Category Archives: Second Life Blogs
Today Linden Lab have published a new SL video showing many big improvements that the lab has introduced during 2013. The video runs for 57 seconds showing many new features and improvements. It’s a really good video for Second Life to highlight 2013 and everyone should watch this I think. I’m sure there will be more new features to come in late 2013 and next year in 2014. I guess we will have to wait and see.
(first 10 seconds)
- in 2003, Second Life launched.
- In the last 10 years…Second Life has evolved in many ways
- And in 2013, we’re celebrating…
(after 10 seconds to 56 seconds)
- 7 big improvements…
- Better graphics & enhanced lighting
- Better performance & faster avatar loading
- New & improved welcome experience
- Streamlined chat & communication tools
- Sharing to Facebook
- Simplified shopping experience
- Virtual reality headset support, coming soon
- What will the next 10 years bring ?
What SL improvements have you liked this year and what improvements do you want to see introduced in the near future ?
On the homepage of The Verge there is a new interesting article about Second Life written by Chris Stokel-Walker and so far there’s been 157 comments which ranges in views. Most are talking about the layout choices and how they don’t like SL. However the other half are positive and are supporting Second Life. The actual article looks at Second Life during the past ten years mentioning stats and the community that still exists today.
Here are the parts that I found interesting in the article ..
You might not have heard a peep about it since the halcyon days of 2006, but that doesn’t mean Second Life has gone away. Far from it: this past June it celebrated its 10th birthday, and it is still a strong community. A million active users still log on and inhabit the world every month, and 13,000 newbies drop into the community every day to see what Second Life is about. I was one of them, and I found out that just because Second Life is no longer under the glare of the media’s spotlight, it doesn’t mean the culture inside the petri dish isn’t still growing.
In Linden Lab’s vast experiment, the end has no end
When mainstream media outlets touched down in Second Life seven years ago they tended to focus on the strangeness of it all. People were having sex through a game and dressing up as foxes and kittens. The reality, says Tom Boellstorff, a professor of anthropology at the University of California, Irvine, is more prosaic: “Humans already live many different kinds of life: online is just one more of those kinds of lives.”
“You can do anything in Second Life,” Boellstorff continues, his voice rising in a lilt. “You can do crazy stuff. You can be a ball of light or you can be 500 feet tall, or you can be a child, or a dog, or whatever.”
“We thought of Second Life as complementing your first life,” Hunter Walk, one of the original Linden Lab team members working on the universe from its launch, tells me. It was conceived as a space that gave you a set of choices that were missing from reality. “In your first life you don’t necessarily get to fly. Here you can fly. In your first life you can’t choose what you look like. Here you can choose what you look like — and it’s malleable.”
People come to the Second Life universe for different reasons: some go there to escape their reality and to stretch the boundaries of their lives in ways forbidden by the constraints of their bodies or the norms of society. Some go to meet friends and family; there are some who want to create buildings, paintings, and whole new worlds. And some — big companies and small entrepreneurs — hope to make a living.
Second Life has survived its first 10 years, but every society rises and — inevitably — falls. So what of Linden Lab’s creation? Will people still be living Second Lives in 2023?
What are your views on this article and do you think Second Life will be still online in ten years time ?
I’ve just heard recently that the well known Second Life Metaverse Journal has closed down publishing which is sad news. I really enjoyed reading Lowell Cremorne blog posts about the SL metaverse etc. Metaverse Journal started way back in 2006 when the SL economy was growing and there were many things happening on the grid to talk about. There were posts by other contributors: Feldspar Epstein, Graham Sabre and Wolfie Rankin. Over the years the Metaverse Journal has mentioned my blog about the big news at that specific time and there have been posts mentioning news on Linden Lab, OpenSim & SL education.
Official statement by Lowell Cremorne on the clousre of The Metaverse Journal…
I’m not sure how many people will see this post, but I thought I’d jump in to state the somewhat obvious – that The Metaverse Journal is pretty much no more. It hasn’t been regularly updated in well over a year – not because my interest has flagged but because I plain don’t have enough time to devote to this site AND work on my further studies that involve virtual worlds. I still have 3-4 years of that study to go, so I’d rather draw a line in the sand rather than leave things hanging.
