Second Life User Daily Concurrency – April 2024 Update


The current Second Life user daily concurrency remains flat still after four months into 2024. The Second Life user daily concurrency levels hasn’t really improved that much for the past 12 months. The Second Life user daily concurrency is now averaging between 27, 000 (min) – 51, 000 (max),

So far in 2024 the highest concurrency for Second Life was 53, 016 on 19th February 2024 and since then it’s not reached 54, 000 or 55, 000. It is unlikely that we will see the user daily concurrency for Second Life surpassing 55, 000 – 60, 000+ within the next 3+ months.

Latest Second Life user daily concurrency statistics as of 7th April 2024 below…

  • Maximum Daily Concurrency: 45, 000 – 51, 000 (average)
  • Median Daily Concurrency: 34, 000 – 40, 000 (average)
  • Minimum Daily Concurrency: 27, 000 – 30, 000 (average)

Highest Concurrency Peaks 2024

The maximum concurrency daily user concurrency highest peaks have been slightly lower than they were at the start of 2023. Hopefully as 2024 goes on the overall online usage will go back up.

  • January 2024 – 52, 063 – 7th January 2024
  • February 2024 – 53, 016 – 19th February 2024
  • March 2024: 52, 709 – 25th March 2024
  • April 2024: TBC

Highest Concurrency Peaks 2023

In early 2023 the maximum daily user concurrency for Second Life was reaching the 53, 000 mark more often until April 2023 where it down slightly until November 2023 when it started to bounce back up again. June 2023 to September 2023 online usage dropped due to the summer months.

  • January 2023 – 53, 567 – 30th < Highest
  • February 2023 – 53, 340 – 12th
  • March 2023 – 53, 202 – 13th
  • April 2023 – 52, 649 – 2nd
  • May 2023 – 52, 916 – 1st
  • June 2023 – 50, 678 – 26th
  • July 2023 – 50, 641 – 17th
  • August 2023 – 50, 559 – 14th
  • September 2023 – 50, 337 – 18th
  • October 2023 – 51, 449 – 8th
  • November 2023 – 52, 139 – 27th
  • December 2023 – 52, 057 – 11th

2020 – 2024 average daily user concurrency levels

Since 2020 the overall Second Life daily user concurrency levels have declined sadly. December 2009 to January 2020 historical Second Life daily concurrency figures can be found here.

  • 2020: 30, 000 (min) – 60, 000 (max)
  • 2021: 29, 000 (min) – 57, 000 (max)
  • 2022: 28, 000 (min) – 55, 000 (max)
  • 2023: 28, 000 (min) – 53, 000 (max)
  • 2024: 27, 000 (min) – 51, 000 (max)

2009 to 2019 average daily user concurrency (estimated)

  • 2009: 40k – 88k
  • 2010: 39k – 75k
  • 2011: 35k – 70k
  • 2012: 32k – 68k
  • 2013: 31k – 64k
  • 2014: 31k – 58k
  • 2015: 30k – 55k
  • 2016: 32k – 53k
  • 2017: 31k – 54k
  • 2018: 31k – 53k
  • 2019: 30k – 51k

Highest Concurrency Peaks Since 2020

  • 60, 068 was the highest peak for Maximum Daily Concurrency – 13th April 2020
  • 57, 746 was the highest peak for Maximum Daily Concurrency – 25th March 2021
  • 55, 737 was the highest peak for Maximum Daily Concurrency – 5th February 2022
  • 53, 567 was the highest peak for Maximum Daily Concurrency – 30th January 2023
  • 53, 016 – 19th February 2024 (so far)

Historical Second Life Concurrency Peaks 2008 to 2010

The Second Life user daily concurrency levels were much higher between 2008 to 2010 etc but bots on the grid did in fact cause the numbers to go up. From January 2009 to March 2009 was when Second Life had the most highest concurrency levels reaching highs between 80, 000 to 88, 000.

