Sansar Fees Update


Today the Sansar Team have posted a blog post named A Word About Fees which is worth reading if you are using Sansar nowadays. Last year there was a decision to change how processing credit works within Sansar. This was done to help scale and grow Sansar even futher than ever before. The good news is that Sansar will remain free for all to play and everyday operations will continue as normal. 

The Sansar Team mentions in the blog post that they will be now focusing the revenue model on the Sansar marketplace instead going forward. The legacy exchange rate will be extended for early adopters for another year. For creators before 1st January 2019 then they can get to keep the lower exchange rate until 31st December 2020. There will be a fees discussion meetup held soon. 

The full blog announcement… 

From our earliest days, we at Sansar have worked hard to build a virtual world that feels free and accessible to all – one where our amazing creators don’t have to worry about the constraints other platforms impose: a paid subscription just to cash out, for example, or fees for individual in-world transactions. We want to put you and your incredible work first, which is why we limit the kinds of fees we gather from our community. 

When we made the decision last year to change how we process credit, we understood it would be an adjustment. But we know that it is a necessary change to make in the long run: one that would help scale and grow our incredible virtual universe, and ensure our community remained strong, vibrant, and self-sufficient.

Through this change to our fee structure, we can continue to keep Sansar free for all to play, while still covering the costs of day-to-day operations: server maintenance, R&D, all that good stuff. We’re able to maximize the total content available to you without resorting to the fees  similar games enforce – in some cases, as much as an 80-20 revenue split.

We know that this may be unexpected for some, especially those that came to us through Second Life, where fees to process credit are lower. We also recognize that SL relies on a variety of fees to cover costs, including land ownership, upload fees, etc. By focusing our revenue model on our marketplace instead, we can limit the other fees we’d require in order to make Sansar a success.

We’re incredibly grateful for all the work you’ve contributed to Sansar so far, and we know the future is bright. In recognition of that, we’ll be extending the legacy exchange rate for early adopters for another year. If you became a creator before January 1, 2019, you’ll get to keep your lower exchange rate until December 31, 2020.

We’ll be speaking more to this change at our Fees Discussion meetup. Meet us there and let’s chat. 

Onwards,
The Sansar Team

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Happy Birthday Ebbe Altberg


This week Ebbe Altberg CEO of Linden Lab celebrated his birthday with tons of birthday balloons and cake. 😂😂😂

Happy Birthday Ebbe.

Ebbe has done so much for Second Life over the past five years. He has introduced Mesh, Bento, Animesh, 360 snapshots, experience keys, new resident islands, reduced land costs and much more.

The launch of the new Linden Homes continent last month has been so popular and interest has been on the up for getting a new home.

Ebbe has attended many big events over the years like the annual Second Life birthdays, Lab Chat gatherings and the annual VWPBE conferences. The list goes on.

I’m sure Ebbe has more great things to introduce and roll out in Second Life in the years ahead. I’m sure that the things that are not working so well will be improved too.

 

Ebbe Altberg talks about the future of Second Life and Sansar


Check out the latest new interview with Ebbe Altberg CEO of Linden Lab talking about the future of Second Life and Sansar. Wagner James Au interviewed Ebbe Altberg for 45 minutes at Linden Lab HQ in San Francisco in March 2019.

They chatted about efforts to grow new user growth, land discounts, the upcoming mobile companion app, cloud deployment, improving performance and much more relating to Second Life. With Sansar they chatted about the low usage numbers since the beta launch, Sansar’s long download times and efforts to optimize Sansar.

It’s incredible to think Ebbe Altberg has now been with Linden Lab for over five years and he has achieved a great amount over the years from reducing land costs, the roll out of Mesh, Bento, Animesh, improved the communications with the community, improved the experience for premium members and much more.

Some highlights that I found most interesting,,,

  • The new IOS mobile companion app is being worked on. It’s going to be focused on being connected with friends, chat, shopping, customer service and more. The lab are not considering it to be a viewer in the short term.
  • New pricing options/discounts are coming soon (within next few months)
  • Lot’s of new features (EEP) for Second Life (within weeks)
  • Second Life is targeted to move completely to the Amazon cloud within the next 12 months (early – mid 2020)
  • The premium subscriber base is growing
  • The lab are focused on continuing revenue & user growth for Second Life.
  • The lab are now interested in growing the concurrency levels and retention rates
  • There are no plans to force migrate Second Life users to Sansar
  • There are more people working on Second Life (130+) than Sansar (70+)
  • There is work to continue to reduce Sansar long download times
  • Sansar is still in beta and still in pre-launch mode
  • The lab are shipping big updates every month

For more specific highlights from this interview see here.

