The Drax Files: World Makers #23 – loz Hyde


Today episode 23 of The Drax Files went live featuring loz Hyde who runs a store called Meshworx in Second Life selling buildings and amazing furniture. loz Hyde is a visual effects (3D designer) who has worked on some huge movies including Terminator Salvation and Guardians of the Galaxy including VFx for commercials. This episode runs for 4 minutes and 59 seconds featuring well-known locations across Second Life.

loz Hyde enjoys promoting Second Life and he enjoys contributing great content inworld for everyone to enjoy. He’s very talented and creative!

Episode 23 details

Although 3D designer loz Hyde has a creative day job – he is getting paid to breathe digital life into Hollywood blockbusters such as Terminator and Guardians of the Galaxy – the user-created universe of Second Life holds a special place in his heart: “People have tried to analyze why SL is so successful and yes, the environments are beautiful, but I am more touched by the people!”

Among his many contributions to the community of colorful avatars is the now iconic “Arcade” building, which is inspired by the Brighton Pier in loz’ native England. The Arcade in SL serves as a beloved destination for many residents during the Gacha series of events.

loz Hyde runs the “Meshworx” store in Second Life, where he sells his unique furniture and buildings to a global userbase.

Most “Meshworx” designs feature aspects that originate by loz’ real life surroundings in California but in a rather subtle way: loz often goes out to photograph surfaces, materials, mechanical objects as well as details in nature that tell a story.

He then manipulates and layers these images to create dense textures, which he subsequently applies to his virtual designs.

“I promote Second Life like you would not believe” he explains, by showing off snapshots on his mobile phone to colleagues in the VFX community in Hollywood.

“In SL you can do whatever you want and that is the empowering thing. If more people knew that, more people would use it!”

Second Life statistics 2014 autumn update


This is the autumn 2014 Second Life statistics blog post looking back at the past 3 months to see what’s been happening in terms of grid numbers. My last statistics blog post was made on 2nd July 2014 for the summer update. These are the very latest statistics for Second Life that are available today. My next statistics blog post will be published in late December 2014 with highlights of the year and predictions for the year ahead for 2015.

Key:

  • Red = decline
  • Green = increase

Total Regions

  • The total number of Main Grid regions is now 25, 836  – (down from 26, 120)
  • The total number of Private Estates is now 18, 824 –  (down from 19, 080)
  • The total number of Linden Owned is now 7, 012  – (down from 7, 040)
  • Numbers correct as of 28th September 2014

On 1st October 2013

  • Total Main Grid regions: 26, 729
  • Total Private Estates: 19, 645
  • Total Linden owned: 7, 084

Since 2nd July 2014 the region count has been falling in all three key areas (Main Grid regions, Private Estates and Linden Owned regions). As of 21st September 2014 the year to date Private Estate losses are now 431 (2.2%). Back in July 2014 that number was 200 (1%). In April 2014 the decline rate was 0.5%. 

Private Estates Growth

Since 2nd July 2014 there have been a few peaks in private estates which is worth mentioning but it’s still not enough. There needs to be far more private estate growth in the coming months and something needs to be done to build up more interest in buying private estates in Second Life.

  • Net growth of 24 private estates – 24th August 2014
  • Net growth of 1 private estate – 21st September 2014

SL Daily Concurrency Levels

Since 2nd July 2014 the daily concurrency levels in Second Life have been reaching a maximum peak of 52, 000 (down from 56, 000) and a low peak of 28, 000 (down from 30, 000). Still the numbers are declining it seems and as many know the levels were much higher in previous years. I would imagine the concurrency levels will start to pick up again now we are heading into the winter months.

  • The median daily concurrency has dropped down to 41, 000 (down from 42, 000)
  • The mean daily concurrency is 40, 550

New Signups

The rate of daily signups has increased slightly during the past three months in general. Very soon Second Life will reach a new milestone of 40, 000, 000 registered accounts since the beginning of Second Life way back in 2002/2003.

  • Between 10, 000 – 13, 000 new accounts are being created every day for Second Life
  • In total so far there have been 39, 736, 544 registered signups for Second Life

Summary

In the past three months the grid has declined in grid size and the concurrency levels have dropped again. Private Estates saw some growth in the summer and the daily signup rate has started to pick up again. My predictions for the next three months is that there will be growth in the areas listed above and that Second Life will reach the 40 million mark for total registered accounts.

Useful Links For More SL Stats