Inworld Map Tiles: Linden Lab are “continuing to work on a fix for this issue”


On 2nd April 2021 Linden Lab updated the Second Life Status page in the Inworld Map Tiles Information Currently Unavailable section saying that they are continuing to work on a fix for the issue. It’s been six months now broken.

For most now in the community it’s been very frustrating not being able to see updated map tiles on the world map in Second Life. From what I am hearing from various sources this is turning out to be a complex issue.

There is some good news though as there are two alternatives to view the world map. New improvements are being made on a regular basis.

Still no ETA from Linden Lab on when we can expect a possible fix.

Update – We are continuing to work on a fix for this issue. We appreciate your continued patience!
Apr 208:05 PDT

Update – Now that Uplift has finished we are working to restore the map tile functionality. We still do not have an ETA, but please follow this blog for updates and thank you for your patience!
Jan 2111:23 PST

Identified – We have identified the issue and will be implementing a fix, but not not have an ETA for the resolution. Please note the map tile issue also affects new region owners as well as current owners. Thank you very much for your patience, and watch this blog for updates.
Nov 1906:49 PST

Investigating – We are aware that currently inworld map tiles are not updating, and we are working on the issue. We appreciate your patience. Please watch this blog for further updates.
Nov 1816:10 PST

Stay tuned for further updates.

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Map Tiles still being worked on


The latest news from this week’s Simulator User Group held on Tuesday 30th March 2021 on Map Tiles which relates to the World Map is that Linden Lab are working on it and its not fully fixed yet. There have been many asking about the World Map in recent weeks and months on the Second Life forums etc. Linden Lab have still not given any ETA on it.

The World Map Alternatives – (user-developed)

Progress is being made from the lab and from the user developed versions of the Second Life Map. It’s going to take a little longer for the World Map to be working like it did before in previous years.

Hopefully the wait will be over soon.

Eddy Ofarrel World Map


Eddy Ofarrel World Map

As many know already the World Map in Second Life has not been fully fixed and hopefully the lab will fix this sooner than later. It’s not been working since late 2020 (October/November time) and the last update from the lab was 21st January 2021 on the Second Life Status page saying that there is not an ETA.

Update – Now that Uplift has finished we are working to restore the map tile functionality. We still do not have an ETA, but please follow this blog for updates and thank you for your patience!
Jan 2111:23 PST

The World Map

Eddy Ofarrel has had a go at creating the World Map based on the standard Second Life web-based map API with a few tweaks. Region names show up in the bottom left corner of each region and Eddy has made it so it’s only limited to only the first two zoom levels. It’s worth pointing out here at the moment new region map tiles don’t show up yet. It’s possible to click on any region and teleport straight into Second Life.

The Zoom Part

Eddy mentioned that “the zooming part was just a very simple tweak to the existing script and doesn’t fix the underlying issue on the server side. I have got a bunch of ideas for ways I could improve it further though, so I’ll start working on those tomorrow“. It will be great to see what new ideas Eddy can come up with starting this week.

There is no Search for particular regions or area of the map. Eddy will be adding more functionality in the next few weeks. Eddy says this below on the world map via the Second Life Forums.

I’ve just had a go at doing exactly that… well, kind of. It’s based on the standard Second Life web-based map API, but with a few tweaks (everything beyond the fully-zoomed-in level seems to be non-existent there now). It doesn’t actually do any gluing together of images, but it does allow you to zoom further out using the fully-zoomed-in images rather than trying to load the others that don’t exist. The disadvantage of that (compared to using specific images for each zoom level as it’s meant to) is that it will put a lot more load on your browser (and the server serving the map tiles) the more you zoom out, so I’ve limited it to only zooming out by two levels, at least for now (i.e. 3 zoom levels total)

I’ve also added names to the bottom left corner of each region to try to match the in-world map, but that also requires a separate request for each region to a Second Life server, so I’ve limited it to only the first two zoom levels and then the names will disappear after that (which is sort of like the in-world map does anyway)

I realise it’s probably not that much use right now, particularly as there isn’t (yet) any way to search for/load any particular region or area of the map, but I will add more functionality in the next few days if anyone thinks they would actually find it useful (bearing in mind that the one thing I’m not in a position to do anything about is getting the map tiles to actually update, as much as I would love to help with that)

Eddy has showed interest in willing to help fix this World Map particular issue. Hopefully the lab will offer Eddy a job to get the map to work again.

Inworld Map Tiles: New Update On Second Life Status Page


New Update

Today Linden Lab have updated the Second Life Status Page with a small update on the issue with the inworld map tiles. The last time the lab updated this section was back on 19th November 2020 and still the Second Life community is waiting for a ETA fix on the issue. The uplift has finished.

The good news is that the lab are working hard now to restore the map tile functionality. Here is the latest update as of 21st January 2021 via the Second Life Status page…

 

Update – Now that Uplift has finished we are working to restore the map tile functionality. We still do not have an ETA, but please follow this blog for updates and thank you for your patience!
Jan 2111:23 PST

 

Hopefully it won’t be too much longer until the inworld map tiles is fixed and it’s back to normal again. You Subscribe to the section on the Second Life status page for new updates.