7 days free trial period on SL Go


Free Trail SLGo

SL Go today changed its free trail period from 20 minutes to 7 days which is great news and this most welcomed for sure. In recent months SL Go new users only had 20 minutes to use Second Life which was “not sufficient to get a true experience of SL Go”.

From today new users will have one week (free trail) to experience SL Go and to experience Second Life in ultra-high graphics on Android devices. This is a good step in the right direction for the SL Go team to take and hopefully this new change will encourage new users to use it more.

Dennis Harper who is OnLive’s senior product manager for SL Go said this…

OnLive will now be offering new SL Go users a 7-Day Free Trial with sign up for an ‘unlimited access’ subscription package.  A valuable piece of feedback from the Second Life community has been that the 20 minute free trial is not sufficient to get a true experience of SL Go.  Now new users can try SL Go free for an entire week, experiencing Second Life on their Android tablets or seeing how SL Go can render ultra-high graphics even on a lower powered laptop computer.

Impressions of SL Go from the Second Life community have been brilliant so far, and this new 7-day Free Trial will hopefully encourage even more players to check it out.

Dennis Harper
Sr. Product Manager, OnLive

More Information

What are your impressions of SL Go and what needs to happen next ? 

New Kitely homepage is here


Check out the new look Kitely homepage which went live this week and now it’s easier to understand what Kitely does. The new Kitely homepage now shows many screenshots on what you can do in Kitely and why you should choose Kitely.

The new Kitely homepage is very nice, clear and more appealing than ever before I think. I also love the new Kitely logo in the left hand corner which has been revamped during the past month.

Congratulation to all those that worked on the new homepage.

New Kitely Homepage
New Kitely Homepage

See the latest Kitely blog announcement for recent improvements and bug fixes.

Great work!

2nd Annual OpenSimulator Community Conference 2014


Chris Collins who is the conference organizer released a new press release this week for the 2nd Annual OpenSimulator Community Conference 2014 which officially starts on 8th November until 9th November 2014. This is good news that a second conference will take place this year and its set to take place on the Open Simulator Conference Center grid.

OpenSim Community Conference 2013
Snapshot from last year’s OpenSim Community Conference 2013

What is the OpenSimulator Community Conference ?

The OpenSimulator Community Conference is an annual conference that focuses on the developer and user community creating the OpenSimulator software. Organized as a joint production by AvaCon and the Overte Foundation, the virtual conference features two days of presentations, workshops, keynote sessions, and social events across diverse sectors of the OpenSimulator user base.

The first OpenSimulator Community Conference last year was a “terrific success with more than 350 attendees from 45 unique grids and over 1000+ commits to the core code”, says Chris Collins.

This year the conference will be even more successful with more “opportunities for the community to be involved and doing more outreach to attract new users.  With all the hype surrounding the Oculus Rift and other virtual reality technologies, we want the VR community to know that OpenSimulator is a great platform for building the open metaverse.”

See full press release for more details…

FOR IMMEDIATE RELEASE

Announcing the 2nd Annual OpenSimulator Community Conference 2014

June 3, 2014 – AvaCon and the Overte Foundation are pleased to announce the second annual OpenSimulator Community Conference 2014 (http://conference.opensimulator.org), to take place virtually on the OpenSimulator Conference Center grid on November 8-9, 2014. The OpenSimulator Community Conference is an annual conference that focuses on the developer and user community creating the OpenSimulator software. Organized as a joint production by AvaCon and the Overte Foundation, the virtual conference features two days of presentations, workshops, keynote sessions, and social events across diverse sectors of the OpenSimulator user base.

“Last year’s conference was a terrific success with more than 350 attendees from 45 unique grids and over 1000+ commits to the core code, which made OpenSimulator a much more stable and scalable platform,” said conference organizer Chris Collins.  “This year we hope to build on that success by offering more opportunities for the community to be involved and doing more outreach to attract new users.  With all the hype surrounding the Oculus Rift and other virtual reality technologies, we want the VR community to know that OpenSimulator is a great platform for building the open metaverse.”

Based on feedback from last year’s successful conference, this year’s program includes four tracks to showcase the variety of uses of OpenSimulator, including Business & Enterprise, Content & Community, Developers & Open Source, and Research & Education.  In addition, a new Learning Lab area will be available for hackerspaces, speed builds, and workshops for hands-on learning experiences guided by experts in the OpenSimulator community.  The Call for Proposals for all four tracks and the Learning Lab is now open, and proposals are due July 1, 2014.

Due to the “alpha” nature of the OpenSimulator software, the annual conference is an experiment in capacity testing for OpenSimulator in addition to being a community event. Since seats are limited, registration will open on a first-come-first-served basis on September 15, 2014 until the maximum number of virtual conference center tickets is reached.  At that point, community members will still be able to register for the live streamed version of the conference that will be available for free via UStream.

For more information please see the conference website at http://conference.opensimulator.org.

ORGANIZATION INFORMATION:

OpenSimulator is an open-source platform that supports the creation of collaborative, immersive, distributed and social 3D virtual environments over the Internet. OpenSimulator software is now the basis for many “grids” of varying sizes and purposes.  http://opensimulator.org

AvaCon, Inc. is a 501(c)(3) non-profit organization dedicated to promoting the growth, enhancement, and development of the metaverse, virtual worlds, augmented reality, and 3D immersive and virtual spaces. We hold conventions and meetings to promote educational and scientific inquiry into these spaces, and to support organized fan activities, including performances, lectures, art, music, machinima, and much more. Our primary goal is to connect and support the diverse communities and practitioners involved in co-creating and using virtual worlds, and to educate the public and our constituents about the emerging ecosystem of technologies broadly known as the metaverse.  http://avacon.org

The Overte Foundation is a non-profit organization that manages contribution agreements for the OpenSimulator project.  In the future, it will also act to promote and support both OpenSimulator and the wider open-source 3D virtual environment ecosystem.  http://www.overte.org/

CONTACT:

Chris Collins, Vice President

AvaCon, Inc.

c/o OpenSimulator Community Conference 2014

275 Winthrop Street

PO Box 618

Rehoboth, MA 02769-1819

(774) 654-0010

http://avacon.org

Email:  opensim@avacon.org

Web:  http://conference.opensimulator.org

Twitter:  http://twitter.com/opensimcc

Hashtags:  #OSCC14 #OSCC #opensim

Chris Collins (Avatar: Fleep Tuque)

Vice President, AvaCon, Inc.

275 Winthrop Street

PO Box 618

Rehoboth, MA 02769-1819

(774) 654-0010

info@avacon.org

http://avacon.org