Havok 7 in Second Life, 1.40 server release

Havok 7 is currently scheduled for a 1.40 server release

Havok 7 according to Oskar Linden it’s sheduled to be released in the Second Life Server 1.40 during May 2010.  Havok 7 will apparently bring new performance improvements to the Second Life Grid. Falcon Linden was hired by Linden Lab recently to deal with Havok Physics. Falcon Linden says “We will be upgrading to Havok 7.0.0, and hopefully we’ll keep pace with their major versions in the future” during February 2010

What is Havok ?

The Second Life virtual world has a lot of moving parts that keep it going. One of these is the Physics Engine. A physics engine is a specialized piece of software that does the “real world” calculations to figure out what do when:

Check out these Havok4 Videos

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About Daniel Voyager

Second Life

Posted on February 13, 2010, in Second Life, SL Breaking News, SL Coming Soon, SL Cool Stuff, SL Mono Scheduler, SL News Alert and tagged , . Bookmark the permalink. 2 Comments.

  1. Great that they have a month now. Before they would only say “late spring”. I’m interested to see Falcon’s approach to define physical vs. non-physical objects on a vehicle.


  2. Lewis/Dedric; I think he’s likely to do the best logical approach and make non-physical objects on vehicles the same class of object as those worn by an avatar, “no collision boundaries” – phantom, in otherwords. All this requires is he get the heirarchy for linked objects right. Having worked on a lot of early FEA tools and software and having seen the tweaks over the years to make “collision estimation” software work right, this seems likely to be no easy task.


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