The Firestorm team released a new version 6.4.13 (63251) of the Firestorm Viewer on Tuesday 16th March 2021. This new release includes new capabilities, fixes and some updates. There is now a new free-aim mouse and focus lock for Depth of Field, new options for 12/24 hour clock with seconds for the viewer clock, new Avatar Rotation Turn Speed option and much more.
Firestorm 6.4.13 (63251) viewer update brings it parity with the Dawa viewer (LL 6.4.12). For a more detailed list of the latest changes see here. The Firestorm team will now try hard to keep quarterly releases on schedule from this point on with roughly 4 updates a year. The Firestorm management team came to an agreement that quarterly release cycles would be the ideal balance.
In three weeks time on 5th April 2021 the old Firestorm version 22.214.171.124052 will be blocked for access to the Second Life grid.
UPDATE HIGHLIGHTS! For Photographers: New free-aim mouse and focus lock for Depth of Field. This feature allows Depth of Field focus to follow your mouse pointer & also adds the ability to lock Depth of Field focus in place when your camera view is moved. This makes setting your focal point and framing your photographs much easier.
New object contents quantity counter. When editing an object, the Contents tab will now display how many items (elements) are inside the object.
New options for 12/24 hour clock and seconds display for the viewer clock.
New option to use the legacy, smaller camera floater without camera preset controls, for those of you who didn’t like the new larger camera floater in the last release.
New Avatar Rotation Turn Speed option, which alters the rate at which your avatar responds to turning.
Added an option to filter inventory by permissions: Copy, Modify and Transfer
Added bulk Windlight import
You can now bulk import all your old Windlight XML files to convert them over to EEP settings
The Firestorm team released a new version of the popular Firestorm viewer (126.96.36.199831) on Wednesday 9th December. This latest version comes with the full release of EEP – Environment Enhancement Project, camera presets, some redesigned UI panels and functionality within the viewer. Firestorm 6.4.12 brings the viewer with the lab’s 6.4.11 viewer code base.
“As per our 3-version rule, we will be blocking version 188.8.131.52588 and our recent EEP Public Beta from accessing the SL grid in 3 weeks’ time”.
It’s been some time since the last release because the Firestorm team have been working hard on adding the changes, fixes and features. Hopefully there will be more regular Firestorm releases during 2021. For me the Firestorm Viewer is still my favourite and the one I use the most.
Here are some of the highlights of this new version of the Firestorm Viewer.. .
The Firestorm 6.4.12 EEP release brings us to parity with the Linden Lab Viewer 6.4.11 codebase. The main Linden Lab features included in this release are:
EEP! Environmental Enhancement Project, including many EEP bug fixes since the Firestorm 6.4.5 EEP Beta release. EEP is a set of environmental enhancements (designed to replace Windlight XML settings) to control the water and sky environments seen in Second Life and provide a wide range of additional/new capabilities for region owners, parcel owners and general users. It represents a fundamental shift in how environment settings are used and applied.
Camera Presets—Allow users to create custom camera presets within the viewer to suit particular needs, and then save them. This means, for example, you can now have a camera position for general exploring, another suitable for combat games, another for building, and so on—all of which can easily be accessed and used at any time.
Mesh uploader improvements contributed to Linden Lab by Firestorm. Cosmetic changes include:
Upgrade to preview resolution to 1024×1024
Fixed display of colors in preview
Adjustment of colors to better correlate to in world (yellow frame of mesh, blue tint physics)
Rearranged UI elements to give more space for the preview even when not scaled up.
Informational changes include:
Two new boxes: cost breakdown and physics breakdown. These provide access to information that has always been available to the viewer from the upload costs update message but were not shown to the user.
Firestorm-specific features included in this update
The French language translation has been added back.
RestrainedLove API updated to RLV v3.3.3 / RLVa v184.108.40.206831.
Updated the pose-stand animations to work with bento bones.
Attachment points of attachments are now shown in the Appearance window, wearing tab.
A new option to allow double-click walk/teleport action to scripted objects: Prefs -> Move & View -> Movement -> Allow double-click action on scripted objects.
A new setting, Dynamic Texture Memory, which allows the viewer to use more than 2GB of texture memory. Dynamic Texture Memory only works on 64-bit viewers with at least 512MB VRAM and GPUs supporting either atimeminfo or nxmeminfo vendor-specific OpenGL extensions. It will allow using all currently available VRAM, or at least the value specified in minimum viewer texture memory capped at physical VRAM, minus VRAM reserve for allocating textures. That value minus cache reserve is the texture memory available for textures actually rendered. Preferences -> Graphics -> Hardware Settings.
Here are the OpenSim highlights in this release..
Easy grid entry. You can now paste a grid URI directly into the login box and the grid will be locally added to the user’s grid list.
A welcome change to the grid list behavior. For many years it has been enabled by default for the OpenSim build, but if a user were to install both viewers side by side there was a chance that the grid list could become disabled. The viewer now forces the grid list to be available on every startup of the OpenSim build. There is an option to disable this for grids that really need/want to restrict external grid access (though frankly, firewalls are a far better choice).
Another change that—while it affects both SL and OpenSim—seems to generate more noise and heat in OpenSim, is object contents caching. This is now “fixed” so that when editing an object with large numbers of items inside, the viewer will not refresh every time you close and reopen the edit. Please note though, this does not change the fact that the object contents fetch protocol is extremely poor; this means that whenever the contents update, you will still have to endure the long wait. There may be some news on that in the future but it requires server changes as well as viewer.
Fixed “My Suitcase” sometimes missing from inventory.
On Tuesday 28th July 2020 the Firestorm team released a EEP public beta version of the Firestorm Viewer (220.127.116.11799) which comes with support for the Environment Enhancement Project (EEP). The viewer includes new camera controls with the ability to create camera presents. The viewer translations have been updated in this beta version.
EEP is the new environmental lighting system where the sky, water and day cycle settings are now saved as inventory items. EEP settings can be applied now to the land by region owners or by parcel or for personal use. Learn more about EEP here.
What you can do with EEP…
You can use your own sun, moon, and cloud textures.
You can customize the length of the day (yes—you can now have 24-hour day cycles!).
You can set different skies at various levels on your land.
Visitors to your parcel will be able to see all your customized settings.
You can import your old Windlights as EEP settings (many have already been imported).
This version is not a required update and you do not have to uninstall your current Firestorm viewer. This new beta Firestorm viewer will install alongside your existing Firestorm viewer.
For OpenSim users the viewer incorporates Windlight allowing EEP viewer users to visit windlight regions. The viewer supports the new OpenSim 0.9.2 with the EEP code “Ugly Sky”. There is now the ability to enter a URL to add a new grid on the login screen.
Linden Lab is hoping to get feedback from the community and the Firstorm team highly encourages you to file bug reports on the Linden Lab Jira. EEP has been in the works for some time now and it went live back in 2019 on the main grid.
The Second Life viewer has actually had EEP for a few months or so now. The firestorm team have said recently that they don’t feel that EEP is ready for full release. It has not even passed the QA yet. Maybe later this year EEP may be ready for full release.