According to Hypergrid Business on 15th November 2015 OpenSim has reached the 70, 000 regions milestone which is incredible news. There are now the equivalent of 71, 034 standard regions on OpenSim’s 314 active public grids and it’s increasing every month. OpenSim active users reached the 34, 000 active users mark for the first time this month.
For those interested in joining OpenSim, read this!
For those who are new readers, OpenSim is a free, open source virtual world platform that’s compatible with the Oculus Rift. It allows people with no technical skills to quickly and cheaply create virtual worlds, and then teleport to other virtual worlds. Those with technical skills can run OpenSim worlds on their own servers for free, while commercial hosting starts at less than $5 a region — compared to $300 a region for the same land in Second Life. A list of hosting providers is here. Download the recommended Firestorm viewer here. And find out where to get content for your OpenSim world or region here.
In the graph below the total land area of OpenSim has reached many new milestones during 2014 and 2015. This time last year regions passed the 50, 000 mark and today there are more than 70, 000 regions.
In the graph below shows the Hypergrid growing faster than the closed grids and InWorldz. In 2015 there has been more interest it seems for the Hypergrid.
For the latest OpenSim grid news, top popular grids by (active users) and top region counts, see here.
In Second Life today there are 24, 952 main grid regions in total left, with 17, 852 regions being private estates and 7, 100 regions being Linden owned regions. In the graph below shows the total number of main grid regions from 2006 to 2015. There is a noticeable decline in the graphs below and Second Life has a lot of catching up to do with OpenSim.
In the graph shows the total number of private estates in Second Life between 2006 to 2015.
In the graph below shows Second Life historical concurrency from 2009 to 2015.
In the graph below shows historical Maximum Daily Concurrency from December 2009 to November 2015. Second Life had more people logging in between 2010 to 2012 (60, 000min – 80, 000max) and today the number of people logging into Second Life has dropped (27, 000min to 52, 000max).
Will 2016 see Second Life decline further and OpenSim still on the increase ?
I would love to see Second Life regions increase in 2016 and for OpenSim regions to steady out more. It’s unclear whether or not Project Sansar will have a huge impact on Second Life and OpenSim. We will have to wait and see!