New stats have been published today for VWBPE 2014 and it’s worth pointing out that these are estimations based on statistical packages in each environment. Check out the new VWBPE 2014 data and total comparisons from previous years. New dates for VWBPE 2015 below!
The 2014 estimations are most interesting as it shows the total unique of visitors, highest concurrency and the average concurrency. New records were broken on the Second Life grid, OSGrid and on LiveStream through the conference duration. This year there was more interest for sure and more visitors on the different platforms. The numbers are certainly on the up and hopefully the trend will continue for many more years to come.
My opinion is that VWBPE 2014 was a major success from start to finish and I think it was definitely the best one yet. It’s great that Ebbe Linden and Philip Rosedale came to the conference this year to spend time with residents of Second Life. I thought the organizers, all of the live speakers, volunteers and everyone else did a great job at VWBPE 2014 making it a success.
VWBPE 2015 Countdown
As mentioned on the blog post VWBPE 2015 will be held on Wednesday 18th March 2015 through to Saturday 21st March 2015. The theme for VWBPE 2015 is Crossroads. I am most looking forward to VWBPE 2015 and seeing how that will compare to this year.
Show #14 – Philip – there thou art!
Listen to the latest edition show 14 of The Drax Files Radio Hour hosted by Draxtor Despres and Jo Yardley. Please spread the word about the weekly Drax Files Radio Hour and Drax Files monthly series. This week the radio hour show is about Philip Rosedale and what he has been doing recently.
In show 14 there is mention about many interesting subjects including High Fidelity, Facebook deal with Oculus Rift, Leap Motion, New Mesh avatars, VWBPE 2014 and education in Second Life. The hour is filled with interesting discussions and in-depth coverage on the biggest stories this week.
Contact the drax files radio hour show via skype draxfiles, avatar draxfiles or email firstname.lastname@example.org. Be featured on the next show of the drax radio hour.
Here are some of the recorded keynote speeches from Day 3 at VWBPE 2014. Today marks day 4 which is the last day for VWBPE 2014 and there will be a closing party later on today at the VWBPE Quadrivium.
Featured Panel Today
Featured Day 3 Videos
Ebbe Linden keynotes at VWBPE 2014 - The new CEO of Linden Lab shares some thoughts Second Life and the future of the platform. There are some new updates and Q&A session to watch.
Andrew Hughes keynotes at VWBPE 2014 - Andrew talks about work with his company Designing Digitally and other projects.
Stay tuned for day 4 updates and videos soon. :)
Ebbe Linden live at VWBPE 2014
Today Ebbe Linden came inworld for his keynotes speech at VWBPE Main Auditorium between 1pm SLT to roughly around 2:25pm SLT. Over 200 avatars attended inworld with 150+ watching it via Livestream. Questions were asked by Phelan Corrimal and Gentle Heron did a great job at transcribing everything at lightening speed. I thought the keynotes speech by Ebbe was fantastic and very informative indeed. Pete Linden was in the audience which was great. Ebbe spent extra time with residents in the after-party so that’s pretty cool from 2:30pm to 3:18pm SLT.
Ebbe talked about Second Life, OpenSim, TOS, the Oculus Rift, third-party viewers. teen grid, the media and much more. It was very encouraging and most interesting to hear what Ebbe had to say about these subjects. Ebbe was very positive about the future of Second Life and he mentioned that there will be changes to make Second Life more accessible. It’s good to see Ebbe addressing educators at his keynotes speech today.
- Terms of Service – “I am working with my Legal Counsel to try to try to figure out how we can make it more obvious – or very obvious – that the creators of the content own the content … we’re working on some simple tweaks to the language to make that more explicit.”
- Branding – “We have an incredible breadth of content creators for all kinds of purposes, and this is kind-of unique with Second Life, and I think it’s incredibly important to support everybody and what they want to do.”
- The Metaverse and Linden Lab – ”There might be some people who might be interested in my position on the metaverse and OpenSim and interoperability, and that whole category.”
- Integrating – “Some of you might be interested in what kind of integration we can do to make it easier for you to use Second Life in the context that you want to use it.”
- Improving Second Life – “And then I think we still have a tremendous about of work still to be done – actually, a tremendous amount of work has already been done; Second Life today is so much better than it was two years ago.”
- Future technologies – “A little talk about future tech. Many of you have hopefully seen that we are obviously actively developing for technologies that we believe will have substantial mass appeal; Oculus being one.”
- Will there be community liaisons with Linden Lab? “I can’t imagine that the things we can technically do … there is only so much that we can do. We need to understand the priorities. Otherwise there will be conversation without action. With a full time liaison, you can think up a million things we COULD do”
- Are communications between LL and content creators important? “Of course. They make this all possible. We don’t do content. We empower content creators to draw in other users to share those that is incredibly important.”
- Do your Agile teams decide what to work on each week? “We want to do more than we have been. It takes a lot of resources and time to engage in that conversation, and that is a cost. Many are not up to speed on the topic, are biased, or are not experienced. It can add a lot of cost to involve everyone in design. We want to be more transparent. We want feedback, to learn from you, to correct things. We learn from watching what you do, not listening to what you say, in general. The customer is often wrong when asking for something specific. When they express a need, that’s right. When they tell us how to meet that need, it’s often wrong.”
