Islandz announces pricing and packages


New pricing layout

Elenia Llewellyn announced some updates on the Islandz pricing and packages mid this week. Over the past couple of months there has been discussions behind the scenes to look at the possible options that could be available. Check out the pricing layout above.

Here is the full blog post about the pricing…

We’ve had quite a while to look at our options in pricing and packages for Islandz over the last couple of months, and we’ve had a lot of questions as well. We’ve come up with a considerable amount of packages available, while keeping in mind we wanted to lower pricing at the same time.

First thing to note, is that these packages are an entire machine. From an inventory standpoint, this makes far more sense to us than the dedicated server system we had before. When someone would leave, we’d take down their region, but we’d have an empty slot that was not producing monies for the machine. Now, if someone leaves, we remove their regions, shut down the machine, and we’re no longer paying for it. 

Second thing to note, we have way more flexibility than ever before with our packages and pricing. For example, let’s say you wish to have a region for a weekend event. We can in the future, set these up for someone based on an hourly rate, rather than a monthly rate. 

Third and final note, we are not posting these to tell OAR region holders they have to buy a region to get their OARS. We’ve had interest in the pricing obviously, but also interest from people to have a region to play around in while we finish off the OAR loading command. That work is ongoing while we scan the OARS for the assets, which will be needed for the OAR load command to function properly. That said, if you are an OAR region holder waiting for your OAR file(s), we will be more than happy to work with you in scheduling OAR loading so you don’t lose anything current. It will be up to YOUR schedule of when we do the loading. For the rest of the OARS we need to load, more info will be coming in the next week or two.

The final part of the blog post reads..

There are a couple of packages beyond the listing above that are more geared towards landlords, which gives them a nice discount. 

I hope this ends some of the confusion surrounding what is still in place vs what is not, and how we’re structuring this. Do note, my only real concern in pricing is the Lite Package as I see it as a large increase from our Scenics which is why I’m considering making it cooperative, so the cost doesn’t fall totally on the user. And while 2×2’s are now at $99 per set of 4 instead of $85, the configuration is anyway you want it on those 4 regions. They do not have to be touching, they do not have to be in a square, you can place them however you like. You can have one neighboring a friend, and three as a cluster. Or not. This is totally up to you now. 

I wish everyone a really great day, and I’ll be watching the comments for suggestions and thoughts!

ETA: We added the lighter Lite-4 option, changed the pricing on Silver-4 (also it’s name to be more in align with the packages), changed the names on the packages for Gold, and added the Gold-20 package. Also added the last 2 packages that were not listed before.

2nd ETA: Due to typo, we changed the Standard package from $49 to $39.


Islandz welcome area

Islandz Stats Update – (22nd December 2018) 

In the last few weeks the grid numbers in terms of existing residents opting in and new regions have been growing steadily. New registrations are still closed at the moment. The Islandz website is still under going maintenance work. There is still more work left to do apparently.

  • Users Registered: 802
  • Total Regions: 38 

Not long until the big 1, 000 users registered will be reached.

A nice christmas tree
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2018 Snowball Fight Starts Today From 11am To 1pm SLT – Residents VS Lindens


Snowball Arena

From 11am SLT to 1pm SLT today Linden Lab will be hosting their 2018 snowball fight with the Second Life community at the Snowball Arena.

Come one – come all to the Snowball Arena for a friendly ice battle of epic proportions! This Snowball Showdown means you’re free to pelt your fellow Second Life Residents and Lindens with a bevy of sparkling snowballs! But the Lindens and your fellow Residents get to return fire with their own avalanche of snow-arsenal.

The battle commences Friday December 21st from 11 am to 1 pm SLT. Spots are limited, so be sure to get there early to grab your snow launching weaponry from the vendors around the arena.

Please spread the word 🙂

Linden Lab Publishes End Of Year Key Accomplishments For 2018


Daily concurrency rates remain stable since 2017

On Wednesday 19th December Linden Lab published their end of year key accomplishments and new feature highlights for 2018 which is pretty interesting to read through. The lab have added some useful statistics in the blog post on money (pay outs), hours spent inworld, daily chat messages, daily concurrency and virtual goods.

Official 2018 Statistics

  • Residents spent an estimated 336 million hours inworld 
  • 50 million+ chat messages daily 
  • Daily concurrency rates remain stable 
  • $65 million was paid out to Residents 
  • Over 5 million virtual goods for sale on the Second Life Marketplace
  • This active population helped keep the Second Life economy healthy in 2018

The lab have seen some growth in the overall land market including increases in the land ownership, more region owners, more parcel owners, more group owned land and more regions on the grid.

It’s great to see the lab publishing positive growth statistics on the Second Life official blog and to see the Second Life economy doing well is most welcome news.

2018: a look back at the year gone by

Celebrating 15 years of Second Life 

Second Life recently turned 15 and, to mark the occasion, the community held a jam-packed SL15B celebration across several crystal-themed sims. In addition, Linden Lab organized several birthday events including MusicFest and an ambitious Shopping Event. Relive the highlights in the SL15B Flickr feed.  So…  is anyone ready for SL16B yet?

Reduction in land costs

What a way to start the year! Early in 2018, we announced a 10 percent reduction in Mainland costs and doubled the Mainland allotment for Premium members. Then, in July we continued to reduce costs by lowering monthly maintenance fees on Private Estates by up to 15% with one-time land setup fees reduced by as much as 41%.  As a result, land is now more affordable than ever!