  • 88, 220 – 29th March 2009 at 1:28pm SLT – highest peak ever!
  • 86, 584 – 15th March 2009 at 3:57pm SLT
  • 81, 913 – 28th February 2009 at 2:50pm SLT
  • 80, 000 – 12th January 2009
  • 70, 821 – 21st September 2008 at 1:58pm SLT
  • 60, 000 – 14th January 2008 at 1:45pm SLT

Stay tuned for more Second Life grid statistics on my blog in the months ahead.

Second Life Grid Statistics – March 2024 Update


Here are the latest updated Second Life statistics as of 10th March 2024. These statistics are from the Second Life Grid Survey for reference. The focus is on Main Grid size, daily user concurrency and signups.

Main Grid Size March 2024

Since the start of 2024 the Second Life grid size has actually shown positive net growth for Private Estates and Linden Owned regions. It’s good to see growth again in the overall grid statistics for Second Life during the past three months and I hope the positive growth trend continues.

Main Grid size as of 10th March 2024:

  • Total Regions: 27, 901
  • Private Estates: 18, 161
  • Linden Owned: 9, 740

Main Grid size back on 7th January 2024:

  • Total Regions: 27, 746
  • Private Estates: 18, 112
  • Linden Owned: 9, 634

Ownership Breakdown

  • General: Total: 2, 489 / Linden Owned: 1, 570 / Private Estates: 919
  • Moderate: Total: 17, 346 / Linden Owned: 7, 760 / Private Estates: 9, 586
  • Adult: Total: 8, 061 / Linden Owned: 410 / Private Estates: 7, 651
  • Total Area KM: 1828.52

Second Life Daily User Concurrency – March 2024

  • Maximum Daily Concurrency: 46, 000 – 51, 000 (average)
  • Median Daily Concurrency: 35, 000 – 42, 000 (average)
  • Minimum Daily Concurrency: 27, 000 – 32, 000 (average)

It appears that the Second Life user daily concurrency is stable/flat at the moment. Yes it’s true that the levels haven’t improved much during the past few years. It is unlikely that we will see the user daily concurrency reaching 55, 000 or 60, 000+ in the next six months or so unless something major happens with a flow of new interest back again.

> March 2023 Second Life User Daily Concurrency Levels – 13th March 2023

  • Maximum: 46, 000 to 52, 000 – (average)
  • Median: 36, 000 to 43, 000 – (average)
  • Minimum: 28, 000 to 30, 000 – (average)

Second Life Monthly Averages For Daily User Concurrency January 2024 to March 2024

  • January 2024: 28k – 51k
  • February 2024: 27k – 51k
  • March 2024: 27k – 51k

Highest Concurrency Peaks 2024

  • January 2024 – 52, 063 – 7th January 2024
  • February 2024 – 53, 016 – 19th February 2024
  • March 2024: TBC
  • April 2024: TBC

Second Life Signups

  • Total Residents/Signups – 67, 704, 498 as of 13th March 2024

I will blog more Second Life grid statistics in the months ahead on my blog. Stay tuned for all of that. Second Life is still growing at a steady rate but the daily concurrency is still flat with no big peaks happening so far in 2024.

Will things get better or get worse ? Comment below 🙂

Second Life User Daily Concurrency – January 2023 to December 2023


During 2023 the Second Life user daily concurrency started with highs of 53, 000 at peak then in the summer it reached around 50, 000 during peak times then towards the end of the year highs of 52, 000 at peak. It will be interesting to see if 2024 Second Life user daily concurrency levels compare with 2023 levels.

2020 – 2023

  • Between March 2020 and May 2020 the daily average maximum Second Life user concurrency stayed around the 60, 000 mark during the pandemic. 
  • During 2021 the average maximum peak was between 52, 000 to 57, 000.
  • Back in early 2022 the daily concurrency was reaching 55, 000 for Second Life at peak times but it appears to have dropped down to 52k-53k during early/late 2023.

