Skill Gaming Policy delayed until 1st September 2014


Today Linden Lab announced a new date for the new Skill Gaming policy which will come into effect on 1st September 2014. The reason for the delay is due to the number of applications received and the lab needs more time to process them. Apparently FAQs will be updated to reflect the new date and more information about new Skill Gaming policy can be found in the links below.

The blog announcement…

As we recently blogged, we have a new policy for Skill Gaming in Second Life. In short, skill games that offer Linden Dollar payouts will be allowed in Second Life, but each game, its creator, its operator, and the region on which it’s operated must be approved by Linden Lab.

Today, we are changing the date that the changes described in our previous blog post go into effect. Instead of starting on August 1, the updated Skill Gaming Policy will go into effect on September 1, 2014. The original blog post and the FAQs will also be updated to reflect this new deadline.

Since our original announcement, we’ve received many applications from Second Life users who want to become approved skill game creators and operators. By moving the date back, we’ll be able to process a larger number of applications and also offer creators more time to make necessary changes to their games.

If you would like to apply to become an approved skill games creator and/or operator, you can do so through Echosign.

The changes were due to come into effect from Friday 1st August 2014, as previously announced by the lab.

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