Sansar Fees Update


Today the Sansar Team have posted a blog post named A Word About Fees which is worth reading if you are using Sansar nowadays. Last year there was a decision to change how processing credit works within Sansar. This was done to help scale and grow Sansar even futher than ever before. The good news is that Sansar will remain free for all to play and everyday operations will continue as normal. 

The Sansar Team mentions in the blog post that they will be now focusing the revenue model on the Sansar marketplace instead going forward. The legacy exchange rate will be extended for early adopters for another year. For creators before 1st January 2019 then they can get to keep the lower exchange rate until 31st December 2020. There will be a fees discussion meetup held soon. 

The full blog announcement… 

From our earliest days, we at Sansar have worked hard to build a virtual world that feels free and accessible to all – one where our amazing creators don’t have to worry about the constraints other platforms impose: a paid subscription just to cash out, for example, or fees for individual in-world transactions. We want to put you and your incredible work first, which is why we limit the kinds of fees we gather from our community. 

When we made the decision last year to change how we process credit, we understood it would be an adjustment. But we know that it is a necessary change to make in the long run: one that would help scale and grow our incredible virtual universe, and ensure our community remained strong, vibrant, and self-sufficient.

Through this change to our fee structure, we can continue to keep Sansar free for all to play, while still covering the costs of day-to-day operations: server maintenance, R&D, all that good stuff. We’re able to maximize the total content available to you without resorting to the fees  similar games enforce – in some cases, as much as an 80-20 revenue split.

We know that this may be unexpected for some, especially those that came to us through Second Life, where fees to process credit are lower. We also recognize that SL relies on a variety of fees to cover costs, including land ownership, upload fees, etc. By focusing our revenue model on our marketplace instead, we can limit the other fees we’d require in order to make Sansar a success.

We’re incredibly grateful for all the work you’ve contributed to Sansar so far, and we know the future is bright. In recognition of that, we’ll be extending the legacy exchange rate for early adopters for another year. If you became a creator before January 1, 2019, you’ll get to keep your lower exchange rate until December 31, 2020.

We’ll be speaking more to this change at our Fees Discussion meetup. Meet us there and let’s chat. 

Onwards,
The Sansar Team

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Sansar Creator Beta officially opens to the public today


Sansar Breaking News

Sansar Atlas

Today Linden Lab issued a press release announcing Sansar opens to the public in Creator Beta. The next chapter has now started where everyone will now be able to create, discover and share their own social VR experiences on the brand new platform.

Sansar Market Rate
S$ market rate

Sansar Specs
Sansar Specs

Here is the full press release:

THE METAVERSE’S NEXT CHAPTER: SANSAR OPENS TO THE PUBLIC IN CREATOR BETA

2017-07-31 00:00:00 UTC

New Platform Simplifies Creating and Publishing Social VR Experiences,
Empowers Creators to Earn Money with a Robust Marketplace

SAN FRANCISCO – July 31, 2017 –Sansar, the world’s leading social VR platform, today opened its creator beta to the public. Sansar empowers individuals, communities, schools, studios, corporations, brands and others to easily create, share, and ultimately sell immersive 3D social experiences for consumers to enjoy on HTC Vive, Oculus Rift, and Windows PCs. Developed by Linden Lab®, the company behind the groundbreaking virtual world Second Life®, Sansar is a brand new platform built from the ground up to enable everyone to become a creator.

At opening, Sansar’s Atlas directory already features hundreds of engaging virtual experiences, including multiplayer games, recreations of historic sites and landmarksart installationsmovie theatersmuseumsnarrative experiencesjungle temples360º video domessci-fi themed hangouts, and much more. Creators invited to the platform during a limited-access preview have published thousands of amazing public and private experiences, and with the opening of beta today, the world is now invited to join them.

