The latest news from this week’s Simulator User Group held on Tuesday 30th March 2021 on Map Tiles which relates to the World Map is that Linden Lab are working on it and its not fully fixed yet. There have been many asking about the World Map in recent weeks and months on the Second Life forums etc. Linden Lab have still not given any ETA on it.
Progress is being made from the lab and from the user developed versions of the Second Life Map. It’s going to take a little longer for the World Map to be working like it did before in previous years.
On Tuesday 30th March Patch Linden announced the chalet regions release via the Second Life Forums under the Linden Homes section. This release is ahead of when the lab initially anticipated it would take place. This is good timing just before the Easter holidays start. The chalet homes come in four basic models named Matterhorn, Alpenrose, Edelweiss and Reizend.
The Chalet theme homes are modeled after stylized European alpine wood-timbered houses (fachwerhaus). The chalet homes are set on 1024 sq m parcels featuring hills, mountain streams, windmills and more.
The Chalet Linden homes new community center “Die Betrunkene Maus is located in Muehlenbach. This is a great place to hang out with friends and see the seasonal changes. Roughly there is 100 Chalet regions between the Bellisseria continent and the Satori continent.
Here are the continents below in Second Life as of 31st March 2021. The chalet home regions are not showing on the map however I have highlighted in red where they are located.
Once the World Map is fixed it will be great to see the visuals of all of the chalet regions and latest SSP regions when zooming in/out. I really hope the lab gets this sorted during April/May 2021 as its been broken since late October 2020.
The next Linden Home theme will be announced after SL18B so most likely in July 2021.
After months and years of waiting today Linden Lab have officially connected the Bellisseria continent with the Satori continent. The lab have added Carmine Sky, Cthulhu and Windover Cay regions within the past 24-48 hours or so. Yay! 🙂
The Satori continent already connects with the Blake Sea, Nautilus, Corsica and Gaeta V going north east. The Bellisseria continent already connects with Sansara down south and Jeogeot up north. This is a super massive continent now.
This is great news for those that love travelling by boat, aircraft, flying around the grid. Great work Linden Lab.
On Monday 29th March Linden Lab officially opened up the SL18B volunteer applications which will remain open until Thursday 29th May 2021. For anyone that has not volunteered before at previous Second Life birthday events then I highly recommend doing it. Applications for SL18B Performers, Merchants and more will be opening very soon.
The upcoming Second Life 18th annual birthday celebration (SL18B) will be held on 17th June to 1st July 2021. Roughly 80 days away now.
It’s worth pointing out that SL18B volunteers will have to attend pre-birthday training sessions (at least one) and must be completed. SL18B volunteers are expected to commit to at least two hour shifts during the SL18B birthday celebrations. Volunteers don’t get paid during this event.
Here is the full blog announcement below…
Do you love Second Life? Do you love to party? Do you love to help? Join the SL18B Volunteer staff and you can do all three!
We’re looking for volunteers to help people celebrate at the upcoming 18th annual Second Life birthday celebration (SL18B), held June 17th to July 1st, 2021. We are seeking Residents with great people skills and a love and excitement for Second Life to help us make SL18B a huge success! If you like the idea of promoting Second Life in a positive way to thousands of people in a celebratory atmosphere, we welcome you to apply today! The application will remain open through May 28th.
As many know already the World Map in Second Life has not been fully fixed and hopefully the lab will fix this sooner than later. It’s not been working since late 2020 (October/November time) and the last update from the lab was 21st January 2021 on the Second Life Status page saying that there is not an ETA.
Update – Now that Uplift has finished we are working to restore the map tile functionality. We still do not have an ETA, but please follow this blog for updates and thank you for your patience! Jan 21, 11:23 PST
The World Map
Eddy Ofarrel has had a go at creating the World Map based on the standard Second Life web-based map API with a few tweaks. Region names show up in the bottom left corner of each region and Eddy has made it so it’s only limited to only the first two zoom levels. It’s worth pointing out here at the moment new region map tiles don’t show up yet. It’s possible to click on any region and teleport straight into Second Life.
Eddy mentioned that “the zooming part was just a very simple tweak to the existing script and doesn’t fix the underlying issue on the server side. I have got a bunch of ideas for ways I could improve it further though, so I’ll start working on those tomorrow“. It will be great to see what new ideas Eddy can come up with starting this week.
There is no Search for particular regions or area of the map. Eddy will be adding more functionality in the next few weeks. Eddy says this below on the world map via the Second Life Forums.
I’ve just had a go at doing exactly that… well, kind of. It’s based on the standard Second Life web-based map API, but with a few tweaks (everything beyond the fully-zoomed-in level seems to be non-existent there now). It doesn’t actually do any gluing together of images, but it does allow you to zoom further out using the fully-zoomed-in images rather than trying to load the others that don’t exist. The disadvantage of that (compared to using specific images for each zoom level as it’s meant to) is that it will put a lot more load on your browser (and the server serving the map tiles) the more you zoom out, so I’ve limited it to only zooming out by two levels, at least for now (i.e. 3 zoom levels total)
I’ve also added names to the bottom left corner of each region to try to match the in-world map, but that also requires a separate request for each region to a Second Life server, so I’ve limited it to only the first two zoom levels and then the names will disappear after that (which is sort of like the in-world map does anyway)
I realise it’s probably not that much use right now, particularly as there isn’t (yet) any way to search for/load any particular region or area of the map, but I will add more functionality in the next few days if anyone thinks they would actually find it useful (bearing in mind that the one thing I’m not in a position to do anything about is getting the map tiles to actually update, as much as I would love to help with that)
Eddy has showed interest in willing to help fix this World Map particular issue. Hopefully the lab will offer Eddy a job to get the map to work again.
It’s been a while since I blogged about the latest developments happening over at the SSP regions and I wanted to share the latest updates as of 26th March 2021. The Moles are continuing to add more Stilt homes over at the Bellisseria continent just north east of the log homes area. There has been no ETA on the latest batch of regions for release yet.
It looks like the SSP regions have expanded again recently by ten regions just above the SSP2531 to SSP2500 line. At the moment these SSP regions are not showing up in terms of map tiles/visuals. It’s worth pointing out that this area of the grid is used for the Moles/Lindens to work on upcoming Linden Home themes.
SSP2521 to SSP2530 are the newer regions
SSP2531 to SSP2500 has been on the grid for some timenow
SSPW6 has appeared on the grid north west of the regions above. It’s not clear what W6 means yet. I guess we will have to wait until after the Chalets have been released after SL18B (mid June-early July).
The LH Dev region and LH Dev 2 region there seems to be various developments happening. The LH Dev 2 region is worth keeping your eyes on as it looks like a shopping area of some sort.
There doesn’t seem to be much happening with the nearby LH Dev Final regions below. It looks like these regions are used for testing/creating new homes.