Press Release: OpenSimulator Community Conference Announces Keynote Speaker Grady Booch


July 10, 2013 – Organizers are delighted to announce that world-renowned computer scientist Grady Booch will deliver a keynote address at the first annual OpenSimulator Community Conference.  Grady’s keynote address, entitled My Virtual Life, will reflect on a quote from Joseph Campbell, who observed that, “One has to know how and when to put on and to put off the masks of one’s various life roles.”

Grady is internationally recognized for his innovative work in software architecture, software engineering, and modeling, and is perhaps best known for developing the Unified Modeling Language (UML) with Ivar Jacobson and James Rumbaugh and helping originate the term and practice of object-oriented programming and design.  An IBM Fellow, ACM Fellow, IEEE Fellow, and recipient of the BCS Lovelace Medal and Turing Lecture, Grady is the author of numerous best-selling books and technical papers, including the UML Users Guide and the seminal Object-Oriented Analysis with Applications.

For more details and information about the OpenSimulator Community Conference 2013, please visit the conference website at  http://conference.opensimulator.org.

ORGANIZATION INFORMATION:

OpenSimulator is an open-source platform that supports the creation of collaborative, immersive, distributed and social 3D virtual environments over the Internet. Started in 2007 and developed by individuals and organizations large and small, it has become a versatile system with which anyone can experiment.  OpenSimulator software is now the basis for many “grids” of varying sizes and purposes.  http://opensimulator.org

The Overte Foundation is a non-profit organization that manages contribution agreements for the OpenSimulator project.  In the future, it will also act to promote and support both OpenSimulator and the wider open-source 3D virtual environment ecosystem.  http://www.overte.org/

AvaCon, Inc. is a 501(c)(3) non-profit organization dedicated to promoting the growth, enhancement, and development of the metaverse, virtual worlds, augmented reality, and 3D immersive and virtual spaces. We hold conventions and meetings to promote educational and scientific inquiry into these spaces, and to support organized fan activities, including performances, lectures, art, music, machinima, and much more. Our primary goal is to connect and support the diverse communities and practitioners involved in co-creating and using virtual worlds, and to educate the public and our constituents about the emerging ecosystem of technologies broadly known as the metaverse.  http://avacon.org

CONTACT:

Chris Collins

AvaCon, Inc.

c/o OpenSimulator Community Conference 2013

275 Winthrop Street

PO Box 618

Rehoboth, MA 02769-1819

(774) 654-0010

http://avacon.org

Email:  opensim@avacon.org

Web:  http://conference.opensimulator.org

Twitter:  http://twitter.com/opensimcc

Hashtags:  #OSCC13 #OSCC #opensim

2 thoughts on “Press Release: OpenSimulator Community Conference Announces Keynote Speaker Grady Booch

  1. In the RL side things were not much better. Since most RL students were not aware of the existence or meaning of virtual worlds, projecting an SL image in the RL class gave them the impression they were being shown a video game. SL has glicthes and SL students weren’t very skilled at managing the product, so that they ended up sitting in the head of some fellow student, sitting on a table, suddenly unsitted and started to fly, etc, which was extremely distracting for everybody, real or virtual, and interrupted the class. Spatial voice is a disaster for classes; when a student that was sitting far away from the camera spoke, the RL teacher had to quickly move the camera so that she could be heard. Changing web-based slides was a mess and interrupted the class, and so on.

  2. The conference will be held in OpenSim and it’s expected there will be around 150-200 attendees during the conference. The conference will be live streamed on UStream which sounds good if you can’t attend inworld. Hypergrid will be enabled and there will be a chance to move between different opensim grids during social hours.

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