Sansar appears to now be owned by Wookey


Wookey mention at the bottom of the official Sansar website

Latest Developments

  • Updates will appear here soon

Today it appears in the Sansar Terms of Service and at the bottom of the official Sansar website it looks like Wookey may be taking over Sansar. 

There is now active discussion going on the SL Forums and via the Sansar Discord channel.

Linden Lab have not yet made any official announcements on this. Sansar no longer appears on the official Linden Lab website either.

Official Wookey website – a new world coming soon

Linden Lab moves to Plan B for Sansar


Ebbe Altberg confirmed on Friday 21st February on Lab Gab episode 14 that Linden Lab is no longer continuing to sponsor Sansar financially. The lab are now looking for a plan B for Sansar going forward.

No deal has been done yet.

Ebbe said the following below…

So as you might have heard, sadly we have decided that we, as Linden Lab, couldn’t continue to sponsor the project financially, so we’re looking for a plan B for Sansar to continue. I can’t say much, but we’re having very interesting conversations with several parties to help that project move forward, which I’m really excited about. But no deal is done yet, so people will just have to be patient and see what happens with it, but yes  it is true that Linden Lab going forward will focus entirely on Second Life and Tilia. I’m still busy making sure that Sansar finds a great home and that the great work that that team has started can continue.

Linden Lab will now focus entirely on Second Life and Tilia going forward which is good news indeed. They remain in a strong financial position at this time. More investments are coming now for Second Life.

Other Important Updates

  • Linden Lab is still developing a companion app for Second Life. There is still no ETA. Testing could start soon like in the next few months for IOS first followed with a Androud version.
  • No confirmed date for deployment for Name Changes but Name Changes will be around US $20 cheaper for Premium Plus members
  • No ETA for launch date for Premium Plus
  • 8 names confirmed for the first list of last names > Conundrum, Dismantled, Huntsman, Littlepaws, Nova, Ravenhurst, Wumpkins & Yeatley + Winners will be informed via e-mail
  • The cloud uplift project due to be completed before the end of 2020
  • Transfer costs for buy-down / grandfathered regions is to be reduced from US $600 to US $300
  • There are roughly 5,000 new accounts logging-in to Second Life every day
  • There are plans to introduce 2FA

Linden Lab updates about Second Life future & latest news on Sansar


On 13th February Linden Lab a blog post about an update to Second Life which is rather interesting to read through. Apparently Linden Lab have made some personnel and operational changes recently. A few employees have officially left the lab but the good news is that the team has strengthened more.

Linden Lab is continuing to invest heavily in Second Life going forward with many exciting developments happening pretty soon including new Linden Home themes, a new mobile companion app, the launch of last names which will be available in the next few weeks. There will be more new features, improved performance and usability updates soon.

The full blog post reads this…

There’ve been quite a few rumors about changes at the Lab and their possible effects on Second Life and Tilia. The truth is that we have made a few operational and personnel changes to ensure that we continue to stay strong for the next decade and beyond. This means that we had to say goodbye to a few employees, but at the same time we also strengthened our team by bringing back some heavy hitters who will help make Second Life better than ever.

So, Second Life is still here and still strong. We’re continuing to invest in its future and you’ll see the results of our commitment this year as we roll out a new mobile companion app, new Linden Home themes, performance and usability improvements, and a number of other new features and enhancements. The ability to change names will be available in the next few weeks, too.

These changes reflect our commitment to making SL strong for many years to come. To infinity and beyond!

Sansar Update – (13th Feb) 

Ebbe Altberg posted a update on the official Sansar Discord channel saying that there have been layoffs. Ebbe confirmed that Sansar is up and running. The future is unclear at the moment.

The lab are still in discussion about the next steps for Sansar. The problem is there will be many that will be speculating about these latest changes. Just have to wait and see now what will happen in the days and weeks ahead.

So, I’m only going to say this tonight as it’s late. We can pick up the conversation in the following days. Yes, there were layoffs today. A truly wonderful group of people. But as you can see Sansar is up and running. We are still in discussion about next steps. Including with the wonderful group of people. More to come. Don’t give up yet. Go create and have fun. Not much point in speculating until we can tell you more.

More updates soon.

Sansar Fees Update


Today the Sansar Team have posted a blog post named A Word About Fees which is worth reading if you are using Sansar nowadays. Last year there was a decision to change how processing credit works within Sansar. This was done to help scale and grow Sansar even futher than ever before. The good news is that Sansar will remain free for all to play and everyday operations will continue as normal. 

The Sansar Team mentions in the blog post that they will be now focusing the revenue model on the Sansar marketplace instead going forward. The legacy exchange rate will be extended for early adopters for another year. For creators before 1st January 2019 then they can get to keep the lower exchange rate until 31st December 2020. There will be a fees discussion meetup held soon. 

The full blog announcement… 

From our earliest days, we at Sansar have worked hard to build a virtual world that feels free and accessible to all – one where our amazing creators don’t have to worry about the constraints other platforms impose: a paid subscription just to cash out, for example, or fees for individual in-world transactions. We want to put you and your incredible work first, which is why we limit the kinds of fees we gather from our community. 

When we made the decision last year to change how we process credit, we understood it would be an adjustment. But we know that it is a necessary change to make in the long run: one that would help scale and grow our incredible virtual universe, and ensure our community remained strong, vibrant, and self-sufficient.

Through this change to our fee structure, we can continue to keep Sansar free for all to play, while still covering the costs of day-to-day operations: server maintenance, R&D, all that good stuff. We’re able to maximize the total content available to you without resorting to the fees  similar games enforce – in some cases, as much as an 80-20 revenue split.

We know that this may be unexpected for some, especially those that came to us through Second Life, where fees to process credit are lower. We also recognize that SL relies on a variety of fees to cover costs, including land ownership, upload fees, etc. By focusing our revenue model on our marketplace instead, we can limit the other fees we’d require in order to make Sansar a success.

We’re incredibly grateful for all the work you’ve contributed to Sansar so far, and we know the future is bright. In recognition of that, we’ll be extending the legacy exchange rate for early adopters for another year. If you became a creator before January 1, 2019, you’ll get to keep your lower exchange rate until December 31, 2020.

We’ll be speaking more to this change at our Fees Discussion meetup. Meet us there and let’s chat. 

Onwards,
The Sansar Team