Metaverse Journal may resume in another 3-4 years time which should be interesting and i’m sure the metaverse would of moved on alot by then.
There are now just 2 days until Second Life officially turns 10 years old on Sunday 23rd June 2013 and Linden Lab have published a really interesting SL10B Infographic of ten years of Second Life in a recent press release via LindenLab.com. I’m very surprised with many others by the stats released. I do like the layout of the graphics and interesting stats shown below. It makes good sense for the lab to publish these stats after ten years. I would like to see the return of quarterly SL economy stats again to see what is going on with the SL economy. Agree?
What’s new ?
- 36 million accounts created
- $3.2 billion (USD) total transactions among users for virtual goods within the Second Life economy
- 217, 266 years the equivalent of total time users have spent in Second Life
- More than 1 million users visit from around the world monthly
- An average of about 400, 000 new registrations are created monthly
- Second Life’s landmass is nearly 700 SQ. MI. Roughly 14 times the size of San Francisco where Linden Lab is headquartered
- 1.2 million daily transactions for virtual goods
- 2.1 million user-created virtual goods for sale. The most purchased items are women’s hairstyles.
- Most popular categories in the Destination Guide - Games, Events, Adventures & Fantasy
New SL10B Infographic
The Future of Second Life. Before 2023!
If Second Life is still around in ten years from now it will be interesting to find what those infographic stats will be like in June 2023. Hopefully Second Life will be around for another ten years or so and it’s going to be exciting to see what lies ahead. I’ve now been in Second Life for almost 7 years and seen many changes over the years.
I think we will see more new technology introduced from Linden Lab in the coming years making Second Life more realistic, faster and better improved. I would love to see growth in the SL economy again and more users staying with Second Life in the coming years. More regular communications (blog posts, office hours, social media updates) between Linden Lab and SL community would be nice. Revamped new user experience and a return of the volunteer program would be most welcome to many. Finally I would love to see Linden Lab supporting seasonal big events like BURN2, SL birthdays and Winterfest.
- There is a more in-depth History of Second Life on the SL wiki from 2002 to 2013.
- My SL Historical wiki page with a breakdown of interesting stats.
What do you predict will happen with Second Life in the next ten years ?
Watch Episode 7 with Rodvik Humble the CEO of Linden Lab talk about Second Life. Episode 7 runs for 5 minutes and its available to watch now. It’s great to see Rodvik Humble exploring inworld locations and active again. Later this month Second Life celebrates it’s tenth birthday and this is a great way to start a new month with the CEO of Linden Lab in this special of the Drax Files SL series.
Rodvik Humble mentioned some updated stats about Second Life which is very interesting to share.
- Over half a billion US dollars in user to user transactions
- After ten years – over a million people active every month
- 400, 000 sign up every month
- Over 176 employees at Linden Lab
- San Francisco is the main office of Linden Lab
- And there’s more! (see video below)
Yay, Rodvik Linden has returned. This is by far the best video of Rodvik Linden and interview in Second Life ever I think. It’s all good, very positive and exciting to watch. I’m sure the SL community will absolutely love this special episode 7 of the Drax Files
British native Rod Humble is possibly America’s most honest CEO: “I have no idea why it’s magic but it is!” he says about his company’s core product – the vast digital sandbox known as Second Life!
This sprawling virtual universe, solely created by its users, administered by Linden Lab from their San Francisco headquarters and simulated in server farms all over the world, is turning 10 years old this June and with over 1 million active monthly users it has outlived many prestigious game titles in the highly competitive market of digital entertainment.
What is Second Life’s secret? Mr. Humble tries to get to the bottom of what makes open-ended creative platforms superior to other digital offerings, how community driven markets that are not constrained by geographic boundaries work and ponders the power of avatar-based interaction in this special Drax Files/World Makers episode.
Spread the word and comment below on what you thought of episode 7 of The Drax Files ?
A great challenge was started recently by Strawberry Singh to answer questions about blogging about Second Life which has started a domino effect across the SL blogosphere. This is my Blog Meme below!
- How long have you been blogging? Since 18th December 2007
- Why did you start blogging? I started my Second Life journey on the Teen Grid starting from the 31st October 2006 and back then the grid was very tiny. There was more blog coverage on the main grid of Second Life and nothing really on the Teen Grid so I decided to make a WordPress Blog about Teen Grid news, developments and events. I transferred to the main grid of Second Life when I turned 18 years old in December 2008 then continued reporting on big news and big events in Second Life which I enjoy doing.
