Monthly Archives: November 2018

Virtual World Economic Situation Survey #1 Results


The results are now available for the recent Virtual World Economic Situation #1 Survey that was released last week. There were 124 total responses for the survey and the graph visuals are pretty interesting to say the least.

Here is the breakdown of the results: 

Sales

39.1% have said that sales lately have not been nothing special however 25.5% say they are having a hard time

SL Income

42.3% say that Second Life is a full-time job and it’s the main income source for them.

Current Economic Situation

The current economic situation results are a pretty mixed bag but most saying it’s struggling, it’s slowly declining and it could be better. There was just a small handful saying its getting better.

There were people saying there are too many events and the overall traffic has decreased. The marketplace seems to be making the most money for the most part.

SL Products

67.3% they make more of apparels, accessories, body parts products etc. Followed by houses, landscapes, decorations etc.

SL Events & Marketplace 

  • 38.1% say that sales from events are very important to them.
  • 80.7% say they have a main store in-world, sales from MP are still very important to them.

Opinions on Events and Marketplace 

  • 61.2% say there are too many events now and 39.8% say events help their businesses advertise.
  • 62% say they have got a lot of sales in Marketplace.

Monthly Average Incomes From SL

Sansar & Other Platforms

51.8% say they don’t think people in Second Life will give up their inventory and 37.3% say that there is a great deal of uncertainly about Sansar. They will stay with Second Life and look forward.

Most people’s opinions about other platforms is that they have no interest in them at the moment. Most are saying that Second Life is still their preferred virtual world and they are not moving over.

There were mentions of SineSpace, VRChat. InWorldz, High Fidelity and of course Sansar. I think give them more time and maybe more that will switch over to other platforms.


It’s worth reading the leave your questions area at the bottom of the results survey page. Some of the answers do go into a lot of detail.

Overall it’s a good snapshot of the current situation for merchants in Second Life. I think these sorts of surveys should be published every year to see if things are getting better or worse.

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Pfaffenthal 1867 Shuts Down In Second Life


Today the Pfaffenthal 1867 regions have sadly closed down in Second Life after having a strong presence inworld for many years. Pfaffenthal 1867 is moving over to Sansar because the land is free, the graphics is better, the use of VR headsets and real physical interactivity. 

I understand that the possibilities are big on Sansar however I think it’s a real shame the regions have now left Second Life. The regions were an expansive virtual replica of Pfaffenthal in Luxembourg City. The regions will be missed now it’s all gone in Second Life. It’s a sad day for the Second Life community for sure.

The announcement last week sent out by Hauptmann Weydert reads this…

Dear citizens,

The moment has finally arrived, for the 1867 project to move on to SANSAR, were land is free, where we can have better graphics,VR headsets and real physical interactivity. Note that sansar works very well on a normal PC,for desktop mode you do NOT need a gamer PC.

IMPORTANT!
All the 1867 sims in second life will be shut down next monday, on the 26th of november. Please pack all your stuff by then.

We will have a good bye party, saturday the 24th of november at 10 am at café neuen.
Please join us in SANSAR and be among the first to get a new house there! we have 4×4 km !

cheers to all of you!

Hauptmann Weydert

Earlier today I went for a look around the regions before they went offline. The regions are just wonderful and there was so much to see. Maybe the regions may come back to Second Life in the future. It’s a huge loss and hit to Second Life i think.

Check out my snapshots below…

Farewell Pfaffenthal 1867 

For All SL Merchants – Virtual World Economic Situation Survey


Virtual World Economic Situation Survey

There is a interesting new survey called the Virtual World Economic Situation Survey making the rounds at the moment across the metaverse which is focusing on what Second Life merchants think of the current Second Life economic situation.

  • Survey is now closed + see link above for full results 

The aim of this survey to get enough Second Life merchants filling out this survey so everyone can find out the current economy situation more clearly. There are questions in this survey on sales, monthly incomes, the importance of events, the marketplace, product creations and there is a opinions section on Sansar.

OpenSimulator Community Conference 2018 Starts In 2 Weeks Time


The 2018 Opensimulator Community Conference will be officially happening on Saturday 8th December and Sunday 10th December 2018. This is the sixth year that AvaCon will be running the annual conference and will it will mark 11 years of OpenSim development.

The OpenSimulator Community Conference will feature a series of interesting live presentations & panels showcasing the best of the OpenSim platform.

The conference team is now looking for artists to contribute art to showcase and share with the rest of the OpenSim community. It’s worth mentioning that multiple submissions are welcome this year.

We have some criteria
Size: Fits in 5m x 5m x 7.5m (height)
No timers
No Scanning
Distribution by Copy or by box
No Logos
Keep Resources in consideration.
Polygons Counts up to 25k

If you are interested in submitting art work to be displayed and shared at this year’s conference then please email opensim@avacon.org.

This year members of the OpenSim community are invited to schedule community social events on other OpenSim grids leading up to the conference. For more details. see here.

2 weeks and counting