Firestorm Update (6.2.4.57588)


Today the Firestorm team announced a brand new version (6.2.4.57588) of the well known Firestorm Viewer. This latest version is fully merged up to the 6.2.3 Linden code-base. See the full release notes here.

There are many new features including the EAM (Estate Access Management) tools, LMR (Love Me Render) containing rendering bug fixes, improvements to communications, inventory, appearance and much more. This new update means that version 5.0.11.53634 will be blocked from logging in to the Second Life grid in 3 weeks time. 

New Change For SL & OpenSim Users 

Second Life and OpenSim versions of the Firestorm viewer are no longer going to be joined together going forward starting in Firestorm 6.2.4.57588 which is now for Second Life only.

The Firestorm team will now issue updates for Second Life and OpenSim independently, There will be no need to worry about backwards compatibility in future versions.

We have reached a milestone in how we handle Open Simulator and Second Life binaries. In the past we have provided SL-only builds AND OpenSim-and-SL builds. This has always caused much confusion to our users, and for that reason—among many others—we have forked our code into two repositories. This means we can now issue updates for Second Life and updates for OpenSim independently of each other. It also makes it a lot easier for us to develop for Second Life without worrying about backwards compatibility with OpenSim, and to develop for OpenSim without concern about SL compatibility. Everyone wins!

No longer will the two be tied by release date or version numbers. Firestorm developer Beq Janus has been communicating with OpenSim developers and grid owners and has been working hard on OpenSim-specific issues for a future OpenSim Firestorm viewer update.

After the future OpenSim update:

  • There will be TWO install directories if you wish to install both binaries and log into both SL and OpenSim.
  • These will install independently from one another, will not share settings or cache, and therefore will not conflict with each other.
  • The Second Life dedicated viewer’s grid manager will only offer Agni and Aditi (SL main and beta grids).
  • The OpenSim dedicated viewer’s grid manager will NOT offer Second Life grids.

This is great news for both Second Life users and OpenSim users, and we are excited about the way we are moving forward.

Some of the things I like…

Advanced Region Info on World Map

IMPROVEMENT Advanced region info on the world map has been moved to a new row below the region name
To enable/disable showing of the advanced map information: Preferences → Move & View → Map & Minimap → Show additional region information on World Map.
When enabled, this option displays avatar count and maturity level for the region.
Ansarirl Hiller

EAM – Estate Access Management Project

EAM improves the state of Estate Access Management!
New features include:

  • New “Access” tab in the Region/Estate floater with sub-tabs for “Estate Managers”, “Allowed”, “Allowed Groups”, and “Banned”.
  • Search & Sort within each of the sub-tabs.
  • Recording banned date, banned by, and last login for each banned account.
    This feature is only available going forward.
  • Copy Banlist & Allowed-list.
  • Added a confirmation for adding or removing from a list.
  • More Estate Managers! We’ve upped the number from 10 to 15. Remember, with great power comes great responsibility.

    AndreyL ProductEngine, Maxim ProductEngine, AndreyK ProductEngine

Love Me Render and HiDPI Retina Display Support

This update from Linden Lab adds retina display support on Mac, and has a variety of graphics-related fixes.

Note: For Mac displays with HiDPI support, retina display mode is disabled by default on Firestorm.
Enabling HiDPI support will generally give you a sharper display but a lower frame rate.

If you want to enable HiDPI display, go to the preference settings page: Avatar → Preferences → Graphics → Hardware Settings, and tick the box
Enable support for HiDPI displays (Mac OSX only, requires restart), then restart the viewer.

Graham Linden, Ruslan ProductEngine
Tonya Souther – Firestorm implementation of HiDPI support for Mac

New Texture Refresh Function 

  • NEW Added a Texture Refresh function to the inventory context menu for worn attachments.
    Added the ability to texture refresh via right click menu in inventory.
    This option is only available if the object is currently being worn and refreshes the texture of the worn object.
    Zi Ree

New Avatar Stop Animations button to Toolbar 

  • NEW Added Avatar Stop Animations button to Toolbar
    This feature was requested in FIRE-16256
    Avatar → Toolbar Buttons → Stop Animations
    Patch contributed by Angeldark Raymaker

See the full release notes here.