- Do you expect a more aggressive positive media campaign? “I don’t know how much is self inflicted, or dynamics of the market. One good thing, looking back, SL got over-hyped too early.
- Would LL have plans to connect linden $ for the metaverse? “We would love to enable that. It’s a massive undertaking. We want to make safer high volume transactions. There is a lot of work to make BitCoin legal and compliant, and we have done a lot of those things. I totally see us going there, but that’s not short term.”
- Are there any current projects you can share that will make the viewer easier to use and more intuitive? “Ultimately, in order for SL to grow, it has to become easier to use. It takes too much time to engage and immerse people and make them functional.”
- Are there any plans in improving transparency with 3rd party viewer. innovations may come faster? “We do a decent job of collaborating with open source, Oz Linden interfaces with third party players. That community adds value to provide other viewers optimum for other audiences. WE can’t do everything for all, those with disabilities, those on other platforms. I think we have a good relationship with the open source community.”
- Do you know about Nebraska? Can SL as a redistributed product be available again? Enterprise “I don’t think we can do that. I want to know what that was trying to solve rather than assuming it needed to be a box behind a firewall. I don’t think we will do Nebraska again.”
- is there any hope that shared media can be fixed for Mac users? “That sounds like a bug. I don’t know the status of that. I don’t know if the platform constrains us. I will look into that.”
- What tech from HiFi be used in SL? “I hope it will create many advances many can benefit from to move virtual worlds and virtual reality forward. The more new hardware and interfaces, it moves us all forward. Philip and I know each other well. Some of us will visit them in a couple of weeks to see demos. it is early stages”
- Apparently there are some issues with schools in the far east with broadband issues “We are aware that latency increases and impacts performance. Further away from America you have increased latency and reduced sense of functionality. We have an Asian partner. We are testing what aspects cause these issues, we have to create a lower latency tech and we need to push less data over the pipe.”
- You had mentioned that you were looking to allow people to export their content/ Will there be an export flag that will help? “Nothing we are doing technically prevents export. Many get their content out. If you can not accomplish it with our tools or third party tools, or not perms owned by someone else, then it should be possible for you to get it out. Maybe we need to make that more streamlined, we are not preventing it, but we don’t want it to be easy for others to rip people off.”
- There used to be a teen grid. those who work in k-12 education would like to know more about security to brin in their students “I am aware of the Teen Grid, there used to be a teen grid. Those who work in k-12 education would like to know more about security to bring in their students. It is hard enough to make a successful business for adults. In the foreseeable future we will be working on the main grid without restricting what people can do. no teen grid in the near term, we need to make SL more welcoming”
- Regards to plans for the mainland. what are LL plans there? “I don’t know our goal for the mainland. I haven’t discussed this.”
- Philip said the biggest obstacle to VW adoption is technical. Is this all there is? “Unless we do something technical, nothing will change. If we have conversations, that won’t be enough to create change. There was an under-investment in user experience. it can be new ways to interface with the product. it needs to go from a minimally appealing product to a product that appeals to hundreds of millions. My dream is to make this something a huge number of people can enjoy and contribute to. this is just the beginning, there is more to come.”
- Based on current trends in the market place, FB and oculus for example, are there messages we should take from this for virtual worlds? “You have to look at those individually. There is industry interest in solving the things we are trying to solve. it gets more competitive, but anyone of us moving the ball forward moves us al forward and Facebook buying Oculus is excellent., They see the future we have all been working on. OnLive third party using our open source technology will make a viewer for the tablet. We do have conversations, we collaborate with all 3rd party teams.”
- How can we contact the Lab the right way to involve LL in our questions? “You can reach out to individual Lindens if you think they are interested. maybe we can think of a place where we can list interest groups and what they are talking about like an interest group catalogue to know meeting times and formats.”
- if you had just 1 message that educators could bring back, what would it be? “We are here. We are willing to listen and dialogue. We want to talk about the future. The doors are open again. We want to know how to make you successful. That’s it. I’m here. I’m happy to talk with all of you. I want to learn and listen. I want to make you successful.”
The after party
Huge audience numbers with no region crashes.
Regions packed during Ebbe Linden keynotes
Ebbe Linden highlights summary (order = oldest mentions at top with new mentions at bottom)
- “We’ve made a mistake”, taking away education discount.
- “We do not want to steal or profit from your content”
- “We’re not trying to lock you in, getting content in and out of SL should be easy.”
- “Current terms may indicate that we want to profit from your content, without benefiting creator, and that is not our intent.”
- “We don’t want to lock in content. You should be able to export to other environments.”
- “We need to make this easier for normal consumers to use.”
- “This is a challenge for a small company”
- “I lean to making it easier to use before focusing on interconnection.”
- “We have a lot of work ahead, but a lot has been done, it’s better than 2 years ago.”
