On Tuesday 28th July 2020 the Firestorm team released a EEP public beta version of the Firestorm Viewer (22.214.171.124799) which comes with support for the Environment Enhancement Project (EEP). The viewer includes new camera controls with the ability to create camera presents. The viewer translations have been updated in this beta version.
EEP is the new environmental lighting system where the sky, water and day cycle settings are now saved as inventory items. EEP settings can be applied now to the land by region owners or by parcel or for personal use. Learn more about EEP here.
What you can do with EEP…
You can use your own sun, moon, and cloud textures.
You can customize the length of the day (yes—you can now have 24-hour day cycles!).
You can set different skies at various levels on your land.
Visitors to your parcel will be able to see all your customized settings.
You can import your old Windlights as EEP settings (many have already been imported).
This version is not a required update and you do not have to uninstall your current Firestorm viewer. This new beta Firestorm viewer will install alongside your existing Firestorm viewer.
For OpenSim users the viewer incorporates Windlight allowing EEP viewer users to visit windlight regions. The viewer supports the new OpenSim 0.9.2 with the EEP code “Ugly Sky”. There is now the ability to enter a URL to add a new grid on the login screen.
Linden Lab is hoping to get feedback from the community and the Firstorm team highly encourages you to file bug reports on the Linden Lab Jira. EEP has been in the works for some time now and it went live back in 2019 on the main grid.
The Second Life viewer has actually had EEP for a few months or so now. The firestorm team have said recently that they don’t feel that EEP is ready for full release. It has not even passed the QA yet. Maybe later this year EEP may be ready for full release.
What do you think of this new beta version ? Let me know in the comments section below.
Tenth Annual OpenSim Grid Survey Open
Maria Korolov has opened up the Tenth Annual OpenSim Grid Survey where everyone can vote for their favourite OpenSim grid. The survey includes the top 15 most popular OpenSim grids from the latest monthly stats report. This helps “the community improve, and help give newcomers to OpenSim some ideas for places to explore!”.
It’s strongly recommended to vote once for the OpenSim grid that you spend the most time on during the week. If you have any feedback for any OpenSim grid then this is a great opportunity to put something down. The deadline for submissions is midnight (SLT) on Sunday 27th October 2019. The results will be published on Monday 28th October 2019.
Latest OpenSim News – October 2019
OpenSim Land Area Increased This Month – Link
- Went up by 3, 300 regions this month
- Largest growth recorded on OSgrid which gained more than 1, 500 regions
- Total OpenSim land area this month was the equivalent of 81, 866 standard regions.
- The public grids also reported a total of 394, 885 registered users and 35, 716 active users.
Sixth Annual Tangle Grid Halloween Expo (continues until 19th November) – Link
Tag Marketplace Gaining Fast On Kitely’s – Link
- Tag Grid merchants added 4, 058 new item listings, while Kitely merchants added 2, 289.
- Kitely is still in the lead with a total of 32, 449 different items, compared to Tag’s 21, 566.
2019 OpenSim Conference Seeks Presenters – Link
- Visit the OSCC’s Call for Proposals page and fill out the form
- This year’s conference will focus on visions of the future and the evolution of the platform.
- It will take place on December 14 and 15 and will include presentations about creative, educational, technical, and experiential topics.
- Each speaker session will be 20 minutes long.
- The conference will also feature community-sponsored tours, an Expo, content give-aways and hypergrid exploration.
OSCC19 Conference Key Dates
- November 3, 2019 – Proposals are due by 11:59 PM PST (Pacific Standard Time).
- November 10, 2019 – Proposal acceptance emails and with conference information.
- November 17, 2019 – Accepted speakers must register for the conference to create an entry in the conference schedule and the program.
- November 23, 2019 – Speaker Orientation & Training sessions and Presenter Booth Setup to prepare speakers for the conference.
- December 3, 2019 – Deadline for stage props and audio-visuals (beyond textures) for the conference program.
- December 14-15, 2019 – OSCC19 Conference dates!
On 1st October the Firestorm team announced the Bakes on Mesh viewer (126.96.36.199052) release which is a major update and it’s important all users upgrade to it. Firestorm 188.8.131.52052 is now fully merged up to the 6.3.1 Linden code-base.
This new release includes rendering-related changes from Linden Lab, bug fixes, improvements and tweaks.
This build is not offered to OpenSim users for the moment.
In my previous blog post I said we would provide an “as-is” download of this release for Opensim. However, I have been informed that this update will actually cause Opensim regions to crash upon login. Unfortunately, by the time we made the decision to reverse the split we were too far into our QA process to test or make changes & fixes. This is why the “as-is” was mentioned. Because of the severity of the issue (crashing regions is about as bad as it gets) and having no time to fix it, I am forced to go back on my word on this one.
We will continue to host Firestorm 184.108.40.206680 on our downloads page in the Opensim section until we are able to remedy the major issues. The SL version of this update will install separately, so you can use the 6.3.2 update for SL and continue to run 6.0.2 for Opensim.
Major updates from LL in this update include:
– Bakes on Mesh! See the primer from Inara, the announcement from Linden Lab, and the LL Knowledge Base.
– Love Me Render! See the post from Linden Lab on these rendering updates.
– Umeshu, a group of bug fixes, tweaks and improvements.
– Edit notecards from an external editor.
– Ability to duplicate group roles.
There are Firestorm goodies…
There are a few new FS-specific features in this release as well like ability to sit on objects from Area search, New Discord Rich Presence, Ghosted attachments now automatically fix themselves after tp, but as usual there are too many to list here.
Bakes On Mesh
BOM – Bakes On Mesh
Bakes on Mesh is a new feature to allow system avatar baked textures to be shown on mesh attachments.
Avatar wearables are baked into eleven different textures (BAKE_HEAD, BAKE_UPPER, BAKE_LOWER, BAKE_EYES, BAKE_SKIRT, BAKE_HAIR, BAKE_LEFTARM, BAKE_LEFTLEG, BAKE_AUX1, BAKE_AUX2, BAKE_AUX3) by the baking service.
You can now apply these textures to your avatar’s object attachments’ diffuse texture slot.
Right-click on the attachment, click edit and from the edit face menu select textures.
Click the diffuse texture icon to open up the texture picker.
The texture picker has an extra radio button mode called ‘bake’ for selecting server bakes.
The ‘bake’ radio button mode has a dropdown for selecting BAKE_HEAD, BAKE_UPPER, BAKE_LOWER, BAKE_EYES, BAKE_SKIRT, BAKE_HAIR, BAKE_LEFTARM, BAKE_LEFTLEG, BAKE_AUX1, BAKE_AUX2, BAKE_AUX3 server bake textures.
When an attachment is using a baked texture, the corresponding base mesh region of the system avatar is hidden.
If a mesh face is set to show a baked texture but is not attached to an avatar, you will see a default baked texture.
If you are using an older viewer without bakes on mesh support, then faces set to show baked textures will also display as the default baked texture, and base mesh regions will not be hidden.
For more detailed documentation, please see:
The things I like from this release…
The full release notes can be read here.
Since the closure of Google+ back in April 2019 it’s been hard for people to find out what’s going on across the OpenSim grids. There were many useful OpenSim Google+ communities that were sadly closed down.
I personally liked the OpenSim Virtual Google+ page as it was a great source to find out about everything. It’s a shame it’s all gone now. In general the OpenSim community is scattered all over the place. Today there are ways to find out whats going on via MeWe, Discord and Diaspora.
Latest grid statistics for September 2019
Big news for OpenSim users that use Firestorm