Category Archives: Linden Lab

Ebbe Linden reveals some new screenshots of Project Sansar


During the past week or so Ebbe Linden CEO of Linden Lab has posted some new screenshots of Project Sansar on Twitter. These new screenshots show some examples of what environments (Mars & the Moon) can look like inside Project Sansar.

Ebbe Linden mentions that it takes a few hours to create a multi user VR experience with Project Sansar. These screenshots look nice so far and I would imagine there will be more new screenshots showing more environments in the weeks or months ahead.

The Moon

The first screenshot shows a possible moon / desert environment featuring a classic looking cinema, realistic shadows and amazing graphics with realistic lighting over objects. In the bottom left corner there are shadows of avatars which is rather interesting.

Posted on 10th February 2016

Mars

The second screenshot shows a realistic multi-user Mars VR experience. This is an example of how a landscape can be made in just a few hours and then brought to life.

Posted on 4th February 2016

What do you think about these new screenshots from Project Sansar ?

What kind of environment experience would you like to see created ?  

Linden Lab announces the return of Isle of View


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Linden Lab have today announced the return of Isle of View for Valentine’s Weekend 2016. This year it’s set to be bigger and better than before. The return of Hug a Linden and Dunk a Linden will be happening this year. See times below!

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This year there will be virtual roses, candy hearts, chocolate, teddy bears and more. You can send these gifts to your friends and family if you wish. All L$ proceeds from the sales will go to Team Fox – The Michael J. Fox Foundation for Parkinson’s Research.

Isle of View is back for 2016 

In this age of modern love it’s important to stop and enjoy the finer things of your Second Life – smell the virtual flowers and dream a little. The Isle of View is the perfect place to discover that the truest hallmark of love is time spent with our loved ones. This year it’s bigger and better than before – with some rebooted classics and new festivities! Read on to find out everything we’ve got in our box of chocolates this year! We’re fairly sure you’ll fall in love with the fireworks, gaze deep into the waters of the Swan Boat ride, and tiptoe through fields of botanically beautiful landscapes! There isn’t an inch of Isle of View that you and your amor will want to miss.

Times for Dunk a Linden & Hug a Linden

Mix It Up at Our Mixer

We understand that love is sometimes complicated. You have got to work hard to make it work – and we’re not afraid of a little tough love. On February 12 from 10am – 12pm and 2-4pm SLT we’ll be mixing things up with the return of Dunk-a-Linden and Hug-a-Linden booths! You may just meet your virtual Valentine while waiting for a chance to dunk or hug a Linden – and if you don’t – hey you still got to dunk or hug a Linden! It’s a win-win situation.

With music, festivities and love in the air – solo or soulmates – The Isle of View Second Life Mixer is sure to be fun for everyone. This region is so scenic, you may want to snap some pics and enter our Leap into Love Snapshot Contest.

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Spread the word and save the date > 12th February 2016

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The Drax Files: Episode 35 – Project Bento


Episode 35 of The Drax Files is now available to watch and this month it’s all about Project Bento in Second Life. In this episode of The Drax Files there is great footage of the Project Bento, there is a view into the development process, beta deploy and people who are involved with the project.

Project Bento still has a long way to go before making onto the main grid but good progress has been made so far. Project Bento is such an exciting development for Second Life and it’s going to be awesome when it finally launches on the main grid in the near future.

Exciting times ahead for sure. :)

About Episode 35

“Our users create content all the time: this world is not bounded, it is not finite!” says Coyot Linden, describing the reason for the sustained success of Second Life amongst digital creatives: in this universe you have the freedom to be and do whatever you want!

And precisely that open world concept is a daily challenge for Linden Lab engineers who have to operate on a “live patient” when trying to optimize performance or implement new features.

Project Bento which added over 100 new joints/bones to the standard SL skeleton was such an endeavor, spanning months of intense collaboration between Lindens, residents and the ever busy SL content making contractors – the Moles.

Now live on the SL test grid Aditi, Project Bento is bound to give the diverse culture in Second Life an even more expressive edge: complex facial animations for humans and fantasy creatures alike are now possible, hands have fully flexible fingers, multiple tails, wings, ears and even two heads are now thinkable: only one’s imagination would be the barrier for identity exploration through colorful avatars.

And all that new activity will be adding little load on Second Life servers, as animations would be running on local machines rather than SL servers.