Second Life 2018: A Year In Review – Part 2


2018 Year In Review Part 2

It’s time to reflect back at the last six months of 2018. See part 1 for the first six months of 2018 in Second Life.

I have included various bits on OpenSim and Sansar. I’m looking forward to more blogging in 2019.

July 2018

Closure of the InWorldz Grid

In mid July it was reported that there were two weeks of private regions growth in Second Life after the lab announced the new pricing restructuring. It’s good to see the grid growing again.

The well known InWorldz grid closed down after financial difficulties. This was a big blow to the entire OpenSim community and many decided to move to other OpenSim grids (The Adult Grid, DigiWorldz, Discovery etc). InWorldz was one of the first OpenSim grids I joined back in 2010.

August 2018

The Shelter at 14 years old in Second Life

The Shelter in Second Life turned 14 on 20th August. The Shelter is one of the oldest resident run help organisations on the grid.

In mid August a new Sansar release became available which included more SimpleScripts, three new options when taking snapshots and Edit Mode improvements.

Second Life Map – 20th August 2018

A brand new continent appeared north-east on the Second Life map. The region names SSP1 to SSP80. Since then the continent has grown in size to 384 regions and it still remains closed to the public. Many have been saying it will be used for new Linden homes or possibly games.

September 2018

Ebbe Altberg At Town Hall Meeting

The Relay For Life of Second Life team officially decided to start the 2019 season a month earlier. The kick off event starts at 10am SLT on Saturday 16th February and the annual Relay Weekend will happen on 8th & 9th June 2019.

Ebbe Altberg held a town hall event with the Second Life community talking about the important things the lab have been working on including last names, tier rates, Linden homes, the cloud, premium subscription options and much more.

New look Second Life Join Page

Linden Lab revamped the Second Life Join Page making it easier to join than ever before. Everyone joining for the first time today can now choose their avatar type and membership level. Hopefully in 2019 the ability to change/choose your last name will happen.

October 2018

OpenSim Virtual Google+ page

Linden Lab decided to block the third party Android viewer “IM to SecondLife“. Apparently the block was due to serious violations of the policy on the Third Party viewers page.

Second Life and OpenSim communities received some sad news that Google+ was going be closing down in Q1 2019. For most I think now is the time to leave Google+ and try out other social networks.

VirtualVerse One Forums

The old SLUniverse Forums were closed down in early October. The new VirtualVerse One has been up and running for the past few months now. It’s very active and the community is growing pretty nicely.

Linden Lab announced some good news on getting 50% off your first payment on new monthly premium membership subscription.

Jason Gholston

Jason Gholston officially left Sansar and Linden Lab after six years. Jason started his new job as a creative director at Speech Graphics in the San Francisco Bay Area.

Screenshot_20181205-191405
Sansar on Steam

Linden Lab made a major announcement that Sansar will be moving over to the popular Steam platform and dropping Sandex. Since the launch on Steam on 5th December 2018 the usage numbers have not been very high. It will be interesting if the numbers can improve during 2019.

November 2018

Pfaffenthal 1867_007
Closure of Pfaffenthal 1867

Sansar reached a peak of 73 visitors via the chart for monthly public visitors. The number of experiences surpassed 1, 100 in late 2018. It will be interesting to see if the usage stays the same or increases throughout 2019.

Linden Lab sent out a statement on creator rights and IP protection for creating content in Second Life. In the statement the lab writes “recently, there’s been some debate about one of the more esoteric aspects of content creation, which impacts many in our community”. That debate is around the use of UV maps in mesh heads apparently. There has been a report of one designer issuing DMCA notices against many creators in Second Life.

The Sansar team released the new look at me release featuring a while new user interface, a first person avatar view, tons of revised controls, new & custom emotes, script raycasting and more.

