Event happening on Friday 12th July starting at 1pm SLT/PDT. This town hall event will be held on the Town Hall regions in Second Life.

This is a great opportunity to learn about Tilia which “will soon be handling certain aspects of the Second Life service that will help us comply with U.S. laws and regulations via enhanced regulatory compliance protocols”.

Grumpity Linden (Senior Director of Product) and Patch Linden (Senior Director of Product Operations) will be answering questions about Tilia.

Recorded Video: Patch Linden at SL16B – Meet the Lindens


For anyone that missed Patch Linden live event at SL16B yesterday (24th June) here is the full recorded video of it. The full video lasts for one hour and 17 minutes.

This footage was done directly from inworld so you will see the local chat on the bottom left hand side.

Before the start.PNG

Upcoming Schedule 

Day (2pm to 3pm SLT) Lindens & Moles
Monday 24th June Patch Linden, Senior Director, Product Operations
Tuesday 25th June Oz Linden (Senior Director / Second Life Engineering) + April Linden (Systems Engineering Manager & Operations)
Wednesday 26th, June Ebbe Linden (Ebbe Altberg), CEO of Linden Lab
Thursday 27th June Xiola Linden (Lead Community Manager) + Strawberry Linden (Marketing Specialist)
Friday 28th June Meet the Moles – The Linden Department of Public Works

All sessions will be held at the SL16B Auditorium. It’s recommended to arrive early and take a seat as the regions will full up pretty fast.

Patch Linden gives new update on the release process on the new Linden Homes


News Alert

Patch Linden on stage after the live show at SL16B

Patch Linden has just posted up a new update today relating to the release process on the Linden Homes section on the Second Life Forums. Starting today the new Linden Homes will be released one region at a time. The releases will start on Monday, Wednesday and Friday. There won’t be any releases during weekends or during holidays apparently. The new Campers & Trailers will be released in one large batch and will be 512 sqm lots. No time has been given when these will become available to the public.

Second Pride 2019_016

Trains are coming to the new continent in the near future which will be linked with the SLRR. The first community events space called Bellissseria Fairgrounds will be used for events happening around the 4th of July. The new area has already got an airstrip, a big statue and soon there will be a new water taxi service set up. New small commercial opportunities may be coming to Bellisseria continent sometime later this year.

See the full thread post below…

Hello!

I have an update to our release process I want to share with everyone.  As I alluded to here, we are going to try and change our release strategy for a little while to see if a particular process works better for everyone involved, including many of you who have been very patiently waiting for one of the new Linden Homes.   

Many of you have already been witness to the new process unfolding in front of you whether you knew it or not.   Those regions that have been called out in various places such as New Hamsterdam down to SSPE136 (soon to be officially named).  We did this for multiple reasons, mostly in an effort to show all of you some of the process we go through in real-time to make these beautiful new regions come to life, and give a glimpse into the timeline involved.  

Starting today, we’re going to try to release a region’s worth of new Linden Homes on a regular cadence.  We’re aiming to try for a region per every other day, but as we can not control all the factors involved in the lengthy process, we may have some gaps which could last anywhere between a day to several days and especially on the weekends.  This will also mean that I will not update this post with each region release, but keep it for larger release updates, announcements, news, information, etc.

This will be followed by the future initial release of the new Campers & Trailers theme that has also now been revealed here at SL16B.  This release will be large-scale like other releases we have done in the past, and then also potentially follow the release process I’ve outlined above.

Next up, is an area that is going to be our first community events space called the Bellisseria Fairgrounds!  Our vision for this space is to grant communal access to an area that is clear and ready for set-up of an event.  We are going to supply the outlying basic infrastructure which includes water taxi access to the main continent, an airstrip and landing pad.  We will have a scheduling calendar and process in place where the space can be reserved in advance.  The first events already in line for use of this space will be around the 4th of July holiday coming up.  More information to come about how the reservation process will work in the near future.

Spread the word.