Highest 2023 Peak

The highest maximum daily concurrency peak was on 30th January 2023 with 53, 567 active online residents in Second Life. It did not surpass 54, 000 – 55, 000 during 2023 which is disappointing but maybe in 2024 it may reach this mark with Second Life mobile launching to the public or with more live music events. This could boost up the overall Second Life daily concurrency levels.

December 2023 user daily concurrency levels

  • Maximum: 45, 000 – 52, 000 (average)
  • Median: 35, 000 to 41, 000 – (average)
  • Minimum: 28, 000 to 31, 000 – (average)

Maximum Peaks During 2023

  • January 2023 – 53, 567 – 30th < Highest
  • February 2023 – 53, 340 – 12th
  • March 2023 – 53, 202 – 13th
  • April 2023 – 52, 649 – 2nd
  • May 2023 – 52, 916 – 1st
  • June 2023 – 50, 678 – 26th
  • July 2023 – 50, 641 – 17th
  • August 2023 – 50, 559 – 14th
  • September 2023 – 50, 337 – 18th
  • October 2023 – 51, 449 – 8th
  • November 2023 – 52, 139 – 27th
  • December 2023 – 52, 057 – 11th

January 2024 user daily concurrency levels – As of 2nd January 2024

  • Maximum: 46, 000 (average)
  • Median: 36, 000 to 40, 000 – (average)
  • Minimum: 29, 000 to 31, 000 – (average)

Overall the 2024 Second Life user daily concurrency is 29, 000 to 46, 000 as of 2nd January 2024 according to the Second Life grid survey economic metrics page. It’s low at the moment but hopefully the numbers will rise to more stable levels in the next week or so. It would be good to see maximum peaks of 55k – 57k again at some point during 2024.

I will post more Second Life user daily concurrency blog posts through 2024 on my blog.

Second Life User Daily Concurrency Levels During October 2023


During October 2023 the Second Life user daily concurrency averaged between 27. 000 (minimum) to 50, 500 (maximum). It’s slightly higher during October 2023 compared with September 2023.

October 2023 Second Life User Daily Concurrency LevelsAs of 10th October 2023

  • Maximum: 44, 000 to 50, 550 – (average)
  • Median: 38, 000 to 42, 000 – (average)
  • Minimum: 27, 000 to 31, 000 – (average)

November 2023 Latest Stats – As of 13th November 2023

  • Maximum: 44, 000 to 50, 600 – (average)
  • Median: 38, 000 to 41, 000 – (average)
  • Minimum: 27, 000 to 29, 000 – (average)

It’s expected over the next three months the Second Life user daily concurrency will rise further as winter sets in. I predict the average will averaging between 29, 000 to 53, 000 soon.

  • The highest peak for maximum Second Life user daily concurrency was 51, 449 recorded on 8th October 2023
  • The highest peak for September 2023 was 50, 337 recorded on 18th September 2023
  • The highest peak for August 2023 was 50, 559 recorded on 14th August 2023

As you can see the Second Life user daily concurrency has not reached the 52k or 55k in the past three months. The last time it surpassed 52k or 53k was during the first 5 months of 2023.

See the breakdown below of the maximum peaks for 2023 for Second Life user daily concurrency so far.

  • January 2023 – 53, 567 – 30th < Highest
  • February 2023 – 53, 340 – 12th
  • March 2023 – 53, 202 – 13th
  • April 2023 – 52, 649 – 2nd
  • May 2023 – 52, 916 – 1st
  • June 2023 – 50, 678 – 26th
  • July 2023 – 50, 641 – 17th
  • August 2023 – 50, 559 – 14th
  • September 2023 – 50, 337 – 18th
  • October 2023 – 51, 449 – 8th
  • November 2023: To be confirmed
  • December 2023: To be confirmed

2022/2023 Averages For Max Peaks

  • 55k (Jan 22 – March 22)
  • 53k (April 22 – May 22)
  • 51k (May 22- Jan 23) 2023
  • 53k (Jan 23 – March 23)
  • 52k (April 23 – May 23)
  • 50k-51k (June 23 – October 23)

2024 The Year Ahead

Hopefully the Second Life daily user concurrency during 2024 will increase slightly and not decline further below the 50k mark. It would be good to see new high peaks again but there needs to be more excitement/more investment again for Second Life for this to happen. Second Life is going mobile soon (Q4 2023 / Q1 2024) so it will be interesting to see what happens with the daily user concurrency when it launches to the public.

