This week Google+ ended it’s real name policy after 3 years which is excellent news for the Second Life community and OpenSim communities. During the past 3 years Google prevented people using fake names on Google+ when signing up. In recent years there have been reports of Second Life resident Google+ accounts flagged up and suspended. Hopefully that won’t happen anymore with this new policy change and I think it’s a good move forward in the right direction.
This is the official announcement made on the official Google+ page.
When we launched Google+ over three years ago, we had a lot of restrictions on what name you could use on your profile. This helped create a community made up of real people, but it also excluded a number of people who wanted to be part of it without using their real names.
Over the years, as Google+ grew and its community became established, we steadily opened up this policy, from allowing +Page owners to use any name of their choosing to letting YouTube users bring their usernames into Google+. Today, we are taking the last step: there are no more restrictions on what name you can use.
We know you’ve been calling for this change for a while. We know that our names policy has been unclear, and this has led to some unnecessarily difficult experiences for some of our users. For this we apologize, and we hope that today’s change is a step toward making Google+ the welcoming and inclusive place that we want it to be. Thank you for expressing your opinions so passionately, and thanks for continuing to make Google+ the thoughtful community that it is.
I agree this is certainly good news for virtual worlds users in general and virtual businesses that would like a strong presence on Google+. I think in the coming months and years the Google+ communities (shown above) will grow and become more active.
- Feel free to add me on Google+ here.
It’s almost been one year (August 2013) since Linden Lab updated section 2.3 of their Terms of Service and today the lab have updated it regarding user content in Second Life. This small change is a positive step moving forward I think and please see below for the new updated TOS highlighted in blue.
New Section 2.3 as of 16th July 2014
Except as otherwise described in any Additional Terms (such as a contest’s official rules) which will govern the submission of your User Content, you hereby grant to Linden Lab, and you agree to grant to Linden Lab, the non-exclusive, unrestricted, unconditional, unlimited, worldwide, irrevocable, perpetual, and cost-free right and license to use, copy, record, distribute, reproduce, disclose, modify, display, publicly perform, transmit, publish, broadcast, translate, make derivative works of, and sell, re-sell or sublicense (through multiple levels)(with respect to Second Life, Inworld or otherwise on the Service as permitted by you through your interactions with the Service), and otherwise exploit in any manner whatsoever, all or any portion of your User Content (and derivative works thereof), for any purpose whatsoever in all formats, on or through any media, software, formula, or medium now known or hereafter developed, and with any technology or devices now known or hereafter developed, and to advertise, market, and promote the same. You agree that the license includes the right to copy, analyze and use any of your Content as Linden Lab may deem necessary or desirable for purposes of debugging, testing, or providing support or development services in connection with the Service and future improvements to the Service. The license granted in this Section 2.3 is referred to as the “Service Content License.”
For the full Terms of Service for Second Life, see here.
The next time you log into Second Life, you will have to agree to the updated Terms of Service (section 2.3).
It’s been confirmed by Canary Beck that Paradise Lost will return for a second season beginning 2nd August 2014. Tickets are now available at the Basilique Box Office Marketplace for Saturday/Sunday performances between August 2014 and October 2014.
Season 1 was very successful with huge demand for every performance. It was so popular it was even featured on The Drax Files Episode 18: Paradise Lost episode. Check out the wonderful Paradise Lost immersive theatre production inworld today. Visit SLURL!
Tickets for season 2 cost L$1, 000 for each performance and please note that only 40 audience members are allowed per performance. The performance features 43 characters, took over 1, 000 hours of development and a huge budge of more than L$250, 000 to produce.
Back by popular demand after a sold out first season: The most popularly acclaimed theatre event in Second Life!
Get ready to be amazed by what immersive theatre in Second Life can look and feel like. Prepare to be emotionally moved, blown away, and completely immersed in the epic, classic story about love, lust, temptation, loss, revenge, sacrifice and redemption.
Be electrified by the beauty of breathtaking sets and sensual choreography. Feel the spine tingling sounds of one the world’s most memorable pieces of music. Be astonished by the magic made possible within Second Life.
This is a totally unique event and you have never seen anything like this before. Ever.
Don’t miss this amazing opportunity to watch season 2 of Paradise Lost starting next month. Book Today and invite your friends to experience the fantastic performance.