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New Firestorm Viewer 6.0.2.56680 Available


Firestorm Login Screen – 20th February 2019

The Firestorm team released a new version of the Firestorm viewer last week version 6.0.2 (56680) which comes with full Animesh support. The new version is now available to download on the Downloads page. This latest release will definitely help content creators and animators to create things like animated scenery features, moveable pets, vehicles, mesh objects and much more. This release comes with a number of various improvements and fixes.

Check out the full release notes here for version 6.0.2 (56680).

What’s New ?

  • Comes with full Animesh support
  • This Firestorm 6.0.2 viewer is now fully merged up to the 6.0.1 Linden code-base with a number of fixes made to it
  • Various improvements & fixes to the new mesh upload window
  • The context menu in scroll lists (LLScrollListCtrls) can now be opened with the Windows keyboard
  • Added shortcut Alt-Shift-R for the Refresh Attachments option
  • Improvement to FSExperimentalLostAttachmentsFixReport
  • Added bulk delete inventory links capability
  • For more changes and fixes see the change log

Important News

Please note: We WILL be applying a block to version 5.0.7 AND the Animesh public beta in 3 weeks time. This block will not impact OpenSim.
Also note that LL ‘may’ be removing UDP asset fetch server side support sometime in the near future which will deprecate 5.0.7 anyways.

Stay updated on the latest Firestorm Viewer updates here

Firestorm Viewer Animesh Beta Now Available (6.0.1.56538)


On Monday 17th December the Firestorm Team announced the long-awaited Firestorm Animesh update (v6.0.1.56538). The new Animesh feature in Firestorm is a public beta currently. The full Animesh supported Firestorm release will be coming in early 2019. 

This new viewer release 6.0.1 is now fully merged to the 6.0.0 Linden code-base. There are plenty of changes, bug fixes, improvements in this latest release. See the full change log below. 

You can now view and get sample Animesh at the following locations: 

Other changes in this new release…

  • Firestorm 6.0.1 is fully merged up to the 6.0.0 Linden code-base, and it also has some cherry-picked fixes from upstream.
  • Animesh! Animesh is a new feature developed by Linden Lab that allows non-avatar objects to play animations like avatars do today.
    Linden Lab Animesh blog post: https://community.secondlife.com/blogs/entry/2445-animesh-is-here/
  • Various improvements to the mesh uploader.
    For details see Beq Janus’s blog: https://beqsother.blogspot.com/2018/12/easing-pain-of-importing-mesh.html
  • Added autoreplace to notecards.
  • Added a transparency indicator for invisiprims. When “Highlight Transparent” (CTRL+ALT+T) is used, invisiprims will now be highlighted in green.
  • Added an option to extend the basic script information feature with various details useful for builders
  • Added a Whisper Chat Ring to the Minimap & made each chat range ring in the Minimap optional.
  • Improved LSL Bridge Flight Assist.
  • Added the ability to change the color of the Area Search beacon.
  • LOADS of bug fixes, optimizations and improvements!

Full Change Log 

Firestorm Christmas Party 2018


Firestorm Events Area

The Firestorm team have announced that there will be a three-hour dance party happening today from 2pm SLT until 5pm SLT from many live performers in Second Life. The party will take place over at the Firestorm regions (SLURLs below). Jessica Lyon will be there along with many other Firestorm team members.

Here are the live performers scheduled for today..

  • 2pm – 3pm – Savannah Rain
  • 3pm – 4pm – Max Kleene 
  • 4pm – 5pm – Annette Seranade 

Arrive early as the regions will fill up quickly. Apparently there might be a surprise at the end of the party.

Here is the full blog post by the Firestorm Team…

Merry Christmas, Happy Hanukkah and for whatever else you celebrate! HAPPY HOLIDAYS!

Please join the Firestorm Team as we host a 3 hour music and dance party on Saturday December 15th in the Firestorm Gateway regions!

Jessica Lyon will be there among many other Firestorm Team Members and we hope to see you too!

Slurls (click a random one so we don’t all end up in the same region!)

http://maps.secondlife.com/secondlife/Firestorm%20Dow%20Forest/224/232/3902
http://maps.secondlife.com/secondlife/Firestorm%20Ghost%20Town/19/247/3903
http://maps.secondlife.com/secondlife/Firestorm%20Aerodrome/251/21/3903

P.S. There might be a surprise at the end 😉

The stage is set for the big party

Explore the amazing winter Firestorm forest

Firestorm forest_003Firestorm forest_004Firestorm forest_005Firestorm forest_006Pfaffenthal 1867_005

Please spread the word 🙂