Category Archives: SL Closures

Insilico regions closing down very soon


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Insilico – 20th October 2016

On 19th October Insilico announced that the cyberpunk themed Insilico regions will be closing down very soon in Second Life. Apparently the central and south regions will be closed down between 28th October – 1st November 2016. The East and South East regions will remain until 17th November 2016.

According to the manger named Abeus Madruga Insilico’s revenue sources have never fully recovered and it’s a combination of losses that have slowly eroded away to a point where they can no longer cover the tier costs. They are not in a position to keep covering the difference.

It will be really sad to see Insilico regions shut down soon after being in Second Life for over 8 years. Insilico was one of the most popular and most beautiful locations to visit in Second Life.

During the course of 2016 so many well known places have closed down due to high land tier costs making it impossible for places to keep existing. I hope that the lab will reduce land tier costs soon otherwise more places will shut down too.

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Insilico – 20th October 2016

Here is the full blog post posted by Abeus Madruga

InSilico had a tough road ahead of itself after the loss of Skills and a two week lockout…specifically, a financial one. While we were able to float by on generosity, that cushion has run out. Sadly, our primary sources of income have never fully recovered. It’s not any one thing, but a combination of losses that have slowly eroded away: Malls are drying up, Skills’ MP sales disappearing, fewer long term residential rentals, etc. Suffice it to say that there has been a growing short fall (even before), and up until now we’ve been making up the difference out of pocket when needed. That shortage this month will be substantial however, and unfortunately we are not in a position to keep covering the difference.

So, we had to make a decision. Either make a drastic reduction to just two sims (a full region and a homestead), or close InSilico as a whole while we are still in a position to do so on our own terms. After a lot of discussion and soul searching with the current staff and some players (and a lot of antacids), we’ve opted for the latter…to go out whole.

This is a very hard choice for us, and not one that we’ve come to lightly. Even though it might be possible to survive as just two sims, the technical aspects of that were daunting. Not only would it require a substantial shifting of the existing city infrastructure very quickly (most of which would fall on Stark), we would also need to cut key locations such as Mars and cyberspace to free up the required prims to do so. And certainly we’d suffer other loses in the form of rental revenue and reduced confidence during that period. All said, we just weren’t entirely confident ourselves that we could make it work in such a short amount of time. We also didn’t want to have to keep turning to the community for donations to keep us afloat during that process…but certainly the one thing we didn’t want was to go through all of this, and then find ourselves back in this same position 2, 3, 4 months down the line. We don’t want to wither away, slowly or not.

Perhaps it’s just a sign of the times, the state of things in general, or our age and reputation that have brought us to this point. Maybe we should have dropped a couple regions from the start…Either, any, or…it doesn’t really matter now. We have chosen to come to a close with InSilico as it is now, intact and committed to our memories in the same way. It’s a sacrifice, but not one of compromise.

As I said in my previous (albeit premature) Goodbye/Love letter to InSilico during the lockout…We’ve had some good times, even some great times. 9 years’ worth of stories that will continue to transcend the sims on which they were told…I couldn’t ask for anything more than that as a legacy.

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Insilico – 20th October 2016

So what happens now ?

So what happens now? Well, that’s up to you. We still have the sims until the end of their respective tiers. Central and South will be dropped on the 28th/1st, but East and South East will remain until November 17th …after which they too will go their separate ways. The Ning will hang on for a while longer after that, but for how long I cannot say as we don’t have access to the creator account. In the meantime, continue RPing and taking in the sites. Enjoy it while you can. Take pictures, tell war stories, have a party. ICly the city isn’t going anywhere, even if the sims are. We aren’t blowing it up or tanking it…we’re just going to fade to black so it can continue to exist in your imaginations and stories. We’ve locked all rental boxes, but if you’re a current renter…feel free to stay for as long as the sims remain.

P.S. Shoda won’t be closing as it is privately funded, so it will continue to exist to carry on the INSILICO setting’s legacy, even if only now as a background element to whatever its own future may hold. Expect to hear more from Stark & Co. about that soon.

P.P.S. Please, no donations. We’ve already had one fundraiser this year, and received numerous donations when we reopened. And, to be honest, it’s never something I’ve been comfortable with asking for. While the thoughts and sentiment are appreciated, it’s just a band-aid to the greater issues. Our time has come. We can make peace with that.

Here are some of my snapshots I took of Insilico today, please see below. 

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Insilico – 20th October 2016

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Insilico – 20th October 2016

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Insilico – 20th October 2016

Insilico - 20th October 2016

Insilico – 20th October 2016

Hopefully the Insilico legacy will live on and maybe sometime in the future it may return either on OpenSim or Sansar or on something else. We will have to wait and see.

Mont Saint Michel no longer in Second Life


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Farewell Mont Saint Michel

The much-loved Mont Saint Michel region is no longer on the grid according to various sources. Apparently the region went offline in early September 2016 and just went off the radar with no closure updates etc. The teleport (SLURL) links no longer works either.

It’s a real shame that Linden Lab did not preserve this really beautiful recreation of the well-known real life France Mont Saint Michel. It would have been nice to see new ownership takeover to keep the sim running for many more years to come.

Mont Saint Michel in Second Life was an extremely detailed, high quality build with lots of narrow passages and surprises. It’s sad to see it’s no longer on the grid and it will be missed by everyone.

Here are some of my snapshots of Mont Saint Michel in Second Life when the region was still on the grid.

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Farewell Mont Saint Michel😦

A visit to Mont Saint Michel in Second Life


Mont Saint Michel

Today I went to visit Mont Saint Michel in Second Life which is due to be closed down anytime now. It’s sad to see yet another well-known location in Second Life about to disappear due to economical reasons and it’s a real shame the region can’t be saved.

For those that have not yet visited it’s a really beautiful recreation of the well-known France Mont Saint Michel and it’s really worth visiting. Mont Saint Michel in Second Life came online in 2008 and over the years it’s been a very popular Second Life destination.

Mont Saint Michel

I believe Linden Lab should preserve the much loved Mont Saint Michel in Second Life or the creator/owner should get someone to keep it up. Today (1st October) Mont Saint Michel in Second Life is still online.

Hurry and visit! – http://slurl.com/secondlife/Mont%20Saint%20Michel/222/95/26

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See more snapshots of Mont Saint Michel in Second Life here.