- How many times a week do you post an entry? Depending on the latest SL/OpenSim news its anywhere between 3-6 posts a week.
- How many different blogs do you read on a regular basis? Hundreds on Google Reader (includes SL/opensim forums and social networks on a daily basis).
- Do you comment on other people’s blogs? Sometimes if it’s interesting and if it’s going to have a impact/change Second Life.
- Do you keep track of how many visitors you have? Yes, on WordPress Stats page on a regular basis. I normally get over 8, 000 hits per month with a average of 200-500 views every day. I’ll love to have more this year and future ones.
- Did you ever regret a post that you wrote? Nope.
- Do you think your readers have a true sense of who you are based on your blog? Yes, I believe so.
- Do you blog under your real name? Nope. I just use my Second Life name.
- Are there topics that you would never blog about? Not really. I’ll blog about interesting SL happenings and I’m always open to new things to blog about.
- What is the theme/topic of your blog? Second Life and OpenSim news.
- Do you have more than one blog? If so, why? No. I use my blog. Plurk, Twitter, Facebook, Flickr, Google+ and SL web profile to communicate with SL friends.
- What have you found to be the benefits of blogging? It give me confidence and something to be proud of mostly. Its a great way of informing and communicating important stuff to my SL blog readers.
- So, why do you continue to blog? It’s good fun to write about Second Life events and news. It’s addicted and It’s going to be hard to stop any time soon. I’ll continue to blog for many years to come covering a whole range of interesting topics hopefully. My hope is that more readers will read my blog and continue to give me feedback like in previous years.
Thanks for reading my SL blog over the years and being part of my SL journey so far. Please FOLLOW MY BLOG on the right hand side and stay updated on the latest grid happenings. Thanks very much again!
More great things to come!
Linden Lab has posted up a new blog post today looking back at Second Life during 2012 and looking forward to 2013 which is just a few weeks away now. During 2012 the SL official blog has very quiet this year for news SL announcements and other related updates overall. This new blog post by Linden Lab is very interesting indeed to read through and its good that Linden Lab is investing more into Second Life for 2013. Yay!
Improvements made to Second Life in 2012:
- New Advanced creator tools
- Good Building Practices
- Revamped Destination Islands
- New Perks for Premium Subscribers
- New Direct Delivery
- Improved HTTP Library
- New group management tools
- CHUI introduced and will be rolled out in 2013
- Project Shining introduced
- 1, 200 places added to the SL Destination Guide in 2012 (Now stands at 2, 400)
- Threaded region crossing improving teleports and reducing lag
- Expanded support of video cards
Upcoming improvement for Second Life during 2013:
- Further improvements to performance and reliability
- New perks for Premium subscribers
- New features for everyone (normal and specular maps)
- Project Shining – more developments will happen in 2013
- More places will be added to SL Destination Guide in 2013
The highlights Rodvik Humble posted up last year for 2012 have been achieved more or less. There looks to be many new exciting developments coming in 2013 and hopefully more to blog about next year.
Today marks five years since I first started to blog about Second Life on 18th December 2007. Since then my SL blog traffic and subscribers have increased massively over the years. Thanks to everybody that has followed my SL blog, mentioned it in anyway and commented on my blog posts since December 2007. It does mean alot to me and it keeps me wanting to report on more SL happenings.
My latest blog changes
- Added a new OpenSim blog page
- Added 10+ more links to my blogroll this week with over 40+ during 2012
- My theme is now christmas 2012
- Added a christmas day countdown clock
I’m looking forward to another year of SL blogging in 2013 and beyond that.
2011 blog stats
- 48, 154 total blog hits
- 1, 408 blog followers
2012 blog stats
- 149,727 total blog hits as of today
- 2,626 blog followers as of today
- New Record: 891 best ever views on 6th November 2012
A huge increase in 2012 which i’m very pleased about and I hope to get more hits/visitors/followers in 2013+. Thanks for the support !
