Category Archives: Second Life Stats

Eight years blogging about Second Life

Winter Ice Rock Fest 2015_001

8 years blogging about Second Life!

On 18th December 2015 marks eight years since I first started to blog about Second Life news and events back on 18th December 2007. Since then I have enjoyed reporting and sharing things that matter the most.

My main focus has been Second Life and OpenSim since 2007. For the next few years the focus will be on Second Life still but I will be blogging about the upcoming Project Sansar too due to launch to the general public sometime in 2016.

Thanks to everybody that has followed my blog since 2007 and I will be blogging for many more years to come. Here are some stats I would like to share with you all..

Blog stats since 2007

  • 2. 328 blog posts since 2007
  • 462, 526 total views since 2007
  • 170, 082 total visitors since 2007
  • 859 views (Best Views Ever) on 16th May 2014
  • 565 blog followers so far along with 3, 921 other people

Blog stats for 2015

  • Views – 76, 843
  • Visitors – 42, 984 
  • Likes – 893
  • Comments – 475

2016 upcoming milestones

  • Hope to reach 500, 000 total hits/views during 2016
  • Hope to have 600 blog followers / 4, 000 other people during 2016
  • Next year marks my 10th anniversary in Second Life on 31st October 2016
  • Next year marks my 9th year blogging about Second Life on 18th December 2016

I can’t wait to start reporting about the news and events during 2016. I hope you can enjoy the journey with me too. :)

Ebbe Altberg talks about the future of virtual reality on Bloomberg West

On 7th December Ebbe Altberg CEO of Linden Lab talked about the future of virtual reality (VR) on Bloomberg West with the Altspacevr founder and CEO Eric Romo. The interview lasted for 4 minutes and 53 seconds and it’s worth watching.

Interesting points

  • It’s going to take a while (next few years) for people to get VR hardware in their hands
  • Last year creators in Second Life cashed out 60 million dollars from creating virtual experiences
  • There is a mass market for VR, there’s going to be a lot of early adopters, smart phone scale but for the billion of users out there – it’s going to take a long time
  • Who is going to buy VR headsets ? – Gamers, specialists, companies that want to have more effective meetings. For the general consumer it’s going to take a long time
  • Over the next year, 18 months the numbers, the scale of the market is going to be more mobile for VR

Watch the full interview here.


OpenSim has reached the 70, 000 regions milestone & update on Second Life regions

According to Hypergrid Business on 15th November 2015 OpenSim has reached the 70, 000 regions milestone which is incredible news. There are now the equivalent of 71, 034 standard regions on OpenSim’s 314 active public grids and it’s increasing every month. OpenSim active users reached the 34, 000 active users mark for the first time this month.

For those interested in joining OpenSim, read this!

For those who are new readers, OpenSim is a free, open source virtual world platform that’s compatible with the Oculus Rift. It allows people with no technical skills to quickly and cheaply create virtual worlds, and then teleport to other virtual worlds. Those with technical skills can run OpenSim worlds on their own servers for free, while commercial hosting starts at less than $5 a region — compared to $300 a region for the same land in Second Life. A list of hosting providers is here. Download the recommended Firestorm viewer here. And find out where to get content for your OpenSim world or region here.


In the graph below the total land area of OpenSim has reached many new milestones during 2014 and 2015. This time last year regions passed the 50, 000 mark and today there are more than 70, 000 regions.

(Hypergrid Business data.)

In the graph below shows the Hypergrid growing faster than the closed grids and InWorldz. In 2015 there has been more interest it seems for the Hypergrid.

(Hypergrid Business data.)

For the latest OpenSim grid news, top popular grids by (active users) and top region counts, see here.

Second Life

In Second Life today there are 24, 952 main grid regions in total left, with 17, 852 regions being private estates and 7, 100 regions being Linden owned regions. In the graph below shows the total number of main grid regions from 2006 to 2015. There is a noticeable decline in the graphs below and Second Life has a lot of catching up to do with OpenSim.

Second Life Grid Survey Data

In the graph shows the total number of private estates in Second Life between 2006 to 2015.

Second Life Grid Survey Data

In the graph below shows Second Life historical concurrency from 2009 to 2015.

Second Life Grid Survey Data

In the graph below shows historical Maximum Daily Concurrency from December 2009 to November 2015. Second Life had more people logging in between 2010 to 2012 (60, 000min – 80, 000max) and today the number of people logging into Second Life has dropped (27, 000min to 52, 000max).

Second Life Grid Survey Data

Will 2016 see Second Life decline further and OpenSim still on the increase ?

I would love to see Second Life regions increase in 2016 and for OpenSim regions to steady out more. It’s unclear whether or not Project Sansar will have a huge impact on Second Life and OpenSim.  We will have to wait and see!