Bay City in Second Life turns 5


Bay City in Second Life will be celebrating it’s 5th anniversary today (Sunday 19th May 2013) which is going to be awesome. The whole SL community is welcome to attend because its a historical milestone for the Bay City community. You really don’t want to miss this one!

In May 2008 Linden Lab announced Bay City on the Second Life mainland and now the Bay City group is very large in group members. It’s worth celebrating all the Bay City milestones and events that have been hosted throughout the years.

Join us in a parade on Sunday, 19th May, starting from the bandshell in Bay City – Harwich and traveling down Route 66 and Park Place to the Bay City Fairgrounds at North Channel!

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  • Parade staging starts at 12pm SLT at Bay City – Harwich bandshell
  • Parade starts at 12:30pm SLT
  • Parade ends at North Channel between 1pm-1:20pm SLT
  • Live music starts from 1:30pm

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Parade route Map 2013

 Parade Route Map 2013

Come and celebrate 5 amazing years of Bay City in Second Life this afternoon. 🙂

The Drax Files – Episode 6: Abramelin Wolfe


Episode 6 of The Drax Files has gone live and you can watch the brilliant video below. This episode is all about creativity & animation override movements in Second Life which is really amazing.

Episode 6 details 

Motion capture artist Abramelin Wolfe monetizes his creativity by humanizing our virtual lives — one fluid movement at a time. He puts his dream of an immersive future succinctly: “We want a universe that we can step into!”

Edinburgh-based Abranimations is run by the Englishman with his Scottish wife who designs colorful mesh avatars. The couple makes their living capturing performances ranging from everyday walking and communicating to 1920’s flapper dances and Geisha sequences. They then sell the polished animations in their in-world store to a global userbase by way of the Linden Dollar.

But the virtual world is more about fun than it is about commerce for him, says Abramelin: “Second Life is about other people’s creativity. Some of it is beautiful. Some of it is just strange…but all of it is amazing! It is like looking into their minds.”

Abramelin’s hectic work schedule includes expanding the business to encompass services for the emerging Scottish video game industry, but he always finds time to take long flights over the vast virtual mainland to marvel at user-created chaos and beauty. It’s a digital testament to human ingenuity and the desire to exercise that muscle of imagination.