The big news this weekend announced by Jessica Lyon during a recent Phoenix office hour with the SL community is that the Phoenix Viewer support will be ending on Monday 31st December 2012. Apparently the Phoenix Viewer will then be removed from the SL third-party directory and Phoenix links will be removed from the Phoenix Official Blog. In 2013 Firestorm Viewer will be the default popular third party viewer and more new developments will continue to happen.
The reason for why Phoenix Viewer support will be ending is because Linden Lab will be rolling out server-side avatar baking in 2013 which should be interesting. TPVs have been told about this 2013 avatar baking roll out and hopefully the deployment will go without any major issues.
It seems like the server side baking rollout is at it’s final stages now with a timeline of 8 weeks according to Oz Linden via the Open Source Mailing List recently.
Oz Linden (Scott Lawrence)
For any of you developing viewers that are not in the TPV Directory and
so didn’t get the notice there….
We have now made available the code for our upcoming server side baking
changes – you will need to update to be compatible with this in order
for users to see avatars correctly once the server side change is rolled
out to the main grid (some time > 8 weeks from now, but no date has been
for information on this new code, and watch it for updates.
Tonya Souther blogs about this roll out here…
As Oz said in the meeting, the clock is now ticking. We asked for at least two months’ notice, and yesterday we got that. LL would like to roll the code out to the grid in February, but they’ll work with TPV developers to make sure we all have had the code and a good chance to implement it before they actually roll it out.
History of the Phoenix Viewer
- Transition from Emerald controversy to Phoenix in September 2010
- Phoenix Viewer added to The Third-Party Viewer Directory list in September 2010
- Phoenix Viewer Beta 2 in July 2011
- 40 groups enabled on Phoenix Viewer in January 2011
- Phoenix Project turned one years old in September 2011
- Phoenix Viewer Beta 2 with Mesh Support in September 2011
- Phoenix classes started in 2011
- New changes to TPV policy & Phoenix TPV policy meeting in late February 2012
- Phoenix Viewer support ends 31st December 2012
What do you think about this major announcement and will you be switching to Firestorm if not already?
For many years I have enjoyed reading Betterverse.org blog posts about Second Life and virtual worlds. Recently I wondered to myself why there hasn’t been regular blog posts in my Google reader feed and it’s sad to report that since August 2012 Betterverse.org closed down reporting.
Betterverse.org has been running for many years with 652 blog posts covering popular SL news stories. It’s sad that Betterverse.org has closed down reporting and i’m sure everyone will miss the well written interesting blog posts. I will miss it for sure!
The reason for the closure of Betterverse.org project…
I have many other demanding projects on my plate now, and I don’t have the time and energy it takes to keep this site alive and relevant. I’ve been feeling burnt out and uninspired, which is not the right kind of energy to give to this project.
The last blog post was on…
- Wrapping up Betterverse.org
Betterverse.org highlights some of the big new stories…
- Stories and commentary about Second Life discontinuing the discount for nonprofits and educators
- Monitoring the race to create virtual world “web viewers” like Tipodean , Second Life , Blue Mars and Kitely
- Our list of social issue machinima videos
- Our coverage of the launch of the awesome “Virtual Mine” game in Second Life, which was nominated for an Emmy
- The Egypt pro-democracy protests in Second Life
The blog blog mentions more details about the closure of Betterverse.org. Betterverse is closed for now but perhaps someday in the future someone will bring Betterverse back to life again with new stories on virtual worlds.
Why the Wrap Up?
So why am I closing Betterverse? It certainly isn’t because of a lack of stories. There still is a lot of great work being done in the metaverse, from new web-based worlds like Cloud Party, interesting places to visit like JPL in Second Life, and cool projects likeMinecraft in the classroom.
Honestly, my heart isn’t in it anymore. I still love virtual worlds, visiting the eye-popping 3d spaces and builds, learning about exciting educational and public good projects, and meeting all the inspiring people I encounter along the way. But I have many other demanding projects on my plate now, and I don’t have the time and energy it takes to keep this site alive and relevant. I’ve been feeling burnt out and uninspired, which is not the right kind of energy to give to this project.
So it just feels like the right thing to do set down this project now.
Thanks to all of you who have over the years read my stories, shared, and commented on them. I hope this site has been useful for you in finding out about the exciting work that others are doing out there to improve the human condition, using these exciting virtual tools.