- “There is still a lot to do in subcomponents of SL. Most are not great”
- “Nobody else has an environment this open and where users take it where they want to take it”
- “The GDP inside SL is hundreds of millions of dollars”
- “If there are groups not qualified as an ed institution by our current rules, they don’t have credentials, maybe we can explore this.”
- “The general communications with you and us had deteriorated before I got here, from what it was years ago.”
- “We want to be more transparent”
- “We want feedback, to learn from you, to correct things”
- “The customer, when they express a need, that’s right”
- “When they tell us how to meet that need, it’s often wrong”
- “Ebbe and the conversion rate of people staying with SL isn’t great”
- “You have to be determined to make it through on your own.”
- “We are ready to take it to the next level”
- “Nobody else is this far”
- “We want to make safer high volume transactions”
- “There is a lot of extra eyeballs on this space because of what is happening with bitcoin”
- “What that offering would look like, a virtual currency that goes out of SL, that’s another step”
- “Ultimately, in order for SL to grow, it has to become easier to use.”
- “We can’t go mass market as we are today”
- “Nothing we are doing technically prevents export. Many get their content out.”
- “There was a policy that Linden avatars being inworld, They could always use alts. That policy has been removed.”
- “I could have a whole army talking to all the special interest groups”
- “If the community has things to do, if they want to invite us to participate, today you will find more people”
- “It needs to go from a minimally appealing product to a product that appeals to hundreds of millions”
- “I know we can solve this. My dream is to make this something a huge number of people can enjoy and contribute to”
- “We are here. We are willing to listen and dialog. We want to talk about the future. The doors are open again.”
Wow, that was a great keynotes speech by Ebbe Linden. Check out my snapshots of Ebbe Linden keynotes speech here on my SL Flickr stream. What did you think of Ebbe Linden keynotes today at VWBPE 2014 ?
The owl at the VWBPE Central Auditorium
Ebbe Linden the new CEO of Linden Lab will be giving his keynotes speech today at 1pm SLT at the VWBPE Central Auditorium. Ebbe Linden joined Linden Lab in early February 2014 and already there have been many positive changes made to Second Life since then.
Ebbe Linden will be sharing his thoughts on supporting educational uses of Second Life, improving connections, and plans the future of Second Life. Apparently Ebbe Linden will be quite brief in the keynotes speech today but there will be a longer Q&A session so that will be most interesting.
Ebbe Linden did make a special appearance during Philip Rosedale opening keynotes speech on Wednesday 9th April 2014 where over 200 avatars attended. The best advice is to arrive early today and enjoy. :)
Ebbe Linden at the opening of VWBPE 2014
I can’t wait and please spread the word! :)
There is less than 24 hours to go until the grand opening of VWBPE 2014 and the final preparations are happening now. The grand opening of VWBPE 2014 starts at the new look VWBPE Central Auditorium in Second Life with an opening keynote speech by Philip Rosedale at 1pm SLT.
Ebbe Altberg (Ebbe Linden) the CEO of Linden Lab will be giving his keynote speech at 1pm SLT on Friday 11th April 2014 at the VWBPE Central Auditorium in Second Life. The speech will be brief so there is more time for Q&A and discussion apparently. Please note that the regions will be fully packed so best advice is to arrive early or watch it live online.
This year marks the 7th annual Virtual Worlds Best Practices in Education conference in Second Life and on the OSgrid. The excitement is gearing up and it’s almost time to make new connections.
New VWBPE 2014 Trailer
Check out these new sneak preview snapshots below of the new VWBPE 2014 venues. I really do love the builds and sims layout for this year’s conference. I’m sure you will agree too.
Sneak preview of the VWBPE Main Auditorium 2014
Sneak preview of the bridge and the Main Auditorium area
Sneak preview of VWBPE Poster Welcome Station
Sneak preview of the VWBPE Gateway
VWBPE 2014 is almost here
VWBPE Teleports 2014
VWBPE Map 2014
Check out my SL Flickr stream for more VWBPE 2014 snapshots. Special blog coverage in the coming days so stay tuned for that. Will you be attending this year ?
Using the SL Go app
It’s been one month since the first official announcement of new mobile SL Go service which is supplied by OnLive and runs through their servers. During the first week of the announcement there were mixed responses from across the metaverse. Over the past month surveys were sent out to beta testers to help improve SL Go. Many have complained about the high pricing of SL Go during recent weeks and it’s good to hear this month that the pricing model is now cheaper.
SL Go is available for Android tablets, PCs and Macs. Still not available on iOS or iPads yet.
On 3rd April 2014 OnLive announced new updates on pricing and more support for more countries around the world. The pricing model now seems reasonable and its a good price drop I think. I do think more needs to be improved and I’m sure the SL Go team will continue to receive all kinds of feedback to work on.
New SL Go updates
- Monthly unlimited usage subscription plan for $9.95US/£6.95UK. No commitment – cancel anytime
- Reduced hourly rates – only $1US/£0.70UK per hour (the free 20-minute trial remains in effect)
- Expanded international support: now 36 countries (listed below)
SL Go is now supported in the following countries:
This is a good move in the right direction and perhaps more will use SL Go app knowing that the price is much lower than before. Send feedback to the SL Go team here and sign up if this interests you.