The Oculus Rift consumer version launches in Q1 2016

At long last Oculus announced today that the consumer version of the Oculus Rift will be shipping in the first quarter of 2016 with pre-orders later this year. This is really exciting news that the consumer version of the Oculus Rift is almost here.

Here is the official announcement below on the upcoming the Oculus Rift consumer version.

Since the earliest days of the Oculus Kickstarter, the Rift has been shaped by gamers, backers, developers, and enthusiasts around the world. Today, we’re incredibly excited to announce that the Oculus Rift will be shipping to consumers in Q1 2016, with pre-orders later this year.

The Rift delivers on the dream of consumer VR with compelling content, a full ecosystem, and a fully-integrated hardware/software tech stack designed specifically for virtual reality. It’s a system designed by a team of extremely passionate gamers, developers, and engineers to reimagine what gaming can be.

The Oculus Rift builds on the presence, immersion, and comfort of the Crescent Bay prototype with an improved tracking system that supports both seated and standing experiences, as well as a highly refined industrial design, and updated ergonomics for a more natural fit.

The blog post goes on to say that details on the hardware, software, input and experiences will be revealed in the weeks ahead. Technical specifications will be announced next week on the Oculus blog. Yay!

In the weeks ahead, we’ll be revealing the details around hardware, software, input, and many of our unannounced made-for-VR games and experiences coming to the Rift. Next week, we’ll share more of the technical specifications here on the Oculus blog.

I love this part of the blog saying that virtual reality is going to transform many areas and that this is only the beginning.

Virtual reality is going to transform gaming, film, entertainment, communication, and much more. If you’re interested in building a next-generation VR game or application, everything you need to start developing for the Rift is available at the Oculus Developer Center.

E3 is just around the corner — this is only the beginning.

Can’t wait for Q1 2016 to arrive and again this is really exciting news for those that have been following the latest the Oculus Rift developments.


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