“Sansar democratizes social VR,” said Ebbe Altberg, CEO of Linden Lab. “Until now, complexity and cost has limited who could create and publish in this medium, and Sansar dramatically changes that. It’s been inspiring to see the thousands of virtual creations that have already published with Sansar during our limited preview, and I’m looking forward to the explosion of creativity we’ll see now that we’ve opened the doors in beta.”

SANSAR CAPABILITIES

Simplified Creation & Cross-Device Distribution

Intuitive drag-and-drop editing makes it easy to create a scene with assets imported from common 3D modeling tools or purchased from the Sansar Store.

With the push of a button, creations become hosted multi-user experiences that can be enjoyed by consumers using VR head-mounted displays (HMDs) as well as in desktop mode on PCs. Every Sansar experience has a unique link that can be shared via Facebook, Twitter, email, blogs, and with whomever the creator wishes. Each instance of an experience is currently set to allow 35+ concurrent avatars, and automated instancing will enable creators to reach unlimited audiences.

Convincing Social Interactions

With detailed customizable avatars, Sansar provides rich social interactions, without requiring additional hardware like cameras and trackers. A unique integration with Speech Graphics’ technology provides accurate avatar lip-syncing and facial animations, driven in real time as users simply speak into the microphones on their HMDs or audio headsets. With the use of VR hand controllers, users’ hand and arm movements are accurately and realistically mirrored by their avatars, thanks to an integration of IKinema’s powerful RunTime middleware, the world’s leading full-body inverse kinematics (IK) technology.

Robust Marketplace & Earning Opportunities

With Sansar, creators can earn from their virtual creations by selling them in the Sansar Store. In the future, creators will also be able to sell, rent, or charge for access to their experiences. At the opening of beta, the Sansar Store features thousands of items for sale from creators around the world. 

A relationship with TurboSquid provides creators with access to hundreds of additional high-quality 3D models in the Store today, with thousands more being added in the coming months. Planned integration with TurboSquid’s StemCell initiative will make it easy for TurboSquid’s community of 3D modelers to immediately upload and sell their creations in the Sansar Store, further augmenting the assets readily available to Sansar creators.

Pricing

Sansar is free to use, with additional capacity and customer support available to creators through paid subscriptions, starting at $9.99/month.

About Linden Lab

Founded in 1999, Linden Lab developed Second Life, the largest-ever virtual world filled entirely by the creations of its users. In 2013, the company expanded its product portfolio with Blocksworld, a lighthearted build-and-play system for kids and grownups alike.

Linden Lab is currently developing Sansar, a new platform that empowers people to create, share, and ultimately sell their own social experiences that are accessible with VR headsets and via PCs. Sansar is free to use and available now in creator beta at Sansar.com.

For more about Linden Lab, its products, and career opportunities please visit LindenLab.com.

What are your first impressions of Sansar Creator Beta ? 

New Video: Sansar Creator Preview – Anrick creates the monkey temple


Check out this new video uploaded today showing Anrick a London based VR director sharing his experiences creating the monkey temple with Sansar Creator Preview.

This latest video looks really impressive showing another glance into Sansar. The upcoming Sansar Creator Beta will be open to the public very soon. The wait is almost over! 🙂

More info at sansar.com

Latest New Sansar Videos – July 2017 Update


During the past week three new videos of Sansar Creator Preview have been uploaded on the official Sansar YouTube channel. Sansar Creator Preview will open to the public sometime before the end of the summer.

If you have missed any of the latest Sansar videos then you can watch them all below. The latest three videos are all pretty impressive showing a glance into Sansar. Hopefully the lab will launch Sansar Creator Preview within the next month or so.

19th July 2017

Blueberry shares her experiences creating “Blueberry Town” and other works in Sansar.

12th July

3D content and environmental artist Maxwell Graf shares his thoughts creating “Neptune’s Revenge” and other roleplaying experiences in Sansar.

6th July

Ria shares her thoughts on this new platform and offers a sneak peek at “Little Giant,” one of the first experiences created with Sansar during the creator preview.

What do you think of these new Sansar Creator Preview videos ?