On Monday 14th July Linden Lab announced a new Experience Keys free game and the return of the Cornfield. Watch the new trailer video below for more information which runs for 1 minute and 27 seconds. To try out the free game at The Cornfield, download and install the updated Experience Keys project viewer. Here is the SLURL to teleport to The Cornfield.
What are Experience Keys ?
Experience Keys. These are new LSL functions and calls that make it possible to bypass the multiple permissions dialogs that you encounter with scripted objects today. Experience Keys will make it possible for users to create more immersive experiences inworld, because those interacting with the experience will be able to grant all the permissions necessary to participate just once, instead of having the experience interrupted by multiple permissions requests.
What is the Cornfield ?
For many years, the Cornfield was a region of mythological status. A region where naughty avatars were sent to think about what they had done. Rumor had it that the Cornfield was a vast starlit field, cut off from the rest of the world. It was thought to be a harmless tale told around moonlit campfires. Until now…
The Cornfield was created by Daniel Linden in the early days of Second Life built for griefers and in recent years the Linden Department of Public Works have been maintaining the region. In previous years the Cornfield region has been closed for access until now.
Here is the announcement from the lab about the Experience Keys new free game…
Recently, we kicked off the limited beta for Experience Keys. Thanks to the great applications we received, we now have enough participants for this stage of the beta, and are beginning to send out keys to those beta creators now.
We’re excited to see what creators make with this new tool! In the meantime, though, you can have some fun and get a sense for the ways Experience Keys can improve inworld content by checking out The Cornfield- a new (free) game, thematically inspired by a bit of Second Life history and created by the moles. Watch the trailer below, then grab the Experience Keys Project Viewer and go check it out for yourself – you can find a portal to The Cornfield here!
The New Cornfield Trailer
Head over and enjoy using the new Experience Keys. :)
Great news for OSgrid today, the grid reached a new milestone of 100, 000 total registered users. OSgrid is the 2nd OpenSim grid to reach the 100, 000 total user’s milestone. This is a great day for the OSgrid community and for the founders too. Wooot!!!
OSgrid is the second largest grids by land size and it’s one of the oldest OpenSim grids today that’s still active. OSgrid will be celebrating it’s 7th birthday on 26th-27th July 2014. I’ll be blogging and sharing snapshots during the birthday weekend. Stay tuned for that.
- See OSG7B Celebration Planning and Schedules page for the latest updates.
See here for my previous OSgrid blog coverage.
There are now two weeks left until Relay For Life of Second Life weekend kicks off and this year marks its big tenth anniversary. All funds go to the American Cancer Society to help fight against cancer. The theme for 2014 is A Journey of Promise and there will be more than 40 sims to explore this year. For updated news join Relay For Life Volunteers group in Second Life for free
In 2013 Relay For Life of Second Life reached a new milestone of having raised $2,000,000 since 2004 for the American Cancer Society. Over 80 countries took part in Relay For Life of Second Life. If you haven’t registered for a campsite for relay weekend, now is your chance to register your interest. :)
- See the history of RFL of SL here
- See the Total Pages here
- Join the Relay For Life Volunteers group for FREE for the latest updates
RFL of SL 2014 Event Details
- Opening Ceremony – 10am SLT on Saturday 19th July 2014
- Relay Weekend runs for 24 hours
- Closes on Sunday 20th July 2014
First preview of the 2014 RFL of SL Regions
- Official Relay For Life of Second Life Website
- Relay For Life of Second Life Wiki & History
- Relay For Life of Second Life on Facebook
More updates in the coming weeks on Relay Weekend, stay tuned for that. :)
Today is the last day for public viewing for the SL11B regions before the sims go offline next week. The breakdown of the sims will start from Sunday 6th July 2014 until mid next week. I decided to take one last trip to the sims this morning to take some snapshots of some interesting SL11B exhibits for the final time. See my SL11B blog coverage here and my SL11B snapshots.
For those that are interested in staying updated on future Second Life birthdays, join the new group called SLB Community Celebration. This group will be the new place for all SLB info and announcements. SL11B was a huge success from start to end with good coverage this year. The SL12B countdown has now started and planning for that will start in early 2015.
Remaining SL11B Timeline
- SL11B sims remain open until 6pm SLT today on Saturday 5th July 2014
- SL11B Takedown: July 6, 2014 at 12:00 am SLT – July 8, 2014 at 11:30 pm SLT
- SL11B Sims Taken Offline July 9, 2014
My last snapshots from SL11B
What are your thoughts on SL11B and what would you like to see happen for SL12B ?