  • What are your predictions for 2024 for Second Life daily user concurrency ?

Second Life User Daily Concurrency Levels During September 2023


During September 2023 the Second Life user daily concurrency averaged between 27, 000 (min) to 49, 000 (max). The highest peak for the maximum daily concurrency was 50, 337 recorded on 18th September 2023. The highest peak for August 2023 was 50, 559 recorded on 14th August 2023.

The median daily average for September 2023 averaged was between 35, 000 to 38, 000. The mean daily average for September 2023 was between 35, 000 to 39, 000. The minimum daily concurrency through September 2023 averaged from 27, 000 to 30, 600.

It’s estimated the Second Life daily concurrency numbers should start going up as we head into the autumn/winter months ahead especially around Christmas/new year period. During 2023 so far the daily concurrency has not really surpassed the 55, 000 mark and has remained pretty flat all year with no huge peaks that are noticeable.

2023 Second Life Maximum Daily Concurrency Peaks – Month by Month

The highest maximum daily concurrency peak for 2023 so far was 53, 567 on 30th January 2023.

  • January 2023 – 53, 567 – 30th
  • February 2023 – 53, 340 – 12th
  • March 2023 – 53, 202 – 13th
  • April 2023 – 52, 649 – 2nd
  • May 2023 – 52, 916 – 1st
  • June 2023 – 50, 678 – 26th
  • July 2023 – 50, 641 – 17th
  • August 2023 – 50, 559 – 14th
  • September 2023 – 50, 337 – 18th

2020

  • 60, 068 was the highest peak for Maximum Daily Concurrency – 13th April 2020

2021

  • 57, 746 was the highest peak for Maximum Daily Concurrency – 25th March 2021

2022

Last year the daily concurrency max averaged around the 55, 000 mark at peak times from January 2022 to March 2022. From April 2022 to May 2022 it dropped slightly to 53, 000 then dropped to 51, 000 for the rest of 2022.

  • 55, 737 was the highest peak for Maximum Daily Concurrency – 5th February 2022

2023

This year it’s reaching the 50, 000 mark but not as much as it used to be in previous years. At the start of 2023 it averaged 53, 000 at peak times until the summer months where it’s averaging around the 49, 000 mark at peak times. It will be interesting to see if this trend continues for the rest of 2023 into 2024.

September 2023 Second Life User Daily Concurrency Levels – As of 1st October 2023

  • Maximum: 44, 000 to 49, 000 – (average)
  • Median: 35, 000 to 39, 000 – (average)
  • Minimum: 27, 000 to 30, 600 – (average)

July 2023 Second Life User Daily Concurrency Levels – 2nd July 2023

  • Maximum: 45, 000 to 49, 000 – (average)
  • Median: 36, 000 to 39, 000 – (average)
  • Minimum: 27, 000 to 31, 000 – (average)

March 2023 Second Life User Daily Concurrency Levels – 13th March 2023

  • Maximum: 46, 000 to 52, 000 – (average)
  • Median: 36, 000 to 43, 000 – (average)
  • Minimum: 28, 000 to 30, 000 – (average)

January 2023 Second Life User Daily Concurrency Levels – 8th January 2023

  • Maximum: 48, 000 to 53, 000 – (average)
  • Median: 37, 000 to 42, 000 – (average)
  • Minimum: 28, 000 to 30, 000 – (average)

More statistics will be posted soon on my blog. Stay tuned for that.