Category Archives: SL Community

BURN2 2014 Santalarity Opens 13th December 2014

Santalarity 2014

Santalarity 2014

Next month there will be a special event happening in Second Life called BURN2 2014 Santalarity and this will be a 24 hour event. Santalarity opens on Saturday 13th December at 10am SLT/PDT. The Lamplighters will kick off the event with drumming then The Box will Burn on the 13th at 12pm SLT/PST and then again at 8pm SLT/PST. Don’t miss this!

Artists and builders are invited to apply to build on plots to the theme, by submitting an application at – plots are free for this event. DJs and live performers interested in participating during the event can sign up using the form at If you have any questions about performance scheduling, please contact BURN2 Performance Lead Larree Quixote inworld.

Winter has arrived with snow and ice covering the dusty ground on the playa. Come and check it out! :) 

For more information, visit :)

New SL Go “Refer-A-Friend” program

OnLive announced a new SL Go “Refer-A-Friend” program” earlier this month which is most interesting. Apparently anyone can earn $10 for every referral who converts to a paid SL Go subscriber however this offer is for a limited time only.

This offer ends 01/07/15 and after 01/07/15, you’ll earn $5 for each referral. It’s time to invite your friends to experience SL Go.

Signup Process

  1. Go here and create an account:
  2. Link your PayPal account to get paid.
  3. Use the social sharing tools to get word out about SL Go.
  4. Share on Facebook & Twitter.
  5. Send email to friends.
  6. Website banner tools are available, too.

Please spread the word about this new SL Go “Refer-A-Friend” program and if you have any questions, ask the SL Go staff. :)

Registration still open for Christmas Expo & Winter Breedables Fair 2014

Registration is still open for this year’s 2014 Second Life Christmas Expo & Winter Breedables Fair and the event takes place on 4th December until 15th December 2014. There will be holiday and non holiday items from many of the best creators and designers in Second Life spread across 8 sims.

This event is the only official committee holiday event in support of Relay For Life of Second Life an official charity of the American Cancer Society!. Registration for Christmas Expo & Winter Breedables Fair 2014 ends on 14th November 2014. Hurry! :)

Registration OPEN

Performer applications

Blogger applications

More information:



Toys 4 Tots Breedables Expo 2014 Bloggers Release

Toys 4 Tots Breedables Expo 2014 this year will start on Saturday 15th through until Sunday 23rd November held on two sims in Second Life. See SLURL to visit the sims. 

The expo will feature some of Second Life’s top breedable’s with limited edition toys etc. All proceeds from the expo will go straight to Toys for Tots.

For more details about Toys 4 Tots Breedables Expo 2014, see below!

Bloggers Release

2014 Toys 4 Tots Breedables Expo will start November 15th and run until November 23rd. Many awesome creations will be for sale, including some limited edition items made specially for Toys for Tots will be available throughout the 9 day event. We have so many wonderful sponsors, auctioneers, and performers contributing to the events this year. We are proud and honored to work with each and every person and group that has been involved.
The Expo will be held on two sims this year, One donated by Amaretto Breedables (Josaphine Cooperstone) and the other by KittyCats Breedables (Callie Cline). We couldn’t achieve any of this without them!

Other Sponsors include, in no particular order: Whispering Hills, a LiTTLe BiT of EVERYTHING, Diva’s Divine Darlings, Turquoise Ranch Auction house, EVO Breeding Co., Christmas Lane, Rose Breedable, Weeping Willow, Mythical Utopia, Papillon, Dixieland Downs, Awesome Breed Creations, Acceleration Exotics, Amaretto Market Owners Coalition, Aroonshire Fortress, Yumi Bands of Cypher, Breeders Choice, Dwarfins, E&S Breedables, Fantasia, Fish Hunt, Pet Peddlers, Shadow Wynde,, Trinity Breedable, TW Saddles & Reins, Whispering Hills, Aero Pines Park, Wild Kajaera, Wicked Tattoos, Gempandas, Meeroos, FluiD, House of Huntress, Huntress Inc, J&T Stables & Auction House, Stone pony Ranch, Treasures Elite WK Breedable, Madness Auctions, Mossms, The Nest Egg, CasperTech, Secret Meadows, The Aquarium, Ludus Agora, Madonna Ranch.

No Expo would be complete without the amazing talents of our Secondlife performers! Those scheduled throughout the 9 day event include: Todd Rumsford, Hazie Moonwall, Shaye Dezno-Jonstone, Lisa Petrolhead, Tobykip Lionheart, Lisa Nichols(Brune), SINGERGIRL, Taunter Goodnight, Southcity Genesis, Chip Takacs, Maximillion Kleene, Brixton Canning, Susie Darling, Samm Qendra, Zerbie Magic, Jacqueline Luik, Miha Shamen, Potlatch Foggarty, Redhawk, ELiz Watanabe, ProfessorShowbiz, Deelah Halostar-Freund, Josie Anderton, Freddy Mergatroid, Premium Composer, Satin & Erin, Mavenn Resident, Hogan Baily, Wayne Davis Rocks.

The talents of many come together to offer up something for everybody and all to benefit Toys for Tots 2014! Our two CEO’s for the 6th year running are Rocky Hillburton, and his wonderful wife Shannon Dubratt. Our sim desinger – Disisme Misfit, put in hours of time and effort, Web Page construction done by Potlatch Foggarty. T4T Expo Directors: Gracie Ddotterkelch and Marissa Goodliffe.

Our Facebook URL:
Our Web Page that Tracks ALL Donations:

Draxtor adventures with SL GO in real life

Check out this new advert featuring Draxtor Despres using SL Go on the road with surprise voice near the end featuring Torley Linden. The advert runs for 1 minute and 13 seconds. It’s time to go outside and play! :)

  • Sign Up for FREE - 7 day free trail
  • $9.95 (£6.95) per month for unlimited access.
  • Or, pay as you go for only $1.00 (£0.70) per hour
  • SL Go is available on iPads, iPhones, Android tablets, PCs and Macs.

Spread the word, go outside and enjoy SL Go!


2nd annual OpenSimulator Community Conference starts this weekend

The 2014 OpenSimulator Conference opens on Saturday 8th November through to Sunday 9th November on the conference grid, see login info here. The OpenSimulator Community Conference is an annual conference that focuses on the developer and user community creating the OpenSimulator software.

The OpenSimulator Community Conference is an annual conference that focuses on the developer and user community creating the OpenSimulator software. Organized as a joint production by AvaCon and the Overte Foundation, the virtual conference features two days of presentations, workshops, keynote sessions, and social events across diverse sectors of the OpenSimulator user base.

The first OpenSimulator Community Conference for 2013 was a “terrific success apparently with more than 350 attendees from 45 unique grids visiting with over 1000+ commits to the core code. This year there will be hype about Oculus Rift and info about other virtual reality technologies. In recent weeks there have been load tests to ensure that any issues and bugs have been sorted out.

Handy Resources 

For more details visit:

Bad Juju Games has acquired Desura from Linden Lab

Linden Lab have issued a new press release today announcing that Bad Juju Games has acquired Desura. Bad Juju Games confirmed this transition by releasing a press release which goes into depth further about the changes (see below). Linden Lab first acquired Desura back in July 2013 and many thought that was the right thing to do by spreading into different markets. In recent years Versu, Creatoverse. Dio and Patterns have been knocked out of window it seems. Linden Lab is now focused on SL2 and on Second Life.

For those that don’t know already Desura is a community-driven digital distribution service that puts the best games, mods and downloadable content from developers at gamers fingertips. What do you think of this latest news good/bad ?

Linden Lab Press Release 

As has just been announced, Bad Juju Games has acquired Desura from Linden Lab.

Bad Juju has taken over all day-to-day support, maintenance, and ongoing enhancements to the Desura website and service platform. The Bad Juju team will be reaching out directly to developers with games on Desura and are happy to respond to any questions they may have.

Transitioning Desura to a new owner is great for Linden Lab and our customers, as it allows us to further enhance our focus on creating the ambitious next-generation virtual world, while continuing to improve Second Life and growing Blocksworld.

Desura is a fantastic platform for game developers and players, and we look forward to seeing it continue to evolve and grow, now as part of Bad Juju Games.

Bad Juju Games Press Release

ALISO VIEJO, CALIFORNIA, November 5, 2014:  Indie Game and Middleware Tools Developer Bad Juju Games®, today announced that it has officially acquired Desura™, a comprehensive digital distribution service for PC, Mac and Linux gamers from its former owner and operator Linden Lab®. The move comes after several months of coordinated planning by the companies to ensure uninterrupted operation of the Desura service as well as a comprehensive roadmap of new features that will significantly benefit both its users and game developers during the upcoming months and beyond.

Linden Lab has begun an ambitious project to create the next generation of virtual worlds, while continuing to improve Second Life®, and growBlocksworld®. Transitioning Desura to Bad Juju Game ship enables the company to enhance the focus of its resources on these priorities, while ensuring that spirit of Desura’s original vision lives on and game developers and players on the platform continue to be well served.

In addition to development of its own game titles, Bad Juju Games has spent the majority of the past few years building state-of-the-art big data backed tools, technology and interactive solutions for several “AAA” game titles in the Console and Mobile Gaming markets including popular franchises such as Call of Duty®, Tekken® and Ace Combat® to name a handful. Today, the Bad Juju Team has completely re-architected its technology focusing on an extensive assortment of game enhancing features that would otherwise be cost prohibitive for Developers to justify on a limited budget or while facing rather aggressive timetables.

As the Gaming industry continues to evolve at a dramatic rate, Bad Juju Games is dedicated to providing solutions for Mobile, Console and PC based Developers that significantly level the playing field and provide many of the core services that Gamers have come to expect from top grossing game titles. Through its acquisition of Desura, Bad Juju Games will be offering its Developers at no additional costs, the core modules and services such as Leaderboards, Achievements, Cloud Storage, Player Stats and Profiles and its Business Intelligence that are also fully cross-platform.

But not only will Game Developers benefit from news of the Bad Juju acquisition, as the dedicated Gamers choosing to make their purchases from Desura can expect rather significant overhauls in the Desura experience, major price savings, rewards, an expanded game title catalog and a fully native cross-platform game management client application that Desura has been lacking.  “From the start, Desura has made great strides to deliver Gamers a viable game publishing service offering a wide selection of games not found on Steam®”, commented Tony Novak, President of Bad Juju Games. “Now, our team at Bad Juju is tasked with significantly raising that bar – An effort that we intend to approach while continuing to embrace the DRM Free movement and principles that has made Desura a contender amongst the limited field of digital and PC Games Publishers.”

“This marks a very important milestone for Bad Juju Games to reach the greatest breadth of Game Developers and Gamers whom all share a fanatical passion for gaming as a whole,” continued Novak.

“Bringing back the ‘old school’ game titles that have been lost but not forgotten, finding new emerging titles and tapping into the wealth of Asian import games are just a few of the efforts that Bad Juju will be actively pursuing as Desura is absolutely here to make a very loud splash in the market.”

About Bad Juju Games

Founded in 2010, Bad juju Games has assembled a highly experienced team of veteran video game industry developers and artists to build the next generation middleware technology platform for the Mobile, Console and PC Gaming markets.

Leading with their® product, Bad Juju has architected a lightweight low-level gaming API and Web Services backend built to fully leverage the benefits of Big Data. is a simple, flexible and efficient API that enable the collection of massive quantities of game play data, statistics and invaluable business intelligence.  Platform agnostic leaderboards, player profiles, trophies/achievements, match data, cloud saving/storage, game lobbies, and events are among the baseline features that offers.

For more information and to explore current job openings, please visit us on the web at the

About Desura

Initially released in 2009, Desura has grown from its humble beginnings to a formidable catalog of more than 2600 high-quality published games and over a million monthly active users with a strong worldwide reach. Adding over 600 new users every day, Desura is expanding its presence constantly as will soon be introducing Android based game titles, new branding and a greatly enhanced user experience in its website and game client application.

For more about Desura, its products and to stay in touch with upcoming announcements be sure to visit us on the web at the Desura.comwebsite or follow us on Facebook and Twitter.

Contact Information

Contact:  PR Manager
Phone:  +1.949.600.8040