Islandz welcome area_011
Islandz welcome area

The new Islandz grid went online and logins started working in mid November. The Islandz website is still under maintenance and new users still can’t sign up.

Linden Lab announced some good news that Project Animesh had been released grid wide. It’s now in the default viewer download and all regions on the grid support Animesh.

In mid November Grumpity Linden, Oz Linden, and Patch Linden hosted a live town hall meeting with the Second Life community to answer questions.

Things that I took away from the town hall meeting..

  • Linden Lab is pleased with the response to lowering mainland tier. Resident owned mainland is at levels they haven’t seen for some time
  • The return of last names is still being worked on and it will probably wont be ready for deployment until Q2 2019. It may cost as much as several months of premium. Name change only for people with premium membership
  • Linden Lab are working on new genres for Linden Homes and parcels will come in difference sizes. It looks like the new SSP continent will be the new Linden Homes continent.
  • Animesh shipped this week on the grid and the viewer is in release
  • Linden Lab are looking at possible new features for Premium members including adding more group slots in 2019
  • There is a major project for 2019 to renew the Mainland group textures which is possible
  • Marketplace wish lists, favourites, bug fixes work continues quickly
  • Grid wide experiences will be coming next year when premium accounts get upgrades
  • The cloud migration is a big project still and more work still need to be done for moving stuff
  • SL rail system needs work on and its on the roadmap
  • The classic system avatar is not being phased out

The Pfaffenthal 1867 regions closed down in Second Life and moved to Sansar after having a strong presence inworld for many years. Pfaffenthal 1867 is moving over to Sansar because the land is free, the graphics is better, the use of VR headsets and real physical interactivity.

The results are here for the recent Virtual World Economic Situation #1 Survey that was released last month. There were 124 total responses for the survey and the graph visuals are pretty interesting to say the least.

At the end of November LEA announced that will be temporarily closing it’s residence regions (LEA 10 – 29) from 1st January 2019 to allow for major restructuring.

December 2019

Daily concurrency rates remain stable

Sansar officially launched on Steam on 5th December 2018. It’s going to be interesting to see if Sansar can now reach a much bigger audience with it now being on the Steam platform. We will have to wait and see. Sansar now has greater potential to reach thousands of users in 2019/2020.

Google announced that Google+ will now be shutting down in April 2019 after the company suffered another data leak effecting 52.5 million users.

The Firstorm team released the Animesh Beta viewer. The full Animesh supported Firestorm release will be coming in early 2019. This new viewer release 6.0.1 is now fully merged to the 6.0.0 Linden code-base. There are plenty of changes, bug fixes, improvements in this latest release. Full Change Log

Linden Lab published their 2018 end of year key accomplishments and new feature highlights. The blog post goes into detail on new experiences, the Environment Enhancement Project, performance updates, reduction on land costs and much more.

OFFICIAL 2018 STATISTICS

  • Residents spent an estimated 336 million hours inworld
  • 50 million+ chat messages daily
  • Daily concurrency rates remain stable
  • $65 million was paid out to Residents
  • Over 5 million virtual goods for sale on the Second Life Marketplace
  • This active population helped keep the Second Life economy healthy in 2018

2019: The Year Ahead 

You can expect to see more improvements made to Second Life in 2019 including new grid-wide experiences, the ability to change your name, migration to the cloud and Linden Home updates.

Animesh and EEP will improve greatly next year I think. Second Life will have its 16th birthday in June 2019. The birthday events are always big and exciting. The new SSP regions are still being worked on and the lab will reveal details on that next year. 2018 has been a good year for region growth in Second Life I think after years of the grid declining. Hopefully the growth trend will continue in 2019.

I’m looking forward to all the annual events and more adventures next year.

There is a few things that are pretty worrying though Flickr and Google+ in 2019. Flickr because of the recent account changes they have made (your safe if you upgrade to PRO) and Google+ because it’s shutting down in April. Both of these platforms have a strong Second Life user-base and next year it’s going to be a pretty rough I think.

I think OpenSim will continue to do well and I guess the big question can Sansar draw in more users on Steam in 2019 ?.

It’s going to be an interesting 2019 ride for sure. Anything can happen and I’ll be ready to blog about it.