Back in early May 2019 I blogged about the Lumiya Viewer being no longer listed on the Google Play Store. Apparently it was removed from Google Play due to a change in the developer terms (change in SMS policy from Google). Lumiya was removed off the Third Party Viewer Directory page for a variety of reasons.
The Lumiya website was last updated in early October 2017 and the latest viewer version was 3.4.2. There has been no word from Alina Lyvette for some time now and it seems unlikely that the Lumiya app will be updated again anytime soon. Myself and many others have tried to get in touch with Alina but so far there have been no responses.
The Lumiya Viewer is still available through Slide.Me (risk) and other websites which may be risky. The last version still offers communications and other viewer functions. However from what I have heard the world rendering and avatar appearance etc are broken.
I hope someday we will hear from Alina Lyvette. For now it’s worth waiting for announcements on the iOS and Android version of the new Second Life mobile app that Linden Lab are working on now.
According to this week’s Web User Group (WUG) meeting held on Wednesday 7th October 2020 it appears that Apple rejected the first submission iOS version of the Second Life mobile client. For some reason it did not meet the requirements.
Linden Lab are now working to address the issues as part of Apple’s review process and when that is done then the iOS version will go through Linden Lab QA process. After that then the IOS version can be re-submitted to Apple for approval for a 2nd time.
Once the iOS version of the Second Life mobile client is on the App Store listings then it will go from the closed alpha phrase to the beta phrase most likely. The Android version is still behind the iOS version and is still being developed. I would imagine early 2021 we would see the Android version approved. Maybe late November or December for the iOS version if Apple gives the green light. Who knows!.
What to expect from the first release of the iOS Communications App
It’s important to understand that the first release of the iOS version of the Second Life mobile client will not have full capabilities like world rendering, purchases and more. Over time the app will have inventory management, group chat and more features. The app will be used for those that want to stay connected on the go rather than using it at home.
This is a delay for sure but hopefully everything can be resolved before the end of 2020. That depends on Apple of course.
It seems like the well known Lumiya Viewer is no longer available on the Google Play Store. It’s unclear if this is just a small technical issue or something more serious. It could be Alina Lyvette is taking a break for a while.
For me it was one of the best mobile viewers out there for Second Life and OpenSim grids. As many know early last year the Lumiya Viewer was removed from the official Third Party Viewer Directory. Apparently the Lumiya Viewer is still working if you have it installed already.
Lumiya Viewer has been available since August 2017 and the app has been downloaded more than 100, 000 times. Alina Lyvette does have two other apps which are still available today to download – Lumiya Cloud Plugin and Lumiya Voice Plugin. Both of these apps have not been updated for some time.
Within the past 24 hours there has been some discussion about this via reddit.
I hope the Lumiya Viewer app comes back on the Google Play Store soon. If not then at least a download link on the official Lumiya Viewer website would be good.
UPDATE 1 – 2nd May
- Lumiya Viewer is still up on the Aptoide Android market where you can download it.
Check out the latest new interview with Ebbe Altberg CEO of Linden Lab talking about the future of Second Life and Sansar. Wagner James Au interviewed Ebbe Altberg for 45 minutes at Linden Lab HQ in San Francisco in March 2019.
They chatted about efforts to grow new user growth, land discounts, the upcoming mobile companion app, cloud deployment, improving performance and much more relating to Second Life. With Sansar they chatted about the low usage numbers since the beta launch, Sansar’s long download times and efforts to optimize Sansar.
It’s incredible to think Ebbe Altberg has now been with Linden Lab for over five years and he has achieved a great amount over the years from reducing land costs, the roll out of Mesh, Bento, Animesh, improved the communications with the community, improved the experience for premium members and much more.
Some highlights that I found most interesting,,,
- The new IOS mobile companion app is being worked on. It’s going to be focused on being connected with friends, chat, shopping, customer service and more. The lab are not considering it to be a viewer in the short term.
- New pricing options/discounts are coming soon (within next few months)
- Lot’s of new features (EEP) for Second Life (within weeks)
- Second Life is targeted to move completely to the Amazon cloud within the next 12 months (early – mid 2020)
- The premium subscriber base is growing
- The lab are focused on continuing revenue & user growth for Second Life.
- The lab are now interested in growing the concurrency levels and retention rates
- There are no plans to force migrate Second Life users to Sansar
- There are more people working on Second Life (130+) than Sansar (70+)
- There is work to continue to reduce Sansar long download times
- Sansar is still in beta and still in pre-launch mode
- The lab are shipping big updates every month
For more specific highlights from this interview see here.