Performance updates and new features

As part of our commitment to improving Second Life, we announced plans for 15 enhancements and features on our product road-map. Many of these improvements are already in place or are close to completion, while work continues to perfect additional enhancements and features for 2019.

We’ve started making significant improvements to Marketplace including the introduction of many long-requested features, such as wishlists and tracking your favorite sellers (with a feed of their most recent items).  We also added more categories to the Marketplace:Animated ObjectsGachasAnthropomorphic, and a dedicated anime community, too.

Estate Owners also saw improvements to the Land Manager page including web-based region restarts. There is also an Estate Access Management Release Candidate Viewer, which simplifies many Estate Management tasks, including ban list improvements.  It will be making its way to the default release soon.

Speaking of land … there is the overhaul for Auctions with several key improvements and a serious facelift – and we’ll soon add the ability for Residents to create Auctions to sell the land that they own.

In November, we unveiled the long-anticipated debut of Animesh, which allows independent objects to use rigged mesh and animations. We’re already starting to see some creative ways to take advantage of Animesh.  This new “dancing Santa” from Blow Up is an Animesh companion, which can follow you around and even dance with you as you celebrate the holidays in Second Life. Or for you. Santa is cool with whatever.

Environment Enhancement Project (EEP)

The Environment Enhancement Project (EEP), is a series of new customizations in the environment rendering system (also known as Windlight). Soon, you will be able to create and share even more advanced environment settings including up to four different sky layers which can be set independently. Check out this preview video that shows early testing on the Second Life Beta grid from Resident Silas Merlin:

Testing also continues for Bakes on Mesh, a new feature that allows system avatar baked textures to be shown on mesh attachments.  We’re hoping this will help us all ditch some of those avatar onion layers in the new year.

New Experiences 

Fans of Linden Realms new and old saw not one, but two updates in 2018.  A limited-time and dramatic update Linden Realms: The Wrath of Ruth soon gave way to its full-featured successor Linden Realms: The Search for Magellan.

We also introduced the new Swaginator with two ambitious seek-and-find events. As part of our SL15B event, we created 15 limited-edition gifts for a Birthday Gift Grab grid-wide hunt that extended over a whopping 15 weeks! More recently, we held the Winter Swaginator Hunt which included five hidden gifts created exclusively for holiday hunters. There were also numerous exclusive shopping and community events, which are always a blast!  Look out for the traditional Snowball Fight.

Here are the interesting insights into General and Mature-rated places and items:

TOP MARKETPLACE CATEGORIES 2018 (by Web Traffic)
1. Apparel (General)
2. Women’s Apparel
3. Avatar Accessories
4. Home & Garden
5. Complete Avatars
6. Avatar Components
7. Avatar Appearance
8. Animations
9. Buildings & Other Structures 
10. Men’s Apparel

TOP DESTINATION GUIDE CATEGORIES (by Web Traffic)

1. Games
2. Editor’s Picks
3. Recently Added
4. Premium Gifts
5. Photogenic Spots
6. Shopping Events
7. Adventure & Fantasy
8. Featured Events
9. Freebie Spots
10. Role-playing Communities

2019: the year ahead for Second Life

You can expect to see more improvements made to Second Life in 2019 including new grid-wide experiences, the ability to change your name, migration to the cloud and Linden Home updates.

Second Life will turn 16 years old in June 2019 and it’s going to be incredible.

To add to this is Animesh and EEP will have a much more positive impact I think in Second Life in 2019. According to Linden Lab this week last names are taking a bit longer than expected but it’s definitely still being worked on. It will be interesting to see what the new SSP regions will be used for next year. It will be good to see the regions finally open to the public.

I think communications between the lab and the Second Life community will improve even more next year. Another year of Linden Lab user group hours will take place for sure along with music, town hall events. Hopefully Second Life will continue to grow further next year (more regions, sales etc) with probably more interesting announcements along the way.

We will have to wait and see.


Have any highlights from 2018 ? What do you think will happen in 2019 for Second Life ?

Firestorm Viewer Animesh Beta Now Available (6.0.1.56538)


On Monday 17th December the Firestorm Team announced the long-awaited Firestorm Animesh update (v6.0.1.56538). The new Animesh feature in Firestorm is a public beta currently. The full Animesh supported Firestorm release will be coming in early 2019. 

This new viewer release 6.0.1 is now fully merged to the 6.0.0 Linden code-base. There are plenty of changes, bug fixes, improvements in this latest release. See the full change log below. 

You can now view and get sample Animesh at the following locations: 

Other changes in this new release…

  • Firestorm 6.0.1 is fully merged up to the 6.0.0 Linden code-base, and it also has some cherry-picked fixes from upstream.
  • Animesh! Animesh is a new feature developed by Linden Lab that allows non-avatar objects to play animations like avatars do today.
    Linden Lab Animesh blog post: https://community.secondlife.com/blogs/entry/2445-animesh-is-here/
  • Various improvements to the mesh uploader.
    For details see Beq Janus’s blog: https://beqsother.blogspot.com/2018/12/easing-pain-of-importing-mesh.html
  • Added autoreplace to notecards.
  • Added a transparency indicator for invisiprims. When “Highlight Transparent” (CTRL+ALT+T) is used, invisiprims will now be highlighted in green.
  • Added an option to extend the basic script information feature with various details useful for builders
  • Added a Whisper Chat Ring to the Minimap & made each chat range ring in the Minimap optional.
  • Improved LSL Bridge Flight Assist.
  • Added the ability to change the color of the Area Search beacon.
  • LOADS of bug fixes, optimizations and improvements!

Full Change Log