New Firestorm Release (6.4.12) Now Available


The Firestorm team released a new version of the popular Firestorm viewer (6.4.12.62831) on Wednesday 9th December. This latest version comes with the full release of EEP – Environment Enhancement Project, camera presets, some redesigned UI panels and functionality within the viewer. Firestorm 6.4.12 brings the viewer with the lab’s 6.4.11 viewer code base.

  • “As per our 3-version rule, we will be blocking version 6.2.4.57588 and our recent EEP Public Beta from accessing the SL grid in 3 weeks’ time”.

It’s been some time since the last release because the Firestorm team have been working hard on adding the changes, fixes and features. Hopefully there will be more regular Firestorm releases during 2021. For me the Firestorm Viewer is still my favourite and the one I use the most.

* Check out the release notes here 

Here are some of the highlights of this new version of the Firestorm Viewer.. .

HIGHLIGHT REEL!

The Firestorm 6.4.12 EEP release brings us to parity with the Linden Lab Viewer 6.4.11 codebase.
The main Linden Lab features included in this release are:

  • EEP! Environmental Enhancement Project, including many EEP bug fixes since the Firestorm 6.4.5 EEP Beta release.
    EEP is a set of environmental enhancements (designed to replace Windlight XML settings) to control the water and sky environments seen in Second Life and provide a wide range of additional/new capabilities for region owners, parcel owners and general users. It represents a fundamental shift in how environment settings are used and applied.
  • Camera Presets—Allow users to create custom camera presets within the viewer to suit particular needs, and then save them. This means, for example, you can now have a camera position for general exploring, another suitable for combat games, another for building, and so on—all of which can easily be accessed and used at any time.
  • Mesh uploader improvements contributed to Linden Lab by Firestorm.
    Cosmetic changes include:
    • Upgrade to preview resolution to 1024×1024
    • Scalable preview
    • Fixed display of colors in preview
    • Adjustment of colors to better correlate to in world (yellow frame of mesh, blue tint physics)
    • Rearranged UI elements to give more space for the preview even when not scaled up.

      Informational changes include:
    • Two new boxes: cost breakdown and physics breakdown. These provide access to information that has always been available to the viewer from the upload costs update message but were not shown to the user.

Firestorm-specific features included in this update

  • The French language translation has been added back.
  • RestrainedLove API updated to RLV v3.3.3 / RLVa v2.3.0.62831.
  • Updated the pose-stand animations to work with bento bones.
  • Attachment points of attachments are now shown in the Appearance window, wearing tab.
  • A new option to allow double-click walk/teleport action to scripted objects: Prefs -> Move & View -> Movement -> Allow double-click action on scripted objects.
  • A new setting, Dynamic Texture Memory, which allows the viewer to use more than 2GB of texture memory.
    Dynamic Texture Memory only works on 64-bit viewers with at least 512MB VRAM and GPUs supporting either atimeminfo or nxmeminfo vendor-specific OpenGL extensions. It will allow using all currently available VRAM, or at least the value specified in minimum viewer texture memory capped at physical VRAM, minus VRAM reserve for allocating textures. That value minus cache reserve is the texture memory available for textures actually rendered. Preferences -> Graphics -> Hardware Settings.

Here are the OpenSim highlights in this release.. 

  • Easy grid entry. You can now paste a grid URI directly into the login box and the grid will be locally added to the user’s grid list.
  • A welcome change to the grid list behavior. For many years it has been enabled by default for the OpenSim build, but if a user were to install both viewers side by side there was a chance that the grid list could become disabled. The viewer now forces the grid list to be available on every startup of the OpenSim build. There is an option to disable this for grids that really need/want to restrict external grid access (though frankly, firewalls are a far better choice).
  • Another change that—while it affects both SL and OpenSim—seems to generate more noise and heat in OpenSim, is object contents caching. This is now “fixed” so that when editing an object with large numbers of items inside, the viewer will not refresh every time you close and reopen the edit. Please note though, this does not change the fact that the object contents fetch protocol is extremely poor; this means that whenever the contents update, you will still have to endure the long wait. There may be some news on that in the future but it requires server changes as well as viewer.
  • Fixed “My Suitcase” sometimes missing from inventory.

What do you think of this latest release ? 

 

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The SL17B Exhibits Are Still Open


Bugs Bunny at the bar drinking lime

Last weekend marked the end of the major events and live performances at SL17B. The only big event still going now is the SL17B Shop & Hop shopping event which ends Sunday 12th July 2020. The exhibits and birthday regions are still open for another two weeks roughly. There is a useful list of SL17B community experiences worth checking out. 

SL17B core regions open until 12th July 2020
SL17B Shop & Hop Shopping Event still open

For those that are visiting this week and next week the lag should now be at normal levels. It should be easier now to explore the regions sightseeing and hanging out with family/friends. It’s best to visit during non-peak hours to enjoy it more.  

Ebbe Linden & Saffia live at SL17B last week (22nd June)

The SL17B Meet the Linden sessions were a huge success again this year with a large audience every day participating inworld and on the live online stream. Well done to everyone that made it work this year. It was good to hear good progress being made with the uplift work, the mobile app, premium plus, Linden Homes and much more. I think before the end of the year there will be some interesting announcements on Second Life.

The new Stilt Linden Home theme
SL17B Enchant from the air

The new Stilt Linden Homes can still be viewed in the SL17B Enchant region. The LH Demo region will remain open for the next few weeks. After that the Stilt Linden Homes won’t be released until later in 2020 when residents will be able to start moving in. I will post more on this when new updates becomes available.

What do you think of SL17B so far ?

 

 

Firestorm Update 6.3.9.58205


On Thursday 28th May 2020 the Firestorm team released a brand new release update numbered 6.3.9.58205. This new release comes with plenty of improvements, fixes and a lot for OpenSim users. This version of the Firestorm viewer brings it in line with the Linden Lab 6.3.8 code base. It’s been over 7 months since the last release so there is loads to be excited about this time.

* Added a “Stop Locally” button to the Sound Explorer.
* Added a search button to Nearby Chat and IM session floaters.
* New options added to the Area Search context menu: “Select All,” “Clear Selection,” and “Filter My Objects.”
* Added “Inspect” option for own attachments.
* Enabled multi-selection for all name lists in group profiles.
* Updated the Mac installer image backgrounds for readability and consistency.
* Fixed being unable to post snapshots to Flickr.
* Fixed hi-resolution snapshots appearing broken up in segments
* Lots of behind-the-scenes work to migrate the Firestorm code repositories from Mercurial to Git and to switch crash reporting from Windows systems over to Bugsplat. Expect future releases to be even more stable.
* Improved memory handling on the Linux viewer
* So many crash fixes…
* Improved region crossing behavior.
* New feature to lock and protect an inventory folder to prevent inadvertent drag-and-drop or deletion.
* Translation updates for German, Polish, Japanese & Russian
* Just sooo much more! 

Premium Plus

This new release adds viewer-side support for Premium Plus. There will be some kind of new announcement soon on this on the Second Life Blog. It’s important to note that Linden Lab have not released the Premium Plus feature yet. 

EEP Update

For those interested in the EEP capable version of the Firestorm viewer the answer is soon. I’m thinking later this year depending on progress being made. There is pressure for EEP to be fully incorporated however there are still a number of challengers ahead for the Firestorm team.

OpenSim Update

For those that use OpenSim grids this new release brings it back in line with the Second Life Firestorm release which is very good news to hear. Nine new OpenSim grids have now been added to the grid manager including Virtualife World, DiscoveryGrid, Alife Virtual, Mobius Grid, Zone Nations, Party Destination Grid, TanGLe Grid, The Kaz Grid and OpenSim Community Conference.

This new release improves map search and there are lots of maintenance fixes. All group notices should now send correctly on OpenSim. 

Here are the full release notes including new features and improvements.

 

EEP Is Live


On Monday 20th April Linden Lab released the EEP (Environmental Enhancement Project) grid wide in Second Life. All regions on the grid now fully supports EEP and the default Second Life official viewer supports EEP now.

You can now expect to see prettier Windlight visuals as a shareable inventory item. Plus customisable sun, moon, clouds, and water textures and these will probably be the most noticeable differences to most people. EEP has been long awaited to launch grid wide and it’s finally here.

Getting Started

What is EEP ?

EEP is a major enhancement to the legacy Windlight environments, introducing new inventory object for defining the environmental settings.

What does EEP offer ?

EEP offers:

  • Environment objects that you can keep in your inventory and share with others
  • Parcel-level control of environments
  • Up to four different, independently controlled sky layers
  • More options for customization

New LSL functions rolling out as part of EEP allow scripts to interact with parcels’ environments:

llGetSunDirection and llGetMoonDirection allow scripts to accurately track both the sun and the moon as they move through the sky.

llGetEnvironment gives a script access to all the parameters that go into generating the parcel’s environment.  For example, flowers can change their color based on the ambient light color.

An experience script can set up a distinct environment for each visitor to the experience, using llReplaceAgentEnvironment and llSetAgentEnvironment.

Stay updated on the latest developments via the EEP section on the Second Life Forums.