A Look Back At The Second Life Daily Concurrency Figures From December 2009 to January 2020


I have been looking back at the historical Second Life concurrency chart that Tyche Shepherd shared back on 3rd March 2020 via the Second Life Forums in this thread called A look into the health of the Second Life Grid. The chart below shows the maximum, median and minimum daily concurrency levels from 5th December 2009 to 29th January 2020.

As you can see below since December 2009 the Second Life user concurrency levels have been on a slow decline especially with the maximum and median daily concurrency figures until 2020 where the levels have balanced out a bit. In the bottom chart of this blog post throughout 2020 the maximum user concurrency has mostly stayed around the 50. 000 – 60, 000 mark. The maximum user concurrency so far in 2021 seems to be averaging between 50, 000 to 57, 000.

Hopefully during 2021 and 2022 the Second Life daily user concurrency levels will go up again.

Tyche Shepherd chart showing the Second Life concurrency figures since December 2009

Source

2020 Daily Concurrency Levels

The maximum daily concurrency peaked between March 2020 and May 2020. The levels calmed down until August 2020 where the levels started to go up again. The daily maximum user concurrency has been steadily going up towards the 60, 000 mark again during the first few months of 2021.

The median daily concurrency was high between March 2020 and April 2020 then it went up from August 2020.

Second Life concurrency figures from March 2020 to March 2021

Source

2021 Outlook

It would be great to see the Second Life daily maximum concurrency average between 60, 000 to 65, 000+ in the months ahead. It would be good to see the average of online users (median) in Second Life go up again like it did during 2020.

The Second Life Grid Survey run by Tyche Shepherd who still keeps on-going statistics relating to the daily user concurrency levels in Second Life which can be found here. Check out the drop down menus for the latest grid numbers. Most of the graphs no longer publish new data.

I guess we will have to wait and see what happens. I will blog again about the user concurrency levels later this year to see whats happening.

Second Life User Concurrency Levels During 2020


During 2020 the Second Life user concurrency has been pretty steady considering the real world is still in a pandemic. It would be good to see the lab release Second Life metrics in the near future at least once or twice a year.

The top photo below it shows the minimum, average and maximum of users online in Second Lite during the past 60 days. The bottom photo shows the past year whichs shows a clearer picture from February 2020 to February 2021.

Daily Second Life concurreny statistics for 2020

Between March 2020 and May 2020 the daily average maximum Second Life user concurrency stayed around the 60, 000 mark. Since late May 2020 until January 2021 the daily maximum figure has been around 52, 000 to 55, 000 at peak times.

It does appear the daily maximum user concurrency is showing postive growth again in terms of active logged in users on the grid. Yay.

The average daily figure has stayed above the 40, 000 mark for many months now. The minimum daily figure has mostly stayed above the 30, 000 mark.

I think the daily maximum number of the active users in Second Life will steadily increase over the months ahead then drop slightly during the summer months. Then another steady increase in the autumn and winter months.

Second Life Grid Statistics – September 2017 Update


Historical Daily Concurrency Since December 2009

These are latest Second Life Grid Statistics for September 2017 from the Second Life Grid Survey run by Tyche Shepherd.

The Second Life Grid Survey is by far the best source for daily Second Life grid statistics to check out. You can check out the latest region database numbers, useful economic metrics and much more.

I pointed out in my last Second Life Grid Statistics made back in early July 2017 that the grid saw a tiny amount of region growth from Private Estates during the first half of 2017. However the total amount of Main Grid regions has been dropping throughout 2017.

Since July 2017 Private Estates and even Linden Owned regions have declined down hill. Personally I don’t think the launch of Sansar Creator Beta effected the grid numbers or had any sort of big impact that some were guessing was going to happen.


Updated stats as of 10th September 2017 


Second Life Grid Size Through 2017 So Far

On 1st January 2017

  • Total number of Main Grid regions: 24, 002
  • Private Estates: 16, 783 
  • Linden Owned: 7, 219

On 2nd April 2017

  • Total number of Main Grid regions: 23, 806
  • Private Estates: 16, 586
  • Linden Owned: 7, 220

On 5th July 2017

  • Total number of Main Grid regions: 23, 649
  • Private Estates: 16, 414 
  • Linden Owned: 7, 235

** 10th September 2017 **

  • Total number of Main Grid regions: 23, 537
  • Private Estates: 16, 312
  • Linden Owned: 7, 225
  • Year To Date Private Estate Net Losses: 471 (2.8% loss)
  • Total Area of Second Life: 1542.52 (km²)

Daily Concurrency

  • Maximum Daily Concurrency: 46, 773
  • Median Daily Concurrency: 37, 324 
  • Minimum Daily Concurrency: 27, 281

Breakdown of current regions by Ownership and Classification:

  • Estate – Adult: 5, 091
  • Estate – General: 1, 226
  • Estate – Moderate: 9,976
  • Estate – Offline: 19
  • Linden – Adult: 484
  • Linden – General: 1, 651
  • Linden – Moderate: 5, 090

Breakdown of Host Server Classes by Ownership:

  • Estate – Class 5: 259
  • Estate – Class 7: 7, 244
  • Estate – Class 8: 7, 061
  • Estate – Class Unknown: 1, 748
  • Linden – Class 5: 6
  • Linden – Class 7: 1, 310
  • Linden – Class 8: 5, 609
  • Linden – Class Unknown: 300

Second Life Signups 

  • Total Signups: 51, 641, 115 

Useful Links

The next stats blog post will be made at the end of December 2017 along with predictions for 2018.