I believe that there is still an important role for Betterverse as an archive of educational, nonprofit, government and philanthropic efforts in the virtual world. So I’ll keep this site up for as long as I can. Perhaps someday I’ll be in a position to bring this site back, or pass it off to someone who can take it to another level.
But for now, Betterverse is closed. To all of you creating better worlds out there, I salute you.
Did you enjoy reading Betterverse.org blog posts ?
What do you think about this blog ending ?
Today I saw a group notice saying that Edo Tone the owner/founder of Style of Edo will be leaving Second Life sometime during April 2012. It’s always sad news to hear people leaving Second Life and I know that Edo will be missed deeply by the SL community when he leaves in a few months time. Edo creates men’s formal clothing for Style of Edo and you can view he’s great store of products on the Second Life Marketplace or inworld here. I wish Edo Tone all the best for the future in RL.
This is what the group notice said this morning SLT.
hello members of the press,
After consulting some sources that it is public knowledge that Edo is leaving ,he has alerted friends and his staff with this and it is no longer private ,i decided to share Edo’s goodbye letter in Press Pass and thank this legend for his wonderful work he has done in the community.
Here is a copy of Edo’s goodbye letter which is rather emotional to read.
Hi my staffs,
I worked in SL about 5years.
My SL business is big still.And I got award every year.
I was so lucky.
But I havenot aim and I’m tired about SL business so much.
I do not want to waste time in RL.
And I have not failed in business yet. I would like to become a SL legend.
I will leave from SL in April.(I gave SIM of Ekho to Chris already)
I know my staffs are so good persons and good job.
I will not employ you next month. I’m so sorry.
I know this is big news for SL fashion world.
I did not tell this news to many people.
But you can talk it to anyone.
I was not kind to you possibly.
I’m so sorry.And I am thankful to you from the bottom of my heart.
And you gave me good memories.
I will not forget about you in RL.
You were my SL dream. Because all big owners had
many staffs in SL.
Thank you so much!
- NCI Kuula – New Citizens Incorporated - New Player, New Resident, Newbie, Noob, Beginner, Help, Basics, Information, Info, Questions, Freebies, Free Stuff, Clothing, Sandbox, Hangout, Newsstand, Ginny Gremlin Park, Mall, Events, Tutorials, Classes, Class, Education.
- the Shelter, Isabel - A Haven for those new and old! While here we ask you follow our rules of no nudity, heavy swearing, or advertising. Please type ‘rules’ for a notecard on arrival with more specific information.
- Caledon Oxbridge University Community Gateway - Help. Lessons. Tutorials. Assistance. Helpers. New. Support. People Helping People. Free Clothes. Building Area. Mentors. Guide. Guides. New Residents. Learning. Learn. Fun. Activities. The Independent State of Caledon Community Gateway.
- Ivory Tower Library of Primitives - A Self-Guided, Self-Paced, Comprehensive Building Tutorial. Library Contacts: Lumiere Noir & Avi Arrow Ask for Help: Avi Arrow, marcov Carter, Mouse Mimistrobell, Lumiere Noir, or Lost Prim.
- Helping Haven - A friendly place to come and receive help for your Second Life. We offer a team of voluntary helpers to assist you. Newcomer friendly, freebies, landmarks.
- College of Scripting - Scripting Tutorials to program in Linden Language. Feel free to come learn how to Script from over 900 Lessons on 10 floors. Newbie Orientation and learn to Build from our Building Tutorials. Basics of Music,Physics, Logic, Particles, Boolean Algrebra.
- Builder’s Brewery - Sandbox & Terraforming Practice. Learn to build free classes. Supplies for Textures, Scripts, Sculpts, glass, tutorials, lighting and more inside if you need them. Items returned AFTER you leave.
- White Tiger Help Island - A commerce help & learning international community. Free shopping at the Medieval Village. Fantasy Learning Garden. Help. Helping. Gifts. Tutorials. Lessons. Classes. Art. Dancing. Land managers Eoleon Elcano, Treacle Darlandes, Zanyrob Merryman.
- Virtual Ability - Home of the Virtual Ability, Inc. orientation, training and information facilities for people with disabilities and chronic illness.
- Help Island Public - Help Island Public (HIP) is where Residents can learn anything they want to know about Second Life. There are building and scripting